Roman Fomin
2568985fc8
draw armsbg in ST_refreshBackground ( #542 )
2022-05-04 12:36:16 +02:00
Roman Fomin
4917c63d87
rearrange automap menu, consistency changes ( #538 )
...
* same offsets in general menu
* rearrange automap menu
* adjust keybinds menu, move automap toggle
* formatting
* fix prev next
* adjust defines for menu positioning
* define menu spacing
* fix typo
* missed enemies menu
* define menu x positioning
* fix M_X_WARN
* rearrange help screen
2022-05-04 10:16:32 +02:00
Lippeth
b2a3d8f869
resolved SDL2-VC hash mismatch error in CMake ( #540 )
2022-05-04 09:09:58 +02:00
Fabian Greffrath
0b66a0a813
more generalization of menu string positioning
2022-05-03 12:08:20 +02:00
Fabian Greffrath
1ae96f2a13
different colors for different thing classes on the Automap ( #537 )
...
* different colors for different thing classes on the Automap
Fixes #536
* move comment wehre it belongs
2022-05-03 10:43:19 +02:00
Roman Fomin
f811cffc76
fix MSVC compilation
2022-05-03 15:41:05 +07:00
Fabian Greffrath
309bb70d23
reset warning message when leaving menu with backspace
2022-05-02 13:22:15 +02:00
Fabian Greffrath
c78a0ab2d7
parametrize warning and prev/next line y-coord
2022-05-02 13:14:17 +02:00
Fabian Greffrath
0981c413dc
fix miscalculation
2022-05-02 08:59:02 +02:00
Fabian Greffrath
0794c50120
always print prev/next on the last line, warn for REJECT overflow on reload
2022-05-02 08:55:33 +02:00
Fabian Greffrath
fa7cec5dac
print all menu warnings on the next to last line
2022-05-02 08:27:18 +02:00
Roman Fomin
4cac272e04
enable novert by default ( #535 )
2022-05-01 16:39:39 +02:00
Roman Fomin
c79cb507f9
fix drawing M_PAUSE from PWADs
2022-05-01 20:04:28 +07:00
Roman Fomin
335edb6ef9
choosing a hud color instead of entering a number ( #534 )
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* choosing a hud color instead of entering a number
* use local variable
2022-05-01 11:46:14 +02:00
Roman Fomin
8b197b4a37
docs update ( #533 )
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* update documentation
* convert mbf-bugs.html to Markdown
* remove mbf21.md (it's incomplete)
* replace umapinfo.txt with umapinfo.md
* delete documents
2022-04-30 18:54:45 +02:00
Roman Fomin
3ed57c3eff
fix overlapping uses of global variables in p_map.c for mbf21 complevel ( #532 )
2022-04-30 15:21:39 +02:00
Fabian Greffrath
cae303933b
extend Windows 11 VSync timer fix to SDL 2.0.22
2022-04-29 14:33:28 +02:00
Fabian Greffrath
e8417a4ccf
update to SDL 2.0.22
2022-04-29 14:23:53 +02:00
Fabian Greffrath
cf5f99c278
extend cppcheck to also cover _WIN32 ( #531 )
2022-04-28 12:16:41 +02:00
Roman Fomin
7e81350578
remove win-textfile script ( #530 )
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* remove python scripts
* retore convert-icon script
* fix docs destination
* fix docs->doc
2022-04-28 08:20:48 +02:00
Fabian Greffrath
66724b6391
minor clean-ups
2022-04-27 09:52:52 +02:00
facespkz
d096479bd2
Fix wiggling on edges of floors/ceilings ( #518 )
...
* Implement wiggle reduction from Crispy Doom
* Delete old R_ScaleFromGlobalAngle
* Move R_FixWiggle between re-added macros and R_RenderSegLoop
* Remove excess blank line
* rearrange new code for a smallest possible diff
* turn R_ScaleFromGlobalAngle() static
Co-authored-by: Fabian Greffrath <fabian@greffrath.com>
2022-04-26 13:58:57 +02:00
Roman Fomin
5bda1a5cb2
add cosmetic bobbing setting ( #528 )
...
* add cosmetic bobbing setting
* fix typos
* disable centered weapon menu item if bobbin is off
* remove Boom's recoil from menu
2022-04-26 13:13:09 +02:00
Roman Fomin
daa9ea4e7d
fix missed lumps counter for menus with thermo items
2022-04-26 17:59:35 +07:00
Roman Fomin
4c5f41e86a
enable hires and uncapped by default ( #527 )
2022-04-26 08:07:01 +02:00
Roman Fomin
d8f7a3c8b6
adjust menu vertical offset ( #526 )
2022-04-26 08:06:06 +02:00
Roman Fomin
846a07c1ae
fix empty lump name in MUSINFO savegame load ( #525 )
2022-04-25 16:09:54 +02:00
Fabian Greffrath
2d43b770b2
variable pitch bend range: 100 = none, 120 = original, 200 = default ( #524 )
...
* variable pitch bend range: 100 = none, 120 = original, 200 default (in Woof!)
* improve config string description
2022-04-25 16:09:38 +02:00
Fabian Greffrath
1a925af4e1
prevent memory leak on repeated calls of R_InitTranMap()
2022-04-25 13:32:45 +02:00
Roman Fomin
ad6684b7c0
bring implementation of V_DrawPatchTranslated into line with V_DrawPatchGeneral ( #519 )
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* bring implementation of V_DrawPatchTranslated into line with V_DrawPatchGeneral
* add missed overflow checks
2022-04-25 11:21:19 +02:00
Roman Fomin
a53db1906c
fix menu item alttext if lumpname == "" ( #523 )
2022-04-25 09:47:48 +02:00
Roman Fomin
9f150e24e7
umapinfo: show CREDIT lump for default Doom 2 ending ( #522 )
2022-04-25 09:47:27 +02:00
Roman Fomin
e55ef38c91
umapinfo: fix nextsecret inconsistencies ( #520 )
2022-04-25 09:47:15 +02:00
Fabian Greffrath
59d0ea640e
gracefully handle missing M_EPISOD patch lump in Episode menu
2022-04-25 09:23:05 +02:00
Fabian Greffrath
ce665c9388
take into account that gamemission defaults to doom ( #516 )
...
* take into account that gamemission defaults to doom
* free resources earlier
2022-04-14 11:07:20 +02:00
Roman Fomin
07e8330c92
check gamemission == none
2022-04-14 00:43:05 +07:00
Roman Fomin
ac24fc55b5
add content based IWAD check ( #514 )
...
* add content based IWAD check
* free resources
* add return
* remove local variable `numlumps`
To avoid potential confusion with global `numlumps`
* fix formatting
2022-04-13 18:04:03 +02:00
Roman Fomin
d95f990fc1
always initialize tranmap ( #511 )
...
* always initialize tranmap
* tranmap init is not needed for cheat
2022-04-13 08:30:10 +02:00
Roman Fomin
e4bbd2b98d
check for Windows version ( #509 )
...
* check for Windows version
* fix whitespace
* actual check
* workaround from International Doom
2022-04-13 08:29:56 +02:00
Roman Fomin
b404475ae9
compatibility with PrBoom+ netgame reload ( #507 )
2022-04-13 08:14:43 +02:00
Roman Fomin
10b41254da
add recoil pitch from Crispy Doom ( #506 )
...
* add recoil pitch from Crispy Doom
* remove disabling recoil menu entry
* move A_Recoil to A_FireSomething
* add recoil pitch to old BFG
* fix excess blank line
* restore Boom's recoil menu entry
* restore disabling recoil menu item
* fix typo
* fix copy paste error
* change pitch calculation in A_FireOldBFG
2022-04-13 08:14:32 +02:00
Roman Fomin
ce9a137447
Merge branch 'master' of github.com:fabiangreffrath/woof
2022-04-12 23:27:51 +07:00
Roman Fomin
05c26aabd2
fix secret exit in PWADs
2022-04-12 23:26:47 +07:00
facespkz
10ae531847
Allow status bar's time/stats widgets to show independently ( #505 )
...
* Allow time and stats widgets to show independently
* Remove dedicated variables in favor of extending hud_timests range
* Move both option from 1 up to 3
Also replaces modulos with bitwise AND
* Define constants for calculation of widget visibility
2022-04-11 21:47:26 +02:00
Roman Fomin
9b7cbdceee
save shifted versions of '=', ',', '.' to config ( #500 )
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* save shifted versions of '=', ',', '.' to config
* add else
* change default key for screenshot
2022-04-10 19:23:51 +02:00
Roman Fomin
fe54bb771d
Simplify FindIWADFile and CheckIWAD ( #499 )
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* simplify FindIWADFile and CheckIWAD
* remove description
* fix gcc warning
* set haswolflevels after init wads
* check default extension
2022-04-10 19:23:40 +02:00
Roman Fomin
eb82b4f64d
another attempt to fix netgame reload ( #490 )
...
* another attempt to fix netgame reload
* remove unused variable
* change rngseed calculation
* fix complevel boom desync
* fix complevel mbf netgame desync
2022-04-10 19:21:54 +02:00
Fabian Greffrath
fa899ac25d
properly initialize the monsec widget's y coordinate
...
Fixes #502
2022-04-08 11:10:14 +02:00
Fabian Greffrath
4f9be3f457
work-around a bug in Windows 11's Direct3D9 VSync timer ( #501 )
...
* work-around a bug in Windows 11's Direct3D9 VSync timer
* set direct3d11 on all versions of Windows
2022-04-08 10:04:09 +02:00
Fabian Greffrath
c70f5a5309
catch playeringame[] overflow ( #497 )
2022-04-07 10:46:03 +02:00