mirror of
https://github.com/fabiangreffrath/woof.git
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* use cJSON library * implement array_foreach, custom memory allocator for m_array * use Doom 1 duration of the "entering" screen for id24 animation * add player->visitedlevels array * add U_BuildEpisodes function, try to emulate behaviour of KEX port and R&R
48 lines
972 B
JSON
48 lines
972 B
JSON
{
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"$schema": "https://raw.githubusercontent.com/microsoft/vcpkg-tool/main/docs/vcpkg.schema.json",
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"dependencies": [
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{
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"name": "sdl2",
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"features": [
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{
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"name": "vulkan",
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"platform": "linux"
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},
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{
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"name": "wayland",
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"platform": "linux"
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},
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{
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"name": "x11",
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"platform": "linux"
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},
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{
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"name": "ibus",
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"platform": "linux"
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}
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]
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},
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"sdl2-net",
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{
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"name": "openal-soft",
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"features": [
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{
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"name": "pipewire",
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"platform": "linux"
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}
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]
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},
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"libsndfile",
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{
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"name": "fluidsynth",
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"default-features": false,
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"features": ["sndfile"]
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},
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{
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"name": "libxmp",
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"default-features": false
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},
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"cjson"
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]
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}
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