diff --git a/src/mn_setup.c b/src/mn_setup.c index bd1cb894..9e316003 100644 --- a/src/mn_setup.c +++ b/src/mn_setup.c @@ -1532,9 +1532,9 @@ void MN_DrawKeybnd(void) // The Weapon Screen tables. static setup_tab_t weap_tabs[] = { - {"cosmetic"}, - {"slots"}, - {"preferences"}, + {"Prefs"}, + {"Slots"}, + {"Priority"}, {NULL} }; @@ -1547,14 +1547,29 @@ static const char *bobbing_pct_strings[] = {"0%", "25%", "50%", "75%", "100%"}; static setup_menu_t weap_settings1[] = { + {"Gameplay", S_SKIP | S_TITLE, CNTR_X, M_SPC}, + + {"Weapon Carousel", S_ONOFF, CNTR_X, M_SPC, {"weapon_carousel"}}, + + {"Vanilla Weapon Cycle", S_ONOFF | S_BOOM, CNTR_X, M_SPC, + {"doom_weapon_cycle"}}, + + {"Use Weapon Toggles", S_ONOFF | S_BOOM, CNTR_X, M_SPC, + {"doom_weapon_toggles"}}, + + // killough 8/8/98 + {"Pre-Beta BFG", S_ONOFF | S_STRICT, CNTR_X, M_SPC, {"classic_bfg"}}, + + MI_GAP, + + {"Cosmetic", S_SKIP | S_TITLE, CNTR_X, M_SPC}, + {"View Bob", S_THERMO, CNTR_X, M_THRM_SPC, {"view_bobbing_pct"}, .strings_id = str_bobbing_pct}, {"Weapon Bob", S_THERMO, CNTR_X, M_THRM_SPC, {"weapon_bobbing_pct"}, .strings_id = str_bobbing_pct, .action = UpdateCenteredWeaponItem}, - MI_GAP, - // [FG] centered or bobbing weapon sprite {"Weapon Alignment", S_CHOICE | S_STRICT, CNTR_X, M_SPC, {"center_weapon"}, .strings_id = str_center_weapon}, @@ -1722,21 +1737,15 @@ static void UpdateWeaponSlotItems(void) } static setup_menu_t weap_settings3[] = { - {"1St Choice Weapon", S_WEAP | S_BOOM, M_X, M_SPC, {"weapon_choice_1"}}, - {"2Nd Choice Weapon", S_WEAP | S_BOOM, M_X, M_SPC, {"weapon_choice_2"}}, - {"3Rd Choice Weapon", S_WEAP | S_BOOM, M_X, M_SPC, {"weapon_choice_3"}}, - {"4Th Choice Weapon", S_WEAP | S_BOOM, M_X, M_SPC, {"weapon_choice_4"}}, - {"5Th Choice Weapon", S_WEAP | S_BOOM, M_X, M_SPC, {"weapon_choice_5"}}, - {"6Th Choice Weapon", S_WEAP | S_BOOM, M_X, M_SPC, {"weapon_choice_6"}}, - {"7Th Choice Weapon", S_WEAP | S_BOOM, M_X, M_SPC, {"weapon_choice_7"}}, - {"8Th Choice Weapon", S_WEAP | S_BOOM, M_X, M_SPC, {"weapon_choice_8"}}, - {"9Th Choice Weapon", S_WEAP | S_BOOM, M_X, M_SPC, {"weapon_choice_9"}}, - MI_GAP, - {"Same Key Toggles Weapons", S_ONOFF | S_BOOM, M_X, M_SPC, {"doom_weapon_toggles"}}, - {"Vanilla Weapon Cycle", S_ONOFF | S_BOOM, M_X, M_SPC, {"doom_weapon_cycle"}}, - MI_GAP, - // killough 8/8/98 - {"Pre-Beta BFG", S_ONOFF | S_STRICT, M_X, M_SPC, {"classic_bfg"}}, + {"1st Choice Weapon", S_WEAP | S_BOOM, OFF_CNTR_X, M_SPC, {"weapon_choice_1"}}, + {"2nd Choice Weapon", S_WEAP | S_BOOM, OFF_CNTR_X, M_SPC, {"weapon_choice_2"}}, + {"3rd Choice Weapon", S_WEAP | S_BOOM, OFF_CNTR_X, M_SPC, {"weapon_choice_3"}}, + {"4th Choice Weapon", S_WEAP | S_BOOM, OFF_CNTR_X, M_SPC, {"weapon_choice_4"}}, + {"5th Choice Weapon", S_WEAP | S_BOOM, OFF_CNTR_X, M_SPC, {"weapon_choice_5"}}, + {"6th Choice Weapon", S_WEAP | S_BOOM, OFF_CNTR_X, M_SPC, {"weapon_choice_6"}}, + {"7th Choice Weapon", S_WEAP | S_BOOM, OFF_CNTR_X, M_SPC, {"weapon_choice_7"}}, + {"8th Choice Weapon", S_WEAP | S_BOOM, OFF_CNTR_X, M_SPC, {"weapon_choice_8"}}, + {"9th Choice Weapon", S_WEAP | S_BOOM, OFF_CNTR_X, M_SPC, {"weapon_choice_9"}}, MI_END }; @@ -1842,10 +1851,6 @@ static setup_menu_t stat_settings1[] = { {"Animated Health/Armor Count", S_ONOFF, H_X, M_SPC, {"hud_animated_counts"}}, - MI_GAP, - - {"Weapon Carousel", S_ONOFF, H_X, M_SPC, {"weapon_carousel"}}, - MI_RESET, MI_END