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https://github.com/ClassiCube/ClassiCube.git
synced 2025-09-17 19:45:23 -04:00
Oops, now use AnyCpu for non-debug_DX32 builds.
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parent
270f90102a
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27d9d3d8a5
@ -39,7 +39,7 @@
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<IntermediateOutputPath>obj\$(Configuration)\</IntermediateOutputPath>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Platform)' == 'AnyCPU' ">
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<PlatformTarget>x86</PlatformTarget>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<RegisterForComInterop>False</RegisterForComInterop>
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<GenerateSerializationAssemblies>Auto</GenerateSerializationAssemblies>
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<BaseAddress>4194304</BaseAddress>
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@ -54,6 +54,7 @@
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<StartAction>Project</StartAction>
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<StartArguments>wwwf null 127.0.0.1 25566</StartArguments>
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<BaseIntermediateOutputPath>obj\</BaseIntermediateOutputPath>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
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<OutputPath>output\release\</OutputPath>
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@ -64,6 +65,7 @@
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<DefineConstants>TRACE</DefineConstants>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)' == 'Debug_DX32' ">
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<PlatformTarget>x86</PlatformTarget>
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<OutputPath>output\debug\</OutputPath>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>Full</DebugType>
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@ -76,9 +78,9 @@
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</PropertyGroup>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.Targets" />
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<ItemGroup>
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<Reference Include="Microsoft.DirectX" Condition=" '$(Configuration)' == 'Debug_DX32' "/>
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<Reference Include="Microsoft.DirectX.Direct3D" Condition=" '$(Configuration)' == 'Debug_DX32' "/>
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<Reference Include="Microsoft.DirectX.Direct3DX" Condition=" '$(Configuration)' == 'Debug_DX32' "/>
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<Reference Include="Microsoft.DirectX" Condition=" '$(Configuration)' == 'Debug_DX32' " />
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<Reference Include="Microsoft.DirectX.Direct3D" Condition=" '$(Configuration)' == 'Debug_DX32' " />
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<Reference Include="Microsoft.DirectX.Direct3DX" Condition=" '$(Configuration)' == 'Debug_DX32' " />
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<Reference Include="OpenTK">
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<HintPath>OpenTK.dll</HintPath>
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</Reference>
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