mirror of
https://github.com/fabiangreffrath/woof.git
synced 2025-09-15 07:50:01 -04:00
54 lines
2.5 KiB
XML
54 lines
2.5 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<component type="desktop">
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<id>io.github.fabiangreffrath.woof</id>
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<name>Woof!</name>
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<summary>Continuation of the Boom/MBF bloodline of Doom source ports</summary>
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<metadata_license>CC0-1.0</metadata_license>
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<project_license>GPL-2.0+</project_license>
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<developer_name>Fabian Greffrath</developer_name>
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<url type="homepage">http://fabiangreffrath.github.io/woof</url>
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<url type="bugtracker">https://github.com/fabiangreffrath/woof/issues</url>
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<description>
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<p>
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Woof! is a continuation of Lee Killough's Doom source port MBF
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targeted at modern systems.
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</p>
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<p>
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MBF stands for "Marine's Best Friend" and is widely regarded as
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the successor of the Boom source port by TeamTNT. It serves as the
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code base for popular Doom source ports such as PrBoom+/DSDA-Doom or
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The Eternity Engine. As the original engine was limited to run only
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under MS-DOS, it has been ported to Windows by Team Eternity under the
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name WinMBF in 2004. Woof! is developed based on the WinMBF code with
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the aim to make MBF more widely available and convenient to use on
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modern systems.
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</p>
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<p>
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To achieve this goal, this source port is less strict regarding
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its faithfulness to the original MBF. It is focused on quality-of-life
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enhancements, bug fixes and compatibility improvements. However, all
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changes have been introduced in good faith that they are in line with
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the original author's intentions and even for the trained eye, this
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source port should still look very familiar to the original MBF.
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</p>
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<p>
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In summary, this project's goal is to fast-forward MBF.EXE from
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DOS to 21st century and remove all the stumbling blocks on the way.
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Furthermore, just as MBF was ahead of its time, this project dedicates
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itself to early adoption of new modding features such as
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DEHEXTRA+DSDHacked, UMAPINFO and MBF21.
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</p>
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</description>
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<content_rating type="oars-1.1">
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<content_attribute id="violence-fantasy">intense</content_attribute>
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<content_attribute id="violence-realistic">intense</content_attribute>
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<content_attribute id="violence-bloodshed">intense</content_attribute>
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<content_attribute id="violence-desecration">intense</content_attribute>
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<content_attribute id="social-chat">intense</content_attribute>
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</content_rating>
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<releases>
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<release version="@PROJECT_VERSION@" date="@PROJECT_DATE@"/>
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</releases>
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</component>
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