Fix head model rotation.

This commit is contained in:
UnknownShadow200 2017-08-20 10:33:40 +10:00
parent 12f5e224f9
commit 117c4b680a

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@ -99,12 +99,14 @@ namespace ClassicalSharp.Model {
HumanoidModel human = (HumanoidModel)game.ModelCache.Models[0].Instance;
vertices = human.vertices;
DrawRotate(-p.HeadXRadians, 0, 0, human.Set.Head, true);
ModelPart part = human.Set.Head; part.RotY += 4 / 16f;
DrawRotate(-p.HeadXRadians, 0, 0, part, true);
UpdateVB();
game.Graphics.AlphaTest = true;
index = 0;
DrawRotate(-p.HeadXRadians, 0, 0, human.Set.Hat, true);
part = human.Set.Hat; part.RotY += 4 / 16f;
DrawRotate(-p.HeadXRadians, 0, 0, part, true);
UpdateVB();
}
}