diff --git a/Source/net_client.c b/Source/net_client.c index a11cdf1e..70096fa6 100644 --- a/Source/net_client.c +++ b/Source/net_client.c @@ -770,7 +770,7 @@ static void NET_CL_ParseGameData(net_packet_t *packet) if (!NET_ReadFullTiccmd(packet, &cmd, settings.lowres_turn)) { - NET_Log("client: error: failed to read ticcmd %u", (unsigned int)i); + NET_Log("client: error: failed to read ticcmd %lu", (unsigned long)i); return; } @@ -787,7 +787,7 @@ static void NET_CL_ParseGameData(net_packet_t *packet) recvobj->active = true; recvobj->cmd = cmd; - NET_Log("client: stored tic %u in receive window", (unsigned int)seq + i); + NET_Log("client: stored tic %lu in receive window", (unsigned long)seq + i); // If a packet is lost or arrives out of order, we might get // the tic in the next packet instead (because of extratic). diff --git a/Source/net_server.c b/Source/net_server.c index 2560701f..575ef270 100644 --- a/Source/net_server.c +++ b/Source/net_server.c @@ -1193,7 +1193,7 @@ static void NET_SV_ParseGameData(net_packet_t *packet, net_client_t *client) recvobj->latency = latency; client->last_gamedata_time = nowtime; - NET_Log("server: stored tic %u for player %d", (unsigned int)seq + i, player); + NET_Log("server: stored tic %lu for player %d", (unsigned long)seq + i, player); } // Higher acknowledgement point?