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144 lines
6.1 KiB
CMake
144 lines
6.1 KiB
CMake
# FindSDL2.cmake
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#
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# Copyright (c) 2018, Alex Mayfield <alexmax2742@gmail.com>
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# All rights reserved.
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#
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# Redistribution and use in source and binary forms, with or without
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# modification, are permitted provided that the following conditions are met:
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# * Redistributions of source code must retain the above copyright
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# notice, this list of conditions and the following disclaimer.
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# * Redistributions in binary form must reproduce the above copyright
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# notice, this list of conditions and the following disclaimer in the
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# documentation and/or other materials provided with the distribution.
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# * Neither the name of the <organization> nor the
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# names of its contributors may be used to endorse or promote products
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# derived from this software without specific prior written permission.
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#
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# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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# ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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# WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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# DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
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# DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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# (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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# ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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# SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#
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# Currently works with the following generators:
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# - Unix Makefiles (Linux, MSYS2, Linux MinGW)
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# - Ninja (Linux, MSYS2, Linux MinGW)
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# - Visual Studio
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# Cache variable that allows you to point CMake at a directory containing
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# an extracted development library.
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set(SDL2_DIR "${SDL2_DIR}" CACHE PATH "Location of SDL2 library directory")
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# Use pkg-config to find library locations in *NIX environments.
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find_package(PkgConfig QUIET)
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if(PKG_CONFIG_FOUND)
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pkg_search_module(PC_SDL2 QUIET sdl2)
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endif()
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# Find the include directory.
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if(CMAKE_SIZEOF_VOID_P STREQUAL 8)
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find_path(SDL2_INCLUDE_DIR "SDL_version.h"
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HINTS
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"${SDL2_DIR}/include"
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"${SDL2_DIR}/include/SDL2"
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"${SDL2_DIR}/x86_64-w64-mingw32/include/SDL2"
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${PC_SDL2_INCLUDE_DIRS})
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else()
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find_path(SDL2_INCLUDE_DIR "SDL_version.h"
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HINTS
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"${SDL2_DIR}/include"
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"${SDL2_DIR}/include/SDL2"
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"${SDL2_DIR}/i686-w64-mingw32/include/SDL2"
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${PC_SDL2_INCLUDE_DIRS})
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endif()
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# Find the version. Taken and modified from CMake's FindSDL.cmake.
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if(SDL2_INCLUDE_DIR AND EXISTS "${SDL2_INCLUDE_DIR}/SDL_version.h")
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file(STRINGS "${SDL2_INCLUDE_DIR}/SDL_version.h" SDL2_VERSION_MAJOR_LINE REGEX "^#define[ \t]+SDL_MAJOR_VERSION[ \t]+[0-9]+$")
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file(STRINGS "${SDL2_INCLUDE_DIR}/SDL_version.h" SDL2_VERSION_MINOR_LINE REGEX "^#define[ \t]+SDL_MINOR_VERSION[ \t]+[0-9]+$")
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file(STRINGS "${SDL2_INCLUDE_DIR}/SDL_version.h" SDL2_VERSION_PATCH_LINE REGEX "^#define[ \t]+SDL_PATCHLEVEL[ \t]+[0-9]+$")
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string(REGEX REPLACE "^#define[ \t]+SDL_MAJOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL2_VERSION_MAJOR "${SDL2_VERSION_MAJOR_LINE}")
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string(REGEX REPLACE "^#define[ \t]+SDL_MINOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL2_VERSION_MINOR "${SDL2_VERSION_MINOR_LINE}")
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string(REGEX REPLACE "^#define[ \t]+SDL_PATCHLEVEL[ \t]+([0-9]+)$" "\\1" SDL2_VERSION_PATCH "${SDL2_VERSION_PATCH_LINE}")
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set(SDL2_VERSION "${SDL2_VERSION_MAJOR}.${SDL2_VERSION_MINOR}.${SDL2_VERSION_PATCH}")
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unset(SDL2_VERSION_MAJOR_LINE)
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unset(SDL2_VERSION_MINOR_LINE)
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unset(SDL2_VERSION_PATCH_LINE)
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unset(SDL2_VERSION_MAJOR)
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unset(SDL2_VERSION_MINOR)
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unset(SDL2_VERSION_PATCH)
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endif()
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# Find the SDL2 and SDL2main libraries
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if(CMAKE_SIZEOF_VOID_P STREQUAL 8)
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find_library(SDL2_LIBRARY "SDL2"
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HINTS
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"${SDL2_DIR}/lib"
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"${SDL2_DIR}/lib/x64"
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"${SDL2_DIR}/x86_64-w64-mingw32/lib"
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${PC_SDL2_LIBRARY_DIRS})
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find_library(SDL2_MAIN_LIBRARY "SDL2main"
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HINTS
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"${SDL2_DIR}/lib"
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"${SDL2_DIR}/lib/x64"
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"${SDL2_DIR}/x86_64-w64-mingw32/lib"
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${PC_SDL2_LIBRARY_DIRS})
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else()
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find_library(SDL2_LIBRARY "SDL2"
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HINTS
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"${SDL2_DIR}/lib"
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"${SDL2_DIR}/lib/x86"
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"${SDL2_DIR}/i686-w64-mingw32/lib"
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${PC_SDL2_LIBRARY_DIRS})
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find_library(SDL2_MAIN_LIBRARY "SDL2main"
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HINTS
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"${SDL2_DIR}/lib"
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"${SDL2_DIR}/lib/x86"
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"${SDL2_DIR}/i686-w64-mingw32/lib"
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${PC_SDL2_LIBRARY_DIRS})
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endif()
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set(SDL2_LIBRARIES "${SDL2_MAIN_LIBRARY}" "${SDL2_LIBRARY}")
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include(FindPackageHandleStandardArgs)
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find_package_handle_standard_args(SDL2
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FOUND_VAR SDL2_FOUND
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REQUIRED_VARS SDL2_INCLUDE_DIR SDL2_LIBRARIES
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VERSION_VAR SDL2_VERSION
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)
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if(SDL2_FOUND)
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# SDL2 imported target.
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add_library(SDL2::SDL2 UNKNOWN IMPORTED)
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set_target_properties(SDL2::SDL2 PROPERTIES
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INTERFACE_COMPILE_OPTIONS "${PC_SDL2_CFLAGS_OTHER}"
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INTERFACE_INCLUDE_DIRECTORIES "${SDL2_INCLUDE_DIR}"
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IMPORTED_LOCATION "${SDL2_LIBRARY}")
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# SDL2main imported target.
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if(MINGW)
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# Gross hack to get mingw32 first in the linker order.
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add_library(SDL2::_SDL2main_detail UNKNOWN IMPORTED)
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set_target_properties(SDL2::_SDL2main_detail PROPERTIES
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IMPORTED_LOCATION "${SDL2_MAIN_LIBRARY}")
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# Ensure that SDL2main comes before SDL2 in the linker order. CMake
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# isn't smart enough to keep proper ordering for indirect dependencies
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# so we have to spell it out here.
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target_link_libraries(SDL2::_SDL2main_detail INTERFACE SDL2::SDL2)
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add_library(SDL2::SDL2main INTERFACE IMPORTED)
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set_target_properties(SDL2::SDL2main PROPERTIES
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IMPORTED_LIBNAME mingw32)
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target_link_libraries(SDL2::SDL2main INTERFACE SDL2::_SDL2main_detail)
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else()
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add_library(SDL2::SDL2main UNKNOWN IMPORTED)
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set_target_properties(SDL2::SDL2main PROPERTIES
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IMPORTED_LOCATION "${SDL2_MAIN_LIBRARY}")
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endif()
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endif()
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