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* Properly check for tempdir on Unix * Properly check for tempdir on Unix * Use M_getenv() * Use M_getenv() * Revert "Use M_getenv()" This reverts commit eedd01409749c8e8edc1b0ca79081683dc67d911. * Revert "Use M_getenv()" This reverts commit 31437d6097047ba32092848ce980af57c4eb1791. * Use spaces instead of tabs * Consistancy and correct Unix environment variable * Consistancy
381 lines
7.8 KiB
C
381 lines
7.8 KiB
C
//
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// Copyright(C) 2005-2014 Simon Howard
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 2
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// Code for invoking Doom
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#include <stdarg.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <ctype.h>
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#ifdef _WIN32
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#include <shellapi.h>
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#else
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#include <sys/wait.h>
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#include <unistd.h>
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#endif
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#include "execute.h"
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#include "m_argv.h"
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#include "m_io.h"
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#include "m_misc.h"
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struct execute_context_s
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{
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char *response_file;
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FILE *stream;
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};
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// Returns the path to a temporary file of the given name, stored
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// inside the system temporary directory.
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static char *TempFile(const char *s)
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{
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const char *tempdir;
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#ifdef _WIN32
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// Check the TEMP environment variable to find the location.
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tempdir = M_getenv("TEMP");
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if (tempdir == NULL)
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{
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tempdir = ".";
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}
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#else
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// Check the $TMPDIR environment variable to find the location.
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tempdir = getenv("TMPDIR");
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if (tempdir == NULL)
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{
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tempdir = "/tmp";
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}
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#endif
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return M_StringJoin(tempdir, DIR_SEPARATOR_S, s);
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}
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static int ArgumentNeedsEscape(const char *arg)
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{
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const char *p;
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for (p = arg; *p != '\0'; ++p)
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{
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if (isspace(*p))
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{
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return 1;
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}
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}
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return 0;
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}
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// Arguments passed to the setup tool should be passed through to the
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// game when launching a game. Calling this adds all arguments from
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// myargv to the output context.
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void PassThroughArguments(execute_context_t *context)
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{
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int i;
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for (i = 1; i < myargc; ++i)
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{
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if (ArgumentNeedsEscape(myargv[i]))
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{
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AddCmdLineParameter(context, "\"%s\"", myargv[i]);
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}
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else
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{
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AddCmdLineParameter(context, "%s", myargv[i]);
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}
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}
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}
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execute_context_t *NewExecuteContext(void)
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{
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execute_context_t *result;
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result = malloc(sizeof(execute_context_t));
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result->response_file = TempFile("woof.rsp");
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result->stream = M_fopen(result->response_file, "w");
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if (result->stream == NULL)
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{
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fprintf(stderr, "Error opening response file\n");
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exit(-1);
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}
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return result;
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}
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void AddCmdLineParameter(execute_context_t *context, const char *s, ...)
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{
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va_list args;
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va_start(args, s);
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vfprintf(context->stream, s, args);
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fprintf(context->stream, "\n");
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va_end(args);
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}
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#if defined(_WIN32)
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boolean OpenFolder(const char *path)
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{
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// "If the function succeeds, it returns a value greater than 32."
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void *ret = ShellExecute(NULL, "open", path, NULL, NULL, SW_SHOWDEFAULT);
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return (intptr_t)ret > 32;
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}
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// Wait for the specified process to exit. Returns the exit code.
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static unsigned int WaitForProcessExit(HANDLE subprocess)
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{
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DWORD exit_code;
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for (;;)
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{
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WaitForSingleObject(subprocess, INFINITE);
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if (!GetExitCodeProcess(subprocess, &exit_code))
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{
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return -1;
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}
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if (exit_code != STILL_ACTIVE)
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{
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return exit_code;
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}
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}
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}
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static void ConcatWCString(wchar_t *buf, const char *value)
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{
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MultiByteToWideChar(CP_OEMCP, 0,
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value, strlen(value) + 1,
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buf + wcslen(buf), strlen(value) + 1);
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}
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// Build the command line string, a wide character string of the form:
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//
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// "program" "arg"
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static wchar_t *BuildCommandLine(const char *program, const char *arg)
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{
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wchar_t exe_path[MAX_PATH];
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wchar_t *result;
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wchar_t *sep;
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// Get the path to this .exe file.
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GetModuleFileNameW(NULL, exe_path, MAX_PATH);
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// Allocate buffer to contain result string.
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result = calloc(wcslen(exe_path) + strlen(program) + strlen(arg) + 6,
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sizeof(wchar_t));
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wcscpy(result, L"\"");
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// Copy the path part of the filename (including ending \)
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// into the result buffer:
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sep = wcsrchr(exe_path, DIR_SEPARATOR);
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if (sep != NULL)
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{
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wcsncpy(result + 1, exe_path, sep - exe_path + 1);
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result[sep - exe_path + 2] = '\0';
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}
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// Concatenate the name of the program:
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ConcatWCString(result, program);
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// End of program name, start of argument:
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wcscat(result, L"\" \"");
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ConcatWCString(result, arg);
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wcscat(result, L"\"");
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return result;
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}
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static int ExecuteCommand(const char *program, const char *arg)
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{
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STARTUPINFOW startup_info;
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PROCESS_INFORMATION proc_info;
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wchar_t *command;
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int result = 0;
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command = BuildCommandLine(program, arg);
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// Invoke the program:
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memset(&proc_info, 0, sizeof(proc_info));
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memset(&startup_info, 0, sizeof(startup_info));
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startup_info.cb = sizeof(startup_info);
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if (!CreateProcessW(NULL, command,
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NULL, NULL, FALSE, 0, NULL, NULL,
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&startup_info, &proc_info))
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{
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result = -1;
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}
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else
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{
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// Wait for the process to finish, and save the exit code.
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result = WaitForProcessExit(proc_info.hProcess);
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CloseHandle(proc_info.hProcess);
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CloseHandle(proc_info.hThread);
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}
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free(command);
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return result;
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}
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#else
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boolean OpenFolder(const char *path)
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{
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char *cmd;
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int result;
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#if defined(__MACOSX__)
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cmd = M_StringJoin("open \"", path, "\"");
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#else
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cmd = M_StringJoin("xdg-open \"", path, "\"");
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#endif
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result = system(cmd);
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free(cmd);
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return result == 0;
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}
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// Given the specified program name, get the full path to the program,
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// assuming that it is in the same directory as this program is.
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static char *GetFullExePath(const char *program)
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{
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char *result;
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char *sep;
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size_t result_len;
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unsigned int path_len;
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sep = strrchr(myargv[0], DIR_SEPARATOR);
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if (sep == NULL)
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{
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result = M_StringDuplicate(program);
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}
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else
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{
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path_len = sep - myargv[0] + 1;
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result_len = strlen(program) + path_len + 1;
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result = malloc(result_len);
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M_StringCopy(result, myargv[0], result_len);
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result[path_len] = '\0';
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M_StringConcat(result, program, result_len);
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}
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return result;
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}
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static int ExecuteCommand(const char *program, const char *arg)
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{
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pid_t childpid;
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int result;
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const char *argv[3];
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childpid = fork();
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if (childpid == 0)
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{
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// This is the child. Execute the command.
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argv[0] = GetFullExePath(program);
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argv[1] = arg;
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argv[2] = NULL;
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execvp(argv[0], (char **) argv);
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exit(0x80);
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}
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else
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{
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// This is the parent. Wait for the child to finish, and return
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// the status code.
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waitpid(childpid, &result, 0);
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if (WIFEXITED(result) && WEXITSTATUS(result) != 0x80)
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{
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return WEXITSTATUS(result);
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}
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else
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{
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return -1;
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}
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}
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}
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#endif
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static const char *GetExecutableName(void)
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{
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#ifdef _WIN32
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return "woof.exe";
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#else
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return "woof";
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#endif
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}
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int ExecuteDoom(execute_context_t *context)
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{
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char *response_file_arg;
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int result;
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fclose(context->stream);
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// Build the command line
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response_file_arg = M_StringJoin("@", context->response_file);
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// Run Doom
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result = ExecuteCommand(GetExecutableName(), response_file_arg);
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free(response_file_arg);
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// Destroy context
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M_remove(context->response_file);
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free(context->response_file);
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free(context);
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return result;
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}
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