fix custom lighting plugin crashing

This commit is contained in:
UnknownShadow200 2017-11-26 21:40:19 +11:00
parent 04659de1e2
commit 0e3dcf4aff

View File

@ -36,6 +36,7 @@ namespace ClassicalSharp.Map {
}
public override void Init(Game game) {
this.game = game;
game.WorldEvents.EnvVariableChanged += EnvVariableChanged;
SetSun(WorldEnv.DefaultSunlight);
SetShadow(WorldEnv.DefaultShadowlight);