diff --git a/ClassicalSharp/Rendering/MapRenderer.cs b/ClassicalSharp/Rendering/MapRenderer.cs index 966bcb162..4c8995b3f 100644 --- a/ClassicalSharp/Rendering/MapRenderer.cs +++ b/ClassicalSharp/Rendering/MapRenderer.cs @@ -80,7 +80,8 @@ namespace ClassicalSharp.Renderers { } public void Refresh() { - chunkPos = new Vector3I( int.MaxValue ); + chunkPos = new Vector3I( int.MaxValue ); + totalUsed = new int[game.TerrainAtlas1D.TexIds.Length]; if( chunks == null || game.World.IsNotLoaded ) return; ClearChunkCache(); CreateChunkCache();