update CHANGELOG

This commit is contained in:
Fabian Greffrath 2022-09-07 08:35:28 +02:00
parent 2dc7f9a96e
commit f1dd74940a

View File

@ -4,11 +4,13 @@
* Implement player view/weapon bobbing (off, full, 75%).
* Complete "missed backside" emulation and disable it by default.
* Avoid demo lump name collisions (e.g. `MAP01.lmp`).
* Add rudimentary support for "REKKR: Sunken Land" (rename IWAD extension to `.wad`), fixes unwanted colored blood.
## Bug Fixes
* Skip response file in `M_CheckCommandLine()`, fixes network games from the setup tool.
* Skip response file in `M_CheckCommandLine()`, fixes network games initiated from the setup tool.
* Fixes for netgame demos and automap (fix playback skipping and progress bar for netgame demos, fix angles and interpolate other player arrows in automap, allow restart level/demo in deathmatch).
* Try loading a song again if SDL_Mixer couldn't detect it, fixes playback of some obscure MP3 files.
* Fix binding the mouse wheel to any action, excluding movement (forward/backward, turning and strafe).
* Fix Windows native MIDI level transitions (by @ceski-1).
* Remove SDL version check for Windows 11 "freezing" issue.
* Fix printing of timing demo results.