Use an enum for notify action types

This commit is contained in:
Derek 2025-01-13 11:41:59 +10:00
parent 9053303825
commit 06cab0a5a1
5 changed files with 18 additions and 13 deletions

View File

@ -307,7 +307,7 @@ void Camera_CycleActive(void) {
if (Camera.Active == &cam_FirstPerson) cycle = 0; if (Camera.Active == &cam_FirstPerson) cycle = 0;
else if (Camera.Active == &cam_ThirdPerson) cycle = 1; else if (Camera.Active == &cam_ThirdPerson) cycle = 1;
else if (cam_isForwardThird) cycle = 2; else if (cam_isForwardThird) cycle = 2;
CPE_SendNotifyAction(7, cycle); CPE_SendNotifyAction(NOTIFY_ACTION_THIRD_PERSON_CHANGED, cycle);
/* reset rotation offset when changing cameras */ /* reset rotation offset when changing cameras */
cam_rotOffset.x = 0.0f; cam_rotOffset.y = 0.0f; cam_rotOffset.x = 0.0f; cam_rotOffset.y = 0.0f;

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@ -46,7 +46,7 @@ void Inventory_SetSelectedBlock(BlockID block) {
Inventory_Set(Inventory.SelectedIndex, block); Inventory_Set(Inventory.SelectedIndex, block);
Event_RaiseVoid(&UserEvents.HeldBlockChanged); Event_RaiseVoid(&UserEvents.HeldBlockChanged);
CPE_SendNotifyAction(0, block); CPE_SendNotifyAction(NOTIFY_ACTION_BLOCK_LIST_SELECTED, block);
} }
void Inventory_PickBlock(BlockID block) { void Inventory_PickBlock(BlockID block) {

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@ -1409,14 +1409,14 @@ static void SaveLevelScreen_Save(void* screen, void* widget) {
SaveLevelScreen_RemoveOverwrites(s); SaveLevelScreen_RemoveOverwrites(s);
if ((res = SaveLevelScreen_SaveMap(&path))) return; if ((res = SaveLevelScreen_SaveMap(&path))) return;
Chat_Add1("&eSaved map to: %s", &path); Chat_Add1("&eSaved map to: %s", &path);
CPE_SendNotifyAction(2, 0); CPE_SendNotifyAction(NOTIFY_ACTION_LEVEL_SAVED, 0);
} }
static void SaveLevelScreen_UploadCallback(const cc_string* path) { static void SaveLevelScreen_UploadCallback(const cc_string* path) {
cc_result res = SaveLevelScreen_SaveMap(path); cc_result res = SaveLevelScreen_SaveMap(path);
if (!res) { if (!res) {
Chat_Add1("&eSaved map to: %s", path); Chat_Add1("&eSaved map to: %s", path);
CPE_SendNotifyAction(2, 0); CPE_SendNotifyAction(NOTIFY_ACTION_LEVEL_SAVED, 0);
} }
} }
@ -1562,7 +1562,7 @@ static void TexturePackScreen_EntryClick(void* screen, void* widget) {
TexturePack_Url.length = 0; TexturePack_Url.length = 0;
res = TexturePack_ExtractCurrent(true); res = TexturePack_ExtractCurrent(true);
CPE_SendNotifyAction(5, 0); CPE_SendNotifyAction(NOTIFY_ACTION_TEXTURE_PACK_CHANGED, 0);
/* FileNotFound error may be because user deleted .zips from disc */ /* FileNotFound error may be because user deleted .zips from disc */
if (res != ReturnCode_FileNotFound) return; if (res != ReturnCode_FileNotFound) return;
@ -2742,8 +2742,8 @@ static void TexPackOverlay_YesClick(void* screen, void* widget) {
if (TexPackOverlay_IsAlways(s, widget)) TextureCache_Accept(&s->url); if (TexPackOverlay_IsAlways(s, widget)) TextureCache_Accept(&s->url);
Gui_Remove((struct Screen*)s); Gui_Remove((struct Screen*)s);
if (TexPackOverlay_IsAlways(s, widget)) CPE_SendNotifyAction(6, 3); if (TexPackOverlay_IsAlways(s, widget)) CPE_SendNotifyAction(NOTIFY_ACTION_TEXTURE_PROMPT_RESPONDED, 3);
else CPE_SendNotifyAction(6, 2); else CPE_SendNotifyAction(NOTIFY_ACTION_TEXTURE_PROMPT_RESPONDED, 2);
} }
static void TexPackOverlay_NoClick(void* screen, void* widget) { static void TexPackOverlay_NoClick(void* screen, void* widget) {
@ -2758,8 +2758,8 @@ static void TexPackOverlay_ConfirmNoClick(void* screen, void* b) {
if (s->alwaysDeny) TextureCache_Deny(&s->url); if (s->alwaysDeny) TextureCache_Deny(&s->url);
Gui_Remove((struct Screen*)s); Gui_Remove((struct Screen*)s);
if (s->alwaysDeny) CPE_SendNotifyAction(6, 0); if (s->alwaysDeny) CPE_SendNotifyAction(NOTIFY_ACTION_TEXTURE_PROMPT_RESPONDED, 0);
else CPE_SendNotifyAction(6, 1); else CPE_SendNotifyAction(NOTIFY_ACTION_TEXTURE_PROMPT_RESPONDED, 1);
} }
static void TexPackOverlay_GoBackClick(void* screen, void* b) { static void TexPackOverlay_GoBackClick(void* screen, void* b) {

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@ -50,6 +50,11 @@ enum PROTOCOL_VERSION_ {
PROTOCOL_0020 = 6, PROTOCOL_0030 = 7, PROTOCOL_0020 = 6, PROTOCOL_0030 = 7,
}; };
enum NOTIFY_ACTION_TYPE {
NOTIFY_ACTION_BLOCK_LIST_SELECTED = 0, NOTIFY_ACTION_BLOCK_LIST_TOGGLED = 1, NOTIFY_ACTION_LEVEL_SAVED = 2,
NOTIFY_ACTION_RESPAWNED = 3, NOTIFY_ACTION_SPAWN_UPDATED = 4, NOTIFY_ACTION_TEXTURE_PACK_CHANGED = 5,
NOTIFY_ACTION_TEXTURE_PROMPT_RESPONDED = 6, NOTIFY_ACTION_THIRD_PERSON_CHANGED = 7
};
typedef void (*Net_Handler)(cc_uint8* data); typedef void (*Net_Handler)(cc_uint8* data);
#define Net_Set(opcode, handler, size) Protocol.Handlers[opcode] = handler; Protocol.Sizes[opcode] = size; #define Net_Set(opcode, handler, size) Protocol.Handlers[opcode] = handler; Protocol.Sizes[opcode] = size;

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@ -1732,11 +1732,11 @@ static int InventoryScreen_KeyDown(void* screen, int key, struct InputDevice* de
/* Accuracy: Original classic doesn't close inventory menu when B is pressed */ /* Accuracy: Original classic doesn't close inventory menu when B is pressed */
if (InputBind_Claims(BIND_INVENTORY, key, device) && s->releasedInv && !Game_ClassicMode) { if (InputBind_Claims(BIND_INVENTORY, key, device) && s->releasedInv && !Game_ClassicMode) {
Gui_Remove((struct Screen*)s); Gui_Remove((struct Screen*)s);
CPE_SendNotifyAction(1, 0); CPE_SendNotifyAction(NOTIFY_ACTION_BLOCK_LIST_TOGGLED, 0);
} else if (InputDevice_IsEnter(key, device) && table->selectedIndex != -1) { } else if (InputDevice_IsEnter(key, device) && table->selectedIndex != -1) {
Inventory_SetSelectedBlock(table->blocks[table->selectedIndex]); Inventory_SetSelectedBlock(table->blocks[table->selectedIndex]);
Gui_Remove((struct Screen*)s); Gui_Remove((struct Screen*)s);
CPE_SendNotifyAction(1, 0); CPE_SendNotifyAction(NOTIFY_ACTION_BLOCK_LIST_TOGGLED, 0);
} else if (Elem_HandlesKeyDown(table, key, device)) { } else if (Elem_HandlesKeyDown(table, key, device)) {
} else { } else {
return Elem_HandlesKeyDown(&HUDScreen_Instance.hotbar, key, device); return Elem_HandlesKeyDown(&HUDScreen_Instance.hotbar, key, device);
@ -1768,7 +1768,7 @@ static int InventoryScreen_PointerDown(void* screen, int id, int x, int y) {
hotbar = Input_IsCtrlPressed() || Input_IsShiftPressed(); hotbar = Input_IsCtrlPressed() || Input_IsShiftPressed();
if (!hotbar) { if (!hotbar) {
Gui_Remove((struct Screen*)s); Gui_Remove((struct Screen*)s);
CPE_SendNotifyAction(1, 0); CPE_SendNotifyAction(NOTIFY_ACTION_BLOCK_LIST_TOGGLED, 0);
} }
} }
return TOUCH_TYPE_GUI; return TOUCH_TYPE_GUI;
@ -1813,7 +1813,7 @@ void InventoryScreen_Show(void) {
s->VTABLE = &InventoryScreen_VTABLE; s->VTABLE = &InventoryScreen_VTABLE;
Gui_Add((struct Screen*)s, GUI_PRIORITY_INVENTORY); Gui_Add((struct Screen*)s, GUI_PRIORITY_INVENTORY);
CPE_SendNotifyAction(1, 1); CPE_SendNotifyAction(NOTIFY_ACTION_BLOCK_LIST_TOGGLED, 1);
} }