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umapinfo: fix default endpic (#245)
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@ -847,9 +847,13 @@ void F_Drawer (void)
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{
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if (using_FMI)
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{
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if (!finalestage || !gamemapinfo->endpic[0] || (strcmp(gamemapinfo->endpic, "-") == 0))
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if (!finalestage)
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{
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F_TextWrite();
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if (!gamemapinfo->endpic[0])
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{
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using_FMI = false;
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}
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}
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else if (strcmp(gamemapinfo->endpic, "$BUNNY") == 0)
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{
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