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Don't invalidate resolutions, should address #301. (Thanks wileycat)
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@ -50,11 +50,18 @@ namespace OpenTK.Platform.Windows {
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availableRes.Clear();
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availableRes.Clear();
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int i = 0;
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int i = 0;
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while (API.EnumDisplaySettings(winDev.DeviceName, i++, monitor_mode)) {
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while (API.EnumDisplaySettings(winDev.DeviceName, i++, monitor_mode)) {
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// For example, the device \.\DISPLAYV1 returns a single resolution with bits per pixel of 0
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// We must skip these resolutions
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if (monitor_mode.BitsPerPel < 0) continue;
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availableRes.Add(new DisplayResolution(
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availableRes.Add(new DisplayResolution(
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monitor_mode.Position.X, monitor_mode.Position.Y,
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monitor_mode.Position.X, monitor_mode.Position.Y,
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monitor_mode.PelsWidth, monitor_mode.PelsHeight,
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monitor_mode.PelsWidth, monitor_mode.PelsHeight,
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monitor_mode.BitsPerPel, monitor_mode.DisplayFrequency));
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monitor_mode.BitsPerPel, monitor_mode.DisplayFrequency));
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}
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}
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// This device has no valid resolutions, ignore it
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if (availableRes.Count == 0) continue;
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// Construct the OpenTK DisplayDevice through the accumulated parameters.
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// Construct the OpenTK DisplayDevice through the accumulated parameters.
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// The constructor automatically adds the DisplayDevice to the list of available devices.
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// The constructor automatically adds the DisplayDevice to the list of available devices.
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