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update CHANGELOG
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* Implement player view/weapon bobbing (off, full, 75%).
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* Complete "missed backside" emulation and disable it by default.
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* Avoid demo lump name collisions (e.g. `MAP01.lmp`).
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* Add rudimentary support for "REKKR: Sunken Land" (rename IWAD extension to `.wad`), fixes unwanted colored blood.
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## Bug Fixes
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* Skip response file in `M_CheckCommandLine()`, fixes network games from the setup tool.
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* Skip response file in `M_CheckCommandLine()`, fixes network games initiated from the setup tool.
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* Fixes for netgame demos and automap (fix playback skipping and progress bar for netgame demos, fix angles and interpolate other player arrows in automap, allow restart level/demo in deathmatch).
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* Try loading a song again if SDL_Mixer couldn't detect it, fixes playback of some obscure MP3 files.
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* Fix binding the mouse wheel to any action, excluding movement (forward/backward, turning and strafe).
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* Fix Windows native MIDI level transitions (by @ceski-1).
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* Remove SDL version check for Windows 11 "freezing" issue.
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* Fix printing of timing demo results.
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