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ClassicalSharp is a custom Minecraft Classic client written in C# that works on Windows, Linux and OSX.
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ClassiCube is a custom Minecraft Classic and ClassiCube client written in C that works on Windows, Linux and OSX.
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**It is not affiliated with (or supported by) Mojang AB, Minecraft, or Microsoft in any way.**
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You can grab the latest stable binaries [here](https://github.com/UnknownShadow200/ClassicalSharp/releases).
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You can grab the latest stable binaries [here](https://cs.classicube.net/c_client/release).
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You can grab the very latest OpenGL build [here](http://cs.classicube.net/latest.zip) and the latest Direct3D 9 build [here](http://cs.classicube.net/latest.DirectX.zip).
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You can grab the very builds [here](http://cs.classicube.net/c_client/latest)
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#### What ClassicalSharp is
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#### What ClassiCube is
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* Works with both ~~minecraft.net~~(classic has been removed by Mojang) and classicube.net accounts.
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* Lightweight, minimal memory usage compared to the standard client.
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* Works with effectively all graphics cards that support OpenGL or Direct3D 9.
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@ -17,31 +17,26 @@ You can grab the very latest OpenGL build [here](http://cs.classicube.net/latest
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It **does not** work with 'modern/premium' Minecraft servers.
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#### Requirements
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* Windows: .NET framework 2.0 or Mono. (Vista and later have .NET framework 2.0 built in)
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ClassicalSharp has been verified to work on Windows 2000 and later. The OpenGL 1.1 build has been verified to work in a Windows 98 virtual machine, however has not been tested on real hardware running Windows 98.
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* Linux and Mac OSX: Either Wine or Mono.
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* Windows: XP or later.
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* OSX: Only tested on OSX 10.5, may or may not work on later versions.
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* Linux: libcurl and libopenal.
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#### Instructions
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Initially, you will need to run launcher.exe to download the required assets from minecraft.net.
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Initially, you will need to run ClassiCube.exe to download the required assets from minecraft.net.
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Just click 'OK' to the dialog menu that appears when you start the launcher.
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**Singleplayer**
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Run ClassicalSharp.exe.
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Run ClassiCube.exe, then click Singleplayer at the main menu.
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**Multiplayer**
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Run Launcher.exe. You can connect to LAN/locally hosted servers, ~~minecraft.net servers,~~ and classicube.net servers through the launcher.
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###### *Mono specific*
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*If you are using Wine, you need to mark both ClassicalSharp.exe and Launcher.exe as executable, then type this into the terminal: `./Launcher.exe`
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If you are using Mono, you just need to type `mono Launcher.exe` into the terminal.*
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*You may get TrustFailure/SendFailure errors trying to download https:// texture packs, [see here](https://github.com/duplicati/duplicati/wiki/SSL-TLS-support-in-Mono) for how to fix.*
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*For wine, you'll need to navigate to the internal folder of mono (usually ~/.wine/drive_c/windows/mono/mono-2.0/lib/mono/4.5/), and use say 'wine mozroots.exe' instead.*
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Run ClassiCube.exe. You can connect to LAN/locally hosted servers, ~~minecraft.net servers,~~ and classicube.net servers through the launcher.
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###### *Windows specific*
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*If you are stuck using the built-in OpenGL 1.1 software renderer, you can use the MESA software renderer from either [here](http://download.qt.io/development_releases/prebuilt/llvmpipe/windows/) or [here](https://wiki.qt.io/Cross_compiling_Mesa_for_Windows) for slightly better performance. Typically though, this occurs because you have not installed GPU drivers.*
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###### *Linux specific*
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*You will likely need to do `chmod +x ClassiCube` before running the game.
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#### Tips
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* Press escape (after joining a world) or pause to switch to the pause menu.
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* Pause menu -> Options -> Controls lists all of the key combinations used by the client.
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