From f759826cb13e1076c4aabf6e2622d1b0b97abf79 Mon Sep 17 00:00:00 2001 From: Fabian Greffrath Date: Mon, 30 May 2022 06:24:24 +0200 Subject: [PATCH] blue excess ammo count also in the classic HUD (#570) --- Source/st_stuff.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Source/st_stuff.c b/Source/st_stuff.c index a69b3423..a13c0321 100644 --- a/Source/st_stuff.c +++ b/Source/st_stuff.c @@ -804,6 +804,8 @@ void ST_drawWidgets(boolean refresh) if (*w_ready.num*100 < ammo_yellow*maxammo) STlib_updateNum(&w_ready, cr_gold, refresh); + else if (*w_ready.num > maxammo) + STlib_updateNum(&w_ready, cr_blue2, refresh); else STlib_updateNum(&w_ready, cr_green, refresh);