mirror of
https://github.com/ClassiCube/ClassiCube.git
synced 2025-09-16 11:06:06 -04:00
add some const and replace some int16_t with short
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parent
482df54808
commit
0cf74e9878
@ -20,8 +20,8 @@
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#include "Bitmap.h"
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#include "Bitmap.h"
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#include "Logger.h"
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#include "Logger.h"
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const char* NameMode_Names[NAME_MODE_COUNT] = { "None", "Hovered", "All", "AllHovered", "AllUnscaled" };
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const char* const NameMode_Names[NAME_MODE_COUNT] = { "None", "Hovered", "All", "AllHovered", "AllUnscaled" };
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const char* ShadowMode_Names[SHADOW_MODE_COUNT] = { "None", "SnapToBlock", "Circle", "CircleAll" };
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const char* const ShadowMode_Names[SHADOW_MODE_COUNT] = { "None", "SnapToBlock", "Circle", "CircleAll" };
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/*########################################################################################################################*
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/*########################################################################################################################*
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*-----------------------------------------------------LocationUpdate------------------------------------------------------*
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*-----------------------------------------------------LocationUpdate------------------------------------------------------*
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@ -22,12 +22,12 @@ extern struct IGameComponent Entities_Component;
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enum NameMode {
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enum NameMode {
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NAME_MODE_NONE, NAME_MODE_HOVERED, NAME_MODE_ALL, NAME_MODE_ALL_HOVERED, NAME_MODE_ALL_UNSCALED, NAME_MODE_COUNT
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NAME_MODE_NONE, NAME_MODE_HOVERED, NAME_MODE_ALL, NAME_MODE_ALL_HOVERED, NAME_MODE_ALL_UNSCALED, NAME_MODE_COUNT
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};
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};
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extern const char* NameMode_Names[NAME_MODE_COUNT];
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extern const char* const NameMode_Names[NAME_MODE_COUNT];
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enum ShadowMode {
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enum ShadowMode {
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SHADOW_MODE_NONE, SHADOW_MODE_SNAP_TO_BLOCK, SHADOW_MODE_CIRCLE, SHADOW_MODE_CIRCLE_ALL, SHADOW_MODE_COUNT
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SHADOW_MODE_NONE, SHADOW_MODE_SNAP_TO_BLOCK, SHADOW_MODE_CIRCLE, SHADOW_MODE_CIRCLE_ALL, SHADOW_MODE_COUNT
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};
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};
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extern const char* ShadowMode_Names[SHADOW_MODE_COUNT];
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extern const char* const ShadowMode_Names[SHADOW_MODE_COUNT];
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enum EntityType { ENTITY_TYPE_NONE, ENTITY_TYPE_PLAYER };
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enum EntityType { ENTITY_TYPE_NONE, ENTITY_TYPE_PLAYER };
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@ -23,7 +23,7 @@ bool Key_Pressed[KEY_COUNT];
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"K", "L", "M", "N", "O", "P", "Q", "R", "S", "T",\
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"K", "L", "M", "N", "O", "P", "Q", "R", "S", "T",\
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"U", "V", "W", "X", "Y", "Z"
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"U", "V", "W", "X", "Y", "Z"
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const char* Key_Names[KEY_COUNT] = {
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const char* const Key_Names[KEY_COUNT] = {
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"None",
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"None",
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Key_Function_Names,
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Key_Function_Names,
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"ShiftLeft", "ShiftRight", "ControlLeft", "ControlRight",
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"ShiftLeft", "ShiftRight", "ControlLeft", "ControlRight",
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@ -132,7 +132,7 @@ const uint8_t KeyBind_Defaults[KEYBIND_COUNT] = {
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KEY_F6, KEY_LALT, KEY_F8,
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KEY_F6, KEY_LALT, KEY_F8,
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'G', KEY_F10, 0
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'G', KEY_F10, 0
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};
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};
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const char* KeyBind_Names[KEYBIND_COUNT] = {
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static const char* const keybindNames[KEYBIND_COUNT] = {
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"Forward", "Back", "Left", "Right",
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"Forward", "Back", "Left", "Right",
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"Jump", "Respawn", "SetSpawn", "Chat", "Inventory",
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"Jump", "Respawn", "SetSpawn", "Chat", "Inventory",
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"ToggleFog", "SendChat", "PlayerList",
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"ToggleFog", "SendChat", "PlayerList",
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@ -154,7 +154,7 @@ static void KeyBind_Load(void) {
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String_InitArray_NT(name, nameBuffer);
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String_InitArray_NT(name, nameBuffer);
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for (i = 0; i < KEYBIND_COUNT; i++) {
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for (i = 0; i < KEYBIND_COUNT; i++) {
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name.length = 0;
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name.length = 0;
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String_Format1(&name, "key-%c", KeyBind_Names[i]);
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String_Format1(&name, "key-%c", keybindNames[i]);
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name.buffer[name.length] = '\0';
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name.buffer[name.length] = '\0';
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mapping = Options_GetEnum(name.buffer, KeyBind_Defaults[i], Key_Names, KEY_COUNT);
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mapping = Options_GetEnum(name.buffer, KeyBind_Defaults[i], Key_Names, KEY_COUNT);
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@ -170,7 +170,7 @@ static void KeyBind_Save(void) {
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String_InitArray(name, nameBuffer);
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String_InitArray(name, nameBuffer);
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for (i = 0; i < KEYBIND_COUNT; i++) {
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for (i = 0; i < KEYBIND_COUNT; i++) {
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name.length = 0;
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name.length = 0;
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String_Format1(&name, "key-%c", KeyBind_Names[i]);
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String_Format1(&name, "key-%c", keybindNames[i]);
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value = String_FromReadonly(Key_Names[KeyBinds[i]]);
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value = String_FromReadonly(Key_Names[KeyBinds[i]]);
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Options_SetString(&name, &value);
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Options_SetString(&name, &value);
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@ -45,7 +45,7 @@ enum Key_ {
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typedef int Key;
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typedef int Key;
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/* Simple names for each keyboard button. */
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/* Simple names for each keyboard button. */
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extern const char* Key_Names[KEY_COUNT];
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extern const char* const Key_Names[KEY_COUNT];
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#define Key_IsWinPressed() (Key_Pressed[KEY_LWIN] || Key_Pressed[KEY_RWIN])
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#define Key_IsWinPressed() (Key_Pressed[KEY_LWIN] || Key_Pressed[KEY_RWIN])
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#define Key_IsAltPressed() (Key_Pressed[KEY_LALT] || Key_Pressed[KEY_RALT])
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#define Key_IsAltPressed() (Key_Pressed[KEY_LALT] || Key_Pressed[KEY_RALT])
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@ -22,8 +22,8 @@
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static bool input_buttonsDown[3];
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static bool input_buttonsDown[3];
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static int input_pickingId = -1;
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static int input_pickingId = -1;
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static short normViewDists[10] = { 8, 16, 32, 64, 128, 256, 512, 1024, 2048, 4096 };
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static const short normDists[10] = { 8, 16, 32, 64, 128, 256, 512, 1024, 2048, 4096 };
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static short classicViewDists[4] = { 8, 32, 128, 512 };
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static const short classicDists[4] = { 8, 32, 128, 512 };
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static TimeMS input_lastClick;
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static TimeMS input_lastClick;
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static float input_fovIndex = -1.0f;
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static float input_fovIndex = -1.0f;
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#ifdef CC_BUILD_WEB
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#ifdef CC_BUILD_WEB
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@ -193,8 +193,8 @@ static bool InputHandler_HandleCoreKey(Key key) {
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Window_EnterFullscreen();
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Window_EnterFullscreen();
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}
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}
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} else if (key == KeyBinds[KEYBIND_FOG]) {
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} else if (key == KeyBinds[KEYBIND_FOG]) {
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short* viewDists = Gui_ClassicMenu ? classicViewDists : normViewDists;
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const short* viewDists = Gui_ClassicMenu ? classicDists : normDists;
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int count = Gui_ClassicMenu ? Array_Elems(classicViewDists) : Array_Elems(normViewDists);
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int count = Gui_ClassicMenu ? Array_Elems(classicDists) : Array_Elems(normDists);
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if (Key_IsShiftPressed()) {
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if (Key_IsShiftPressed()) {
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InputHandler_CycleDistanceBackwards(viewDists, count);
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InputHandler_CycleDistanceBackwards(viewDists, count);
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@ -106,8 +106,8 @@ static int Program_Run(int argc, char** argv) {
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int argsCount = Platform_GetCommandLineArgs(argc, argv, args);
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int argsCount = Platform_GetCommandLineArgs(argc, argv, args);
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#ifdef _MSC_VER
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#ifdef _MSC_VER
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/* NOTE: Make sure to comment this out before pushing a commit */
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/* NOTE: Make sure to comment this out before pushing a commit */
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/* String rawArgs = String_FromConst("UnknownShadow200 fffff 127.0.0.1 25565"); */
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String rawArgs = String_FromConst("UnknownShadow200 fffff 127.0.0.1 25565");
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String rawArgs = String_FromConst("UnknownShadow200");
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//String rawArgs = String_FromConst("UnknownShadow200");
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argsCount = String_UNSAFE_Split(&rawArgs, ' ', args, 4);
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argsCount = String_UNSAFE_Split(&rawArgs, ' ', args, 4);
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#endif
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#endif
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@ -717,7 +717,7 @@ static void Classic_Tick(void) {
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/*########################################################################################################################*
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/*########################################################################################################################*
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*------------------------------------------------------CPE protocol-------------------------------------------------------*
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*------------------------------------------------------CPE protocol-------------------------------------------------------*
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*#########################################################################################################################*/
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*#########################################################################################################################*/
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const char* cpe_clientExtensions[31] = {
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static const char* cpe_clientExtensions[31] = {
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"ClickDistance", "CustomBlocks", "HeldBlock", "EmoteFix", "TextHotKey", "ExtPlayerList",
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"ClickDistance", "CustomBlocks", "HeldBlock", "EmoteFix", "TextHotKey", "ExtPlayerList",
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"EnvColors", "SelectionCuboid", "BlockPermissions", "ChangeModel", "EnvMapAppearance",
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"EnvColors", "SelectionCuboid", "BlockPermissions", "ChangeModel", "EnvMapAppearance",
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"EnvWeatherType", "MessageTypes", "HackControl", "PlayerClick", "FullCP437", "LongerMessages",
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"EnvWeatherType", "MessageTypes", "HackControl", "PlayerClick", "FullCP437", "LongerMessages",
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@ -24,7 +24,7 @@
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static struct ResourceFile {
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static struct ResourceFile {
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const char* name;
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const char* name;
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const char* url;
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const char* url;
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uint16_t size;
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short size;
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bool downloaded;
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bool downloaded;
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/* downloaded archive */
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/* downloaded archive */
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uint8_t* data; uint32_t len;
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uint8_t* data; uint32_t len;
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@ -90,7 +90,7 @@ static const struct ResourceSound {
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static struct ResourceMusic {
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static struct ResourceMusic {
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const char* name;
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const char* name;
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const char* hash;
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const char* hash;
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uint16_t size;
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short size;
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bool downloaded;
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bool downloaded;
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} musicResources[7] = {
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} musicResources[7] = {
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{ "calm1.ogg", "50a59a4f56e4046701b758ddbb1c1587efa4cadf", 2472 },
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{ "calm1.ogg", "50a59a4f56e4046701b758ddbb1c1587efa4cadf", 2472 },
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@ -478,7 +478,7 @@ static void Floor_SortXList(int left, int right) {
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}
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}
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static ReturnCode Floor_DecodeSetup(struct VorbisState* ctx, struct Floor* f) {
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static ReturnCode Floor_DecodeSetup(struct VorbisState* ctx, struct Floor* f) {
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static int16_t ranges[4] = { 256, 128, 84, 64 };
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static const short ranges[4] = { 256, 128, 84, 64 };
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int i, j, idx, maxClass;
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int i, j, idx, maxClass;
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int rangeBits, classNum;
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int rangeBits, classNum;
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int16_t xlist_sorted[FLOOR_MAX_VALUES];
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int16_t xlist_sorted[FLOOR_MAX_VALUES];
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@ -124,7 +124,7 @@ if (src != dst) { dst = src; Event_RaiseInt(&WorldEvents.EnvVarChanged, var); }
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if (!PackedCol_Equals(src, dst)) { dst = src; Event_RaiseInt(&WorldEvents.EnvVarChanged, var); }
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if (!PackedCol_Equals(src, dst)) { dst = src; Event_RaiseInt(&WorldEvents.EnvVarChanged, var); }
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struct _EnvData Env;
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struct _EnvData Env;
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const char* Weather_Names[3] = { "Sunny", "Rainy", "Snowy" };
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const char* const Weather_Names[3] = { "Sunny", "Rainy", "Snowy" };
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const PackedCol Env_DefaultSkyCol = PACKEDCOL_CONST(0x99, 0xCC, 0xFF, 0xFF);
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const PackedCol Env_DefaultSkyCol = PACKEDCOL_CONST(0x99, 0xCC, 0xFF, 0xFF);
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const PackedCol Env_DefaultFogCol = PACKEDCOL_CONST(0xFF, 0xFF, 0xFF, 0xFF);
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const PackedCol Env_DefaultFogCol = PACKEDCOL_CONST(0xFF, 0xFF, 0xFF, 0xFF);
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@ -113,7 +113,7 @@ CC_VAR extern struct _EnvData {
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#define Env_SidesHeight (Env.EdgeHeight + Env.SidesOffset)
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#define Env_SidesHeight (Env.EdgeHeight + Env.SidesOffset)
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enum Weather_ { WEATHER_SUNNY, WEATHER_RAINY, WEATHER_SNOWY };
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enum Weather_ { WEATHER_SUNNY, WEATHER_RAINY, WEATHER_SNOWY };
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extern const char* Weather_Names[3];
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extern const char* const Weather_Names[3];
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extern const PackedCol Env_DefaultSkyCol, Env_DefaultFogCol, Env_DefaultCloudsCol, Env_DefaultSkyboxCol;
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extern const PackedCol Env_DefaultSkyCol, Env_DefaultFogCol, Env_DefaultCloudsCol, Env_DefaultSkyboxCol;
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extern const PackedCol Env_DefaultSunCol, Env_DefaultShadowCol;
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extern const PackedCol Env_DefaultSunCol, Env_DefaultShadowCol;
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