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return early from G_DoPlayDemo() with a macro
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@ -1235,6 +1235,8 @@ static void G_DoWorldDone(void)
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static char *defdemoname;
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#define INVALID_DEMO(a,b) do{fprintf(stderr,a,b);gameaction=ga_nothing;demoplayback=true;G_CheckDemoStatus();return;}while(0)
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static void G_DoPlayDemo(void)
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{
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skill_t skill;
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@ -1253,10 +1255,7 @@ static void G_DoPlayDemo(void)
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// [FG] ignore too short demo lumps
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if (W_LumpLength(W_GetNumForName(basename)) < 0xd)
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{
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gameaction = ga_nothing;
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demoplayback = true;
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G_CheckDemoStatus();
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return;
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INVALID_DEMO("G_DoPlayDemo: Short demo lump %s.\n", basename);
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}
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demover = *demo_p++;
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@ -1268,11 +1267,7 @@ static void G_DoPlayDemo(void)
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// Eternity Engine also uses 255 demover, with other signatures.
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if (strncmp((const char *)demo_p, "PR+UM", 5) != 0)
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{
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fprintf(stderr, "G_DoPlayDemo: Extended demo format 255 found, but \"PR+UM\" string not found.\n");
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gameaction = ga_nothing;
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demoplayback = true;
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G_CheckDemoStatus();
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return;
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INVALID_DEMO("G_DoPlayDemo: Extended demo format %d found, but \"PR+UM\" string not found.\n", demover);
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}
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demo_p += 6;
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@ -1316,11 +1311,7 @@ static void G_DoPlayDemo(void)
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// [FG] PrBoom's own demo format starts with demo version 210
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if (demover >= 210 && !mbf21)
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{
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fprintf(stderr,"G_DoPlayDemo: Unknown demo format %d.\n", demover);
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gameaction = ga_nothing;
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demoplayback = true;
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G_CheckDemoStatus();
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return;
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INVALID_DEMO("G_DoPlayDemo: Unknown demo format %d.\n", demover);
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}
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longtics = false;
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