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PS1: Fix not handling out of vertex RAM at all
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@ -84,7 +84,7 @@ static void* new_primitive(int size) {
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uint8_t* prim = next_packet;
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next_packet += size;
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if (next_packet <= next_packet_end);
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if (next_packet <= next_packet_end)
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return (void*)prim;
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return new_primitive_nomem();
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}
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