Patch File for DeHackEd v3.0 # Note: Use the pound sign ('#') to start comment lines. Doom version = 21 Patch format = 6 Thing 140 (Doggies) Initial frame = 726 First moving frame = 728 Alert sound = 36 Attack sound = 0 Injury frame = 742 Pain chance = 170 Pain sound = 27 Close attack frame = 0 Far attack frame = 736 Death frame = 744 Exploding frame = 749 Death sound = 59 Width = 1310720 Height = 3670016 Mass = 100 Action sound = 75 Bits = 71303174 Respawn frame = 758 Thing 24 (SS Nazi) Attack sound = 0 Initial frame = 726 First moving frame = 728 Alert sound = 36 Injury frame = 742 Pain chance = 170 Pain sound = 27 Close attack frame = 0 Far attack frame = 736 Death frame = 744 Exploding frame = 749 Death sound = 59 Width = 1310720 Height = 3670016 Mass = 100 Action sound = 75 Respawn frame = 758 Bits = 138412038 Frame 726 Sprite number = 29 Frame 727 Sprite number = 29 Frame 728 Sprite number = 29 Frame 729 Sprite number = 29 Frame 730 Sprite number = 29 Frame 731 Sprite number = 29 Frame 732 Sprite number = 29 Frame 733 Sprite number = 29 Frame 734 Sprite number = 29 Frame 735 Sprite number = 29 Frame 736 Sprite number = 29 Frame 737 Sprite number = 29 Sprite subnumber = 4 Frame 738 Sprite number = 29 Sprite subnumber = 32773 Frame 739 Sprite number = 29 Sprite subnumber = 4 Frame 740 Sprite number = 29 Sprite subnumber = 32773 Frame 741 Sprite number = 29 Sprite subnumber = 4 Frame 742 Sprite number = 29 Sprite subnumber = 6 Frame 743 Sprite number = 29 Sprite subnumber = 6 Frame 744 Sprite number = 29 Sprite subnumber = 7 Frame 745 Sprite number = 29 Sprite subnumber = 8 Frame 746 Sprite number = 29 Sprite subnumber = 9 Frame 747 Sprite number = 29 Sprite subnumber = 10 Frame 748 Sprite number = 29 Sprite subnumber = 11 Frame 749 Sprite number = 29 Sprite subnumber = 12 Frame 750 Sprite number = 29 Sprite subnumber = 13 Frame 751 Sprite number = 29 Sprite subnumber = 14 Frame 752 Sprite number = 29 Sprite subnumber = 15 Frame 753 Sprite number = 29 Sprite subnumber = 16 Frame 754 Sprite number = 29 Sprite subnumber = 17 Frame 755 Sprite number = 29 Sprite subnumber = 18 Frame 756 Sprite number = 29 Sprite subnumber = 19 Frame 757 Sprite number = 29 Sprite subnumber = 20 Frame 758 Sprite number = 29 Sprite subnumber = 11 Frame 759 Sprite number = 29 Sprite subnumber = 10 Frame 760 Sprite number = 29 Sprite subnumber = 9 Frame 761 Sprite number = 29 Sprite subnumber = 8 Frame 762 Sprite number = 29 Sprite subnumber = 7