PS1: Fix not handling out of vertex RAM at all

This commit is contained in:
UnknownShadow200 2025-02-09 20:46:31 +11:00
parent a332ace34a
commit 09751a8aa4

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@ -84,7 +84,7 @@ static void* new_primitive(int size) {
uint8_t* prim = next_packet;
next_packet += size;
if (next_packet <= next_packet_end);
if (next_packet <= next_packet_end)
return (void*)prim;
return new_primitive_nomem();
}