diff --git a/src/d_player.h b/src/d_player.h index 243ad402..c021704d 100644 --- a/src/d_player.h +++ b/src/d_player.h @@ -88,17 +88,6 @@ typedef enum weapswitch_raising, } weapswitch_t; - -// [crispy] blinking key or skull in the status bar -typedef enum -{ - KEYBLINK_NONE, - KEYBLINK_CARD, - KEYBLINK_SKULL, - KEYBLINK_BOTH, - KEYBLINK_EITHER, -} keyblink_t; - // // Extended player object info: player_t // @@ -198,10 +187,6 @@ typedef struct player_s // [Woof!] show centered "A secret is revealed!" message char* secretmessage; - // [crispy] blinking key or skull in the status bar - keyblink_t keyblinkkeys[3]; - int keyblinktics; - int btuse, btuse_tics; // [crispy] free look / mouse look diff --git a/src/g_game.c b/src/g_game.c index cee140a6..f4fbb6fd 100644 --- a/src/g_game.c +++ b/src/g_game.c @@ -1680,8 +1680,6 @@ static void G_PlayerFinishLevel(int player) p->bonuscount = 0; // [crispy] reset additional player properties p->btuse_tics = 0; - memset(p->keyblinkkeys, 0, sizeof p->keyblinkkeys); - p->keyblinktics = 0; p->oldpitch = p->pitch = 0; p->centering = false; p->slope = 0;