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https://github.com/ClassiCube/ClassiCube.git
synced 2025-09-17 19:45:23 -04:00
Add register button to bottom left on main menu
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50c1907e3c
commit
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@ -154,7 +154,7 @@ void Gfx_CalcOrthoMatrix(float width, float height, struct Matrix* matrix);
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void Gfx_CalcPerspectiveMatrix(float fov, float aspect, float zNear, float zFar, struct Matrix* matrix);
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/* Outputs a .png screenshot of the backbuffer. */
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ReturnCode Gfx_TakeScreenshot(struct Stream* output, int width, int height);
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ReturnCode Gfx_TakeScreenshot(struct Stream* output);
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/* Warns in chat if the backend has problems with the user's GPU. */
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/* Returns whether legacy rendering mode for borders/sky/clouds is needed. */
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bool Gfx_WarnIfNecessary(void);
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@ -654,10 +654,10 @@ struct LScreen* DirectConnectScreen_MakeInstance(void) {
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*#########################################################################################################################*/
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static struct MainScreen {
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LScreen_Layout
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struct LButton BtnLogin, BtnResume, BtnDirect, BtnSPlayer, BtnOptions;
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struct LButton BtnLogin, BtnResume, BtnDirect, BtnSPlayer, BtnOptions, BtnRegister;
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struct LInput IptUsername, IptPassword;
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struct LLabel LblStatus, LblUpdate;
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struct LWidget* _widgets[9];
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struct LWidget* _widgets[10];
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bool SigningIn;
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} MainScreen_Instance;
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@ -732,6 +732,11 @@ static void MainScreen_Login(void* w, int x, int y) {
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s->SigningIn = true;
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}
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static void MainScreen_Register(void* w, int x, int y) {
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const static String ccUrl = String_FromConst("https://www.classicube.net/acc/register");
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Process_StartOpen(&ccUrl);
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}
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static void MainScreen_Resume(void* w, int x, int y) {
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struct ResumeInfo info;
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MainScreen_GetResume(&info, true);
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@ -769,13 +774,15 @@ static void MainScreen_Init(struct LScreen* s_) {
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LScreen_Button(s_, &s->BtnSPlayer, 200, 35, "Singleplayer");
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LScreen_Label(s_, &s->LblUpdate, "");
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LScreen_Button(s_, &s->BtnOptions, 100, 35, "Options");
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LScreen_Button(s_, &s->BtnOptions, 100, 35, "Options");
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LScreen_Button(s_, &s->BtnRegister, 100, 35, "Register");
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s->BtnLogin.OnClick = MainScreen_Login;
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s->BtnResume.OnClick = MainScreen_Resume;
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s->BtnDirect.OnClick = SwitchToDirectConnect;
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s->BtnSPlayer.OnClick = MainScreen_Singleplayer;
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s->BtnOptions.OnClick = SwitchToSettings;
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s->BtnLogin.OnClick = MainScreen_Login;
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s->BtnResume.OnClick = MainScreen_Resume;
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s->BtnDirect.OnClick = SwitchToDirectConnect;
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s->BtnSPlayer.OnClick = MainScreen_Singleplayer;
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s->BtnOptions.OnClick = SwitchToSettings;
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s->BtnRegister.OnClick = MainScreen_Register;
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/* need to set text here for right size */
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s->LblUpdate.Font = Launcher_HintFont;
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@ -803,6 +810,7 @@ static void MainScreen_Reposition(struct LScreen* s_) {
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LWidget_SetLocation(&s->LblUpdate, ANCHOR_MAX, ANCHOR_MAX, 10, 45);
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LWidget_SetLocation(&s->BtnOptions, ANCHOR_MAX, ANCHOR_MAX, 6, 6);
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LWidget_SetLocation(&s->BtnRegister, ANCHOR_MIN, ANCHOR_MAX, 6, 6);
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}
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static void MainScreen_HoverWidget(struct LScreen* s_, struct LWidget* w) {
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@ -1522,7 +1530,7 @@ static void UpdatesScreen_FetchTick(struct UpdatesScreen* s) {
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LWidget_Redraw(&s->LblStatus);
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} else {
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/* WebTask handles saving of ClassiCube.update for us */
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Launcher_ShouldExit = true;
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Launcher_ShouldExit = true;
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Launcher_ShouldUpdate = true;
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}
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}
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