woof/opl/opl_sdl.c
Roman Fomin a6836b314f
header cleanup using IWYU tool (#1467)
* Forward declaration of structures in headers where possible

* Use M_snprinf instead of sprintf

* Remove D_INTMAX D_INTMIN

* Don't change libtextscreen files

* Add miniz and win32 include directories
2024-02-20 19:26:28 +07:00

412 lines
9.7 KiB
C

//
// Copyright(C) 2005-2014 Simon Howard
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// DESCRIPTION:
// OPL SDL interface.
//
#include "SDL.h"
#include "doomtype.h"
#include "i_oalmusic.h"
#include "opl.h"
#include "opl3.h"
#include "opl_internal.h"
#include "opl_queue.h"
#define MAX_SOUND_SLICE_TIME 100 /* ms */
typedef struct
{
unsigned int rate; // Number of times the timer is advanced per sec.
unsigned int enabled; // Non-zero if timer is enabled.
unsigned int value; // Last value that was set.
uint64_t expire_time; // Calculated time that timer will expire.
} opl_timer_t;
// When the callback mutex is locked using OPL_Lock, callback functions
// are not invoked.
static SDL_mutex *callback_mutex = NULL;
// Queue of callbacks waiting to be invoked.
static opl_callback_queue_t *callback_queue;
// Mutex used to control access to the callback queue.
static SDL_mutex *callback_queue_mutex = NULL;
// Current time, in us since startup:
static uint64_t current_time;
// If non-zero, playback is currently paused.
static int opl_sdl_paused;
// Time offset (in us) due to the fact that callbacks
// were previously paused.
static uint64_t pause_offset;
// OPL software emulator structure.
static opl3_chip opl_chip;
static int opl_opl3mode;
// Register number that was written.
static int register_num = 0;
// Timers; DBOPL does not do timer stuff itself.
static opl_timer_t timer1 = { 12500, 0, 0, 0 };
static opl_timer_t timer2 = { 3125, 0, 0, 0 };
static int mixing_freq, mixing_channels;
// Advance time by the specified number of samples, invoking any
// callback functions as appropriate.
static void AdvanceTime(unsigned int nsamples)
{
opl_callback_t callback;
void *callback_data;
uint64_t us;
SDL_LockMutex(callback_queue_mutex);
// Advance time.
us = ((uint64_t) nsamples * OPL_SECOND) / mixing_freq;
current_time += us;
if (opl_sdl_paused)
{
pause_offset += us;
}
// Are there callbacks to invoke now? Keep invoking them
// until there are no more left.
while (!OPL_Queue_IsEmpty(callback_queue)
&& current_time >= OPL_Queue_Peek(callback_queue) + pause_offset)
{
// Pop the callback from the queue to invoke it.
if (!OPL_Queue_Pop(callback_queue, &callback, &callback_data))
{
break;
}
// The mutex stuff here is a bit complicated. We must
// hold callback_mutex when we invoke the callback (so that
// the control thread can use OPL_Lock() to prevent callbacks
// from being invoked), but we must not be holding
// callback_queue_mutex, as the callback must be able to
// call OPL_SetCallback to schedule new callbacks.
SDL_UnlockMutex(callback_queue_mutex);
SDL_LockMutex(callback_mutex);
callback(callback_data);
SDL_UnlockMutex(callback_mutex);
SDL_LockMutex(callback_queue_mutex);
}
SDL_UnlockMutex(callback_queue_mutex);
}
// Call the OPL emulator code to fill the specified buffer.
static void FillBuffer(uint8_t *buffer, unsigned int nsamples)
{
OPL3_GenerateStream(&opl_chip, (Bit16s *) buffer, nsamples);
}
// Callback function to fill a new sound buffer:
static int OPL_Callback(byte *buffer, int buffer_samples)
{
unsigned int filled;
// Repeatedly call the OPL emulator update function until the buffer is
// full.
filled = 0;
while (filled < buffer_samples)
{
uint64_t next_callback_time;
uint64_t nsamples;
SDL_LockMutex(callback_queue_mutex);
// Work out the time until the next callback waiting in
// the callback queue must be invoked. We can then fill the
// buffer with this many samples.
if (opl_sdl_paused || OPL_Queue_IsEmpty(callback_queue))
{
nsamples = buffer_samples - filled;
}
else
{
next_callback_time = OPL_Queue_Peek(callback_queue) + pause_offset;
nsamples = (next_callback_time - current_time) * mixing_freq;
nsamples = (nsamples + OPL_SECOND - 1) / OPL_SECOND;
if (nsamples > buffer_samples - filled)
{
nsamples = buffer_samples - filled;
}
}
SDL_UnlockMutex(callback_queue_mutex);
// Add emulator output to buffer.
FillBuffer(buffer + filled * 4, nsamples);
filled += nsamples;
// Invoke callbacks for this point in time.
AdvanceTime(nsamples);
}
return buffer_samples;
}
static void OPL_SDL_Shutdown(void)
{
I_OAL_HookMusic(NULL);
OPL_Queue_Destroy(callback_queue);
/*
if (opl_chip != NULL)
{
OPLDestroy(opl_chip);
opl_chip = NULL;
}
*/
if (callback_mutex != NULL)
{
SDL_DestroyMutex(callback_mutex);
callback_mutex = NULL;
}
if (callback_queue_mutex != NULL)
{
SDL_DestroyMutex(callback_queue_mutex);
callback_queue_mutex = NULL;
}
}
int opl_gain = 200;
static int OPL_SDL_Init(unsigned int port_base)
{
opl_sdl_paused = 0;
pause_offset = 0;
// Queue structure of callbacks to invoke.
callback_queue = OPL_Queue_Create();
current_time = 0;
// Get the mixer frequency, format and number of channels.
// Only supports AUDIO_S16SYS
mixing_channels = 2;
mixing_freq = opl_sample_rate;
// Create the emulator structure:
OPL3_Reset(&opl_chip, mixing_freq);
opl_opl3mode = 0;
callback_mutex = SDL_CreateMutex();
callback_queue_mutex = SDL_CreateMutex();
if (!I_OAL_HookMusic(OPL_Callback))
{
OPL_Queue_Destroy(callback_queue);
SDL_DestroyMutex(callback_mutex);
SDL_DestroyMutex(callback_queue_mutex);
return 0;
}
I_OAL_SetGain((float)opl_gain / 100.0f);
return 1;
}
static unsigned int OPL_SDL_PortRead(opl_port_t port)
{
unsigned int result = 0;
if (port == OPL_REGISTER_PORT_OPL3)
{
return 0xff;
}
if (timer1.enabled && current_time > timer1.expire_time)
{
result |= 0x80; // Either have expired
result |= 0x40; // Timer 1 has expired
}
if (timer2.enabled && current_time > timer2.expire_time)
{
result |= 0x80; // Either have expired
result |= 0x20; // Timer 2 has expired
}
return result;
}
static void OPLTimer_CalculateEndTime(opl_timer_t *timer)
{
int tics;
// If the timer is enabled, calculate the time when the timer
// will expire.
if (timer->enabled)
{
tics = 0x100 - timer->value;
timer->expire_time = current_time
+ ((uint64_t) tics * OPL_SECOND) / timer->rate;
}
}
static void WriteRegister(unsigned int reg_num, unsigned int value)
{
switch (reg_num)
{
case OPL_REG_TIMER1:
timer1.value = value;
OPLTimer_CalculateEndTime(&timer1);
break;
case OPL_REG_TIMER2:
timer2.value = value;
OPLTimer_CalculateEndTime(&timer2);
break;
case OPL_REG_TIMER_CTRL:
if (value & 0x80)
{
timer1.enabled = 0;
timer2.enabled = 0;
}
else
{
if ((value & 0x40) == 0)
{
timer1.enabled = (value & 0x01) != 0;
OPLTimer_CalculateEndTime(&timer1);
}
if ((value & 0x20) == 0)
{
timer1.enabled = (value & 0x02) != 0;
OPLTimer_CalculateEndTime(&timer2);
}
}
break;
case OPL_REG_NEW:
opl_opl3mode = value & 0x01;
default:
OPL3_WriteRegBuffered(&opl_chip, reg_num, value);
break;
}
}
static void OPL_SDL_PortWrite(opl_port_t port, unsigned int value)
{
if (port == OPL_REGISTER_PORT)
{
register_num = value;
}
else if (port == OPL_REGISTER_PORT_OPL3)
{
register_num = value | 0x100;
}
else if (port == OPL_DATA_PORT)
{
WriteRegister(register_num, value);
}
}
static void OPL_SDL_SetCallback(uint64_t us, opl_callback_t callback,
void *data)
{
SDL_LockMutex(callback_queue_mutex);
OPL_Queue_Push(callback_queue, callback, data,
current_time - pause_offset + us);
SDL_UnlockMutex(callback_queue_mutex);
}
static void OPL_SDL_ClearCallbacks(void)
{
SDL_LockMutex(callback_queue_mutex);
OPL_Queue_Clear(callback_queue);
SDL_UnlockMutex(callback_queue_mutex);
}
static void OPL_SDL_Lock(void)
{
SDL_LockMutex(callback_mutex);
}
static void OPL_SDL_Unlock(void)
{
SDL_UnlockMutex(callback_mutex);
}
static void OPL_SDL_SetPaused(int paused)
{
opl_sdl_paused = paused;
}
static void OPL_SDL_AdjustCallbacks(float factor)
{
SDL_LockMutex(callback_queue_mutex);
OPL_Queue_AdjustCallbacks(callback_queue, current_time, factor);
SDL_UnlockMutex(callback_queue_mutex);
}
opl_driver_t opl_sdl_driver =
{
"SDL",
OPL_SDL_Init,
OPL_SDL_Shutdown,
OPL_SDL_PortRead,
OPL_SDL_PortWrite,
OPL_SDL_SetCallback,
OPL_SDL_ClearCallbacks,
OPL_SDL_Lock,
OPL_SDL_Unlock,
OPL_SDL_SetPaused,
OPL_SDL_AdjustCallbacks,
};