James Haley
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26c79d64c5
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Initial commit of low-level video scaling and aspect ratio correction, enabling resolutions 320x240, 640x480, 960x600, 960x720, 1280x800, 1280x960, 1600x1000, and 1600x1200. Needs more testing.
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2009-05-11 15:31:21 -05:00 |
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James Haley
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639459c211
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Hand-modified project file to maintain lower-case filenames.
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2009-03-26 12:56:17 -05:00 |
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Simon Howard
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90b6fa7fbb
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Rename files to lower case.
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2009-03-26 14:46:56 +00:00 |
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James Haley
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d4dbd745e5
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Formatting problem in fuzz draw fix.
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2009-03-26 08:54:00 -05:00 |
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James Haley
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b060a23583
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Fuzz draw patch from SMMU 3.10 source; possibly not Lee's original fix, but it'll do.
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2009-03-24 22:17:25 -05:00 |
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James Haley
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8df96343bb
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Import EE mouse fix, EE screen centering code, and EE player corpse deferred removal savegame bug fix.
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2009-03-23 18:57:44 -05:00 |
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James Haley
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5d5f2a10f2
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Added all Eternity and PrBoom zone heap fixes (caching optimization, fragmentation optimization, savegame heap corruption, INSTRUMENTED C-heap corruption), and added th_delete thinker class to prevent infinite loops in the AI code.
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2008-06-17 19:27:45 -05:00 |
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James Haley
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26f762b64e
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Added Chocolate Doom appstate tracking.
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2008-06-17 05:21:33 -05:00 |
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James Haley
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4a3dd8fc4e
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Added anarkavre's netcode.
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2008-06-16 22:12:12 -05:00 |
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James Haley
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c2035e5ff7
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Imported new Eternity Engine sound code. Applied EE priority/singularity/pitch/volume bug fixes. Fixed conflicts between SDL.h and z_zone.h.
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2008-06-16 21:52:45 -05:00 |
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James Haley
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9ab0817c7c
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Initial import.
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2008-06-16 19:08:27 -05:00 |
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