From dc26f2784fc50af5cc8a7800b23b1113d0aa1642 Mon Sep 17 00:00:00 2001 From: Fabian Greffrath Date: Fri, 10 Jan 2020 11:37:27 +0100 Subject: [PATCH] add a parameter to ignore cheats in dehacked files Fixes #20 --- Source/d_deh.c | 14 ++++++++++++++ 1 file changed, 14 insertions(+) diff --git a/Source/d_deh.c b/Source/d_deh.c index b503a20b..da7b971a 100644 --- a/Source/d_deh.c +++ b/Source/d_deh.c @@ -33,6 +33,7 @@ #include "doomstat.h" #include "sounds.h" #include "info.h" +#include "m_argv.h" // [FG] M_CheckParm() #include "m_cheat.h" #include "p_inter.h" #include "g_game.h" @@ -2155,6 +2156,13 @@ void deh_procCheat(DEHFILE *fpin, FILE* fpout, char *line) // done int ix, iy; // array indices char *p; // utility pointer + // [FG] ignore cheats in dehacked files + boolean deh_apply_cheats = true; + if (M_CheckParm("-nocheats")) + { + deh_apply_cheats = false; + } + if (fpout) fprintf(fpout,"Processing Cheat: %s\n",line); strncpy(inbuffer,line,DEH_BUFFERMAX); @@ -2168,6 +2176,12 @@ void deh_procCheat(DEHFILE *fpin, FILE* fpout, char *line) // done if (fpout) fprintf(fpout,"Bad data pair in '%s'\n",inbuffer); continue; } + // [FG] ignore cheats in dehacked files + if (!deh_apply_cheats) + { + continue; + } + // Otherwise we got a (perhaps valid) cheat name, // so look up the key in the array