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Merge pull request #990 from yeti0904/master
make the generator not plant flowers when game functionality is below version 0.0.23a
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commit
008262acac
@ -5,6 +5,7 @@
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#include "Platform.h"
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#include "Platform.h"
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#include "World.h"
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#include "World.h"
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#include "Utils.h"
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#include "Utils.h"
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#include "Game.h"
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volatile float Gen_CurrentProgress;
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volatile float Gen_CurrentProgress;
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volatile const char* Gen_CurrentState;
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volatile const char* Gen_CurrentState;
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@ -488,6 +489,10 @@ static void NotchyGen_CreateSurfaceLayer(void) {
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}
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}
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static void NotchyGen_PlantFlowers(void) {
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static void NotchyGen_PlantFlowers(void) {
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if (Game_Version.Version < VERSION_0023) {
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return;
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}
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int numPatches;
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int numPatches;
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BlockRaw block;
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BlockRaw block;
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int patchX, patchZ;
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int patchX, patchZ;
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@ -522,6 +527,10 @@ static void NotchyGen_PlantFlowers(void) {
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}
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}
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static void NotchyGen_PlantMushrooms(void) {
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static void NotchyGen_PlantMushrooms(void) {
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if (Game_Version.Version < VERSION_0023) {
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return;
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}
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int numPatches, groundHeight;
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int numPatches, groundHeight;
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BlockRaw block;
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BlockRaw block;
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int patchX, patchY, patchZ;
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int patchX, patchY, patchZ;
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