diff --git a/src/r_draw.c b/src/r_draw.c index 0e36da0e..abbb0f9f 100644 --- a/src/r_draw.c +++ b/src/r_draw.c @@ -661,7 +661,9 @@ void R_DrawTranslatedColumn (void) // Thus the "green" ramp of the player 0 sprite // is mapped to gray, red, black/indigo. - *dest = dc_colormap[0][dc_translation[dc_source[frac>>FRACBITS]]]; + // [crispy] brightmaps + byte src = dc_source[frac>>FRACBITS]; + *dest = dc_colormap[dc_brightmap[src]][dc_translation[src]]; dest += linesize; // killough 11/98 frac += fracstep;