mirror of
https://github.com/ClassiCube/ClassiCube.git
synced 2025-09-15 10:35:11 -04:00
replace some usages of uint16/uint32 with just int
This commit is contained in:
parent
f9eea60daf
commit
28e1a2378d
@ -20,7 +20,7 @@ void DrawTextArgs_MakeEmpty(struct DrawTextArgs* args, FontDesc* font, bool useS
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args->UseShadow = useShadow;
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}
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void Drawer2D_MakeFont(FontDesc* desc, uint16_t size, uint16_t style) {
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void Drawer2D_MakeFont(FontDesc* desc, int size, int style) {
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if (Drawer2D_BitmappedText) {
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desc->Handle = NULL;
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desc->Size = size;
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@ -11,7 +11,7 @@ struct Texture;
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void DrawTextArgs_Make(struct DrawTextArgs* args, STRING_REF const String* text, FontDesc* font, bool useShadow);
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void DrawTextArgs_MakeEmpty(struct DrawTextArgs* args, FontDesc* font, bool useShadow);
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NOINLINE_ void Drawer2D_MakeFont(FontDesc* desc, uint16_t size, uint16_t style);
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NOINLINE_ void Drawer2D_MakeFont(FontDesc* desc, int size, int style);
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/* Whether chat text should be drawn and measuring using the currently bitmapped font,
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false uses the font supplied as the DrawTextArgs argument supplied to the function. */
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@ -514,7 +514,7 @@ static void ShadowComponent_DrawCircle(VertexP3fT2fC4b** vertices, struct Entity
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Vector3 min = Block_MinBB[data[0].Block], max = Block_MaxBB[data[0].Block];
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ShadowComponent_DrawCoords(vertices, entity, &data[0], x + min.X, z + min.Z, x + max.X, z + max.Z);
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UInt32 i;
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int i;
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for (i = 1; i < 4; i++) {
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if (data[i].Block == BLOCK_AIR) return;
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Vector3 nMin = Block_MinBB[data[i].Block], nMax = Block_MaxBB[data[i].Block];
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18
src/Event.c
18
src/Event.c
@ -2,7 +2,7 @@
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#include "ErrorHandler.h"
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static void Event_RegisterImpl(struct Event_Void* handlers, void* obj, Event_Void_Callback handler) {
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UInt32 i;
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int i;
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for (i = 0; i < handlers->Count; i++) {
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if (handlers->Handlers[i] == handler && handlers->Objs[i] == obj) {
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ErrorHandler_Fail("Attempt to register event handler that was already registered");
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@ -19,7 +19,7 @@ static void Event_RegisterImpl(struct Event_Void* handlers, void* obj, Event_Voi
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}
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static void Event_UnregisterImpl(struct Event_Void* handlers, void* obj, Event_Void_Callback handler) {
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UInt32 i, j;
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int i, j;
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for (i = 0; i < handlers->Count; i++) {
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if (handlers->Handlers[i] != handler || handlers->Objs[i] != obj) continue;
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@ -38,7 +38,7 @@ static void Event_UnregisterImpl(struct Event_Void* handlers, void* obj, Event_V
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}
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void Event_RaiseVoid(struct Event_Void* handlers) {
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UInt32 i;
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int i;
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for (i = 0; i < handlers->Count; i++) {
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handlers->Handlers[i](handlers->Objs[i]);
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}
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@ -51,7 +51,7 @@ void Event_UnregisterVoid(struct Event_Void* handlers, void* obj, Event_Void_Cal
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}
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void Event_RaiseInt(struct Event_Int* handlers, int arg) {
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UInt32 i;
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int i;
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for (i = 0; i < handlers->Count; i++) {
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handlers->Handlers[i](handlers->Objs[i], arg);
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}
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@ -64,7 +64,7 @@ void Event_UnregisterInt(struct Event_Int* handlers, void* obj, Event_Int_Callba
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}
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void Event_RaiseFloat(struct Event_Float* handlers, float arg) {
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UInt32 i;
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int i;
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for (i = 0; i < handlers->Count; i++) {
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handlers->Handlers[i](handlers->Objs[i], arg);
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}
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@ -78,7 +78,7 @@ void Event_UnregisterFloat(struct Event_Float* handlers, void* obj, Event_Float_
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}
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void Event_RaiseEntry(struct Event_Entry* handlers, struct Stream* stream, const String* name) {
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UInt32 i;
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int i;
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for (i = 0; i < handlers->Count; i++) {
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handlers->Handlers[i](handlers->Objs[i], stream, name);
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}
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@ -91,7 +91,7 @@ void Event_UnregisterEntry(struct Event_Entry* handlers, void* obj, Event_Entry_
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}
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void Event_RaiseBlock(struct Event_Block* handlers, Vector3I coords, BlockID oldBlock, BlockID block) {
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UInt32 i;
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int i;
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for (i = 0; i < handlers->Count; i++) {
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handlers->Handlers[i](handlers->Objs[i], coords, oldBlock, block);
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}
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@ -104,7 +104,7 @@ void Event_UnregisterBlock(struct Event_Block* handlers, void* obj, Event_Block_
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}
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void Event_RaiseMouseMove(struct Event_MouseMove* handlers, int xDelta, int yDelta) {
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UInt32 i;
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int i;
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for (i = 0; i < handlers->Count; i++) {
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handlers->Handlers[i](handlers->Objs[i], xDelta, yDelta);
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}
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@ -117,7 +117,7 @@ void Event_UnregisterMouseMove(struct Event_MouseMove* handlers, void* obj, Even
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}
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void Event_RaiseChat(struct Event_Chat* handlers, const String* msg, int msgType) {
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UInt32 i;
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int i;
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for (i = 0; i < handlers->Count; i++) {
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handlers->Handlers[i](handlers->Objs[i], msg, msgType);
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}
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14
src/Event.h
14
src/Event.h
@ -13,43 +13,43 @@ struct Stream;
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typedef void (*Event_Void_Callback)(void* obj);
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struct Event_Void {
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Event_Void_Callback Handlers[EVENT_MAX_CALLBACKS];
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void* Objs[EVENT_MAX_CALLBACKS]; UInt32 Count;
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void* Objs[EVENT_MAX_CALLBACKS]; int Count;
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};
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typedef void (*Event_Int_Callback)(void* obj, int argument);
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struct Event_Int {
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Event_Int_Callback Handlers[EVENT_MAX_CALLBACKS];
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void* Objs[EVENT_MAX_CALLBACKS]; UInt32 Count;
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void* Objs[EVENT_MAX_CALLBACKS]; int Count;
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};
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typedef void (*Event_Float_Callback)(void* obj, float argument);
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struct Event_Float {
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Event_Float_Callback Handlers[EVENT_MAX_CALLBACKS];
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void* Objs[EVENT_MAX_CALLBACKS]; UInt32 Count;
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void* Objs[EVENT_MAX_CALLBACKS]; int Count;
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};
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typedef void (*Event_Entry_Callback)(void* obj, struct Stream* stream, const String* name);
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struct Event_Entry {
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Event_Entry_Callback Handlers[EVENT_MAX_CALLBACKS];
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void* Objs[EVENT_MAX_CALLBACKS]; UInt32 Count;
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void* Objs[EVENT_MAX_CALLBACKS]; int Count;
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};
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typedef void (*Event_Block_Callback)(void* obj, Vector3I coords, BlockID oldBlock, BlockID block);
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struct Event_Block {
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Event_Block_Callback Handlers[EVENT_MAX_CALLBACKS];
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void* Objs[EVENT_MAX_CALLBACKS]; UInt32 Count;
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void* Objs[EVENT_MAX_CALLBACKS]; int Count;
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};
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typedef void (*Event_MouseMove_Callback)(void* obj, int xDelta, int yDelta);
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struct Event_MouseMove {
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Event_MouseMove_Callback Handlers[EVENT_MAX_CALLBACKS];
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void* Objs[EVENT_MAX_CALLBACKS]; UInt32 Count;
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void* Objs[EVENT_MAX_CALLBACKS]; int Count;
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};
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typedef void (*Event_Chat_Callback)(void* obj, const String* msg, int msgType);
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struct Event_Chat {
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Event_Chat_Callback Handlers[EVENT_MAX_CALLBACKS];
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void* Objs[EVENT_MAX_CALLBACKS]; UInt32 Count;
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void* Objs[EVENT_MAX_CALLBACKS]; int Count;
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};
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void Event_RaiseVoid(struct Event_Void* handlers);
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@ -219,6 +219,7 @@ struct NbtTag {
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union {
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uint8_t Value_U8;
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int16_t Value_I16;
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uint16_t Value_U16;
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int32_t Value_I32;
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float Value_F32;
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uint8_t DataSmall[NBT_SMALL_SIZE];
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@ -236,6 +237,11 @@ static int16_t NbtTag_I16(struct NbtTag* tag) {
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return tag->Value_I16;
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}
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static uint16_t NbtTag_U16(struct NbtTag* tag) {
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if (tag->TagID != NBT_I16) ErrorHandler_Fail("Expected I16 NBT tag");
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return tag->Value_U16;
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}
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static float NbtTag_F32(struct NbtTag* tag) {
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if (tag->TagID != NBT_F32) ErrorHandler_Fail("Expected F32 NBT tag");
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return tag->Value_F32;
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@ -359,9 +365,9 @@ static bool IsTag(struct NbtTag* tag, const char* tagName) {
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*--------------------------------------------------ClassicWorld format----------------------------------------------------*
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*#########################################################################################################################*/
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static bool Cw_Callback_1(struct NbtTag* tag) {
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if (IsTag(tag, "X")) { World_Width = (uint16_t)NbtTag_I16(tag); return true; }
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if (IsTag(tag, "Y")) { World_Height = (uint16_t)NbtTag_I16(tag); return true; }
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if (IsTag(tag, "Z")) { World_Length = (uint16_t)NbtTag_I16(tag); return true; }
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if (IsTag(tag, "X")) { World_Width = NbtTag_U16(tag); return true; }
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if (IsTag(tag, "Y")) { World_Height = NbtTag_U16(tag); return true; }
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if (IsTag(tag, "Z")) { World_Length = NbtTag_U16(tag); return true; }
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if (IsTag(tag, "UUID")) {
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if (tag->DataSize != sizeof(World_Uuid)) ErrorHandler_Fail("Map UUID must be 16 bytes");
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@ -395,15 +401,13 @@ static bool Cw_Callback_2(struct NbtTag* tag) {
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}
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BlockID cw_curID;
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int16_t cw_colR, cw_colG, cw_colB;
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uint16_t cw_colR, cw_colG, cw_colB;
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static PackedCol Cw_ParseCol(PackedCol defValue) {
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int16_t r = cw_colR, g = cw_colG, b = cw_colB;
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if (r < 0 || r > 255 || g < 0 || g > 255 || b < 0 || b > 255) {
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return defValue;
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} else {
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PackedCol col = PACKEDCOL_CONST((uint8_t)r, (uint8_t)g, (uint8_t)b, 255);
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return col;
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}
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uint16_t r = cw_colR, g = cw_colG, b = cw_colB;
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if (r > 255 || g > 255 || b > 255) return defValue;
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PackedCol col = PACKEDCOL_CONST((uint8_t)r, (uint8_t)g, (uint8_t)b, 255);
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return col;
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}
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static bool Cw_Callback_4(struct NbtTag* tag) {
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@ -412,7 +416,7 @@ static bool Cw_Callback_4(struct NbtTag* tag) {
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struct LocalPlayer*p = &LocalPlayer_Instance;
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if (IsTag(tag->Parent, "ClickDistance")) {
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if (IsTag(tag, "Distance")) { p->ReachDistance = NbtTag_I16(tag) / 32.0f; return true; }
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if (IsTag(tag, "Distance")) { p->ReachDistance = NbtTag_U16(tag) / 32.0f; return true; }
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}
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if (IsTag(tag->Parent, "EnvWeatherType")) {
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if (IsTag(tag, "WeatherType")) { Env_SetWeather(NbtTag_U8(tag)); return true; }
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@ -477,9 +481,9 @@ static bool Cw_Callback_5(struct NbtTag* tag) {
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if (!IsTag(tag->Parent->Parent->Parent->Parent, "Metadata")) return false;
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if (IsTag(tag->Parent->Parent, "EnvColors")) {
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if (IsTag(tag, "R")) { cw_colR = NbtTag_I16(tag); return true; }
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if (IsTag(tag, "G")) { cw_colG = NbtTag_I16(tag); return true; }
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if (IsTag(tag, "B")) { cw_colB = NbtTag_I16(tag); return true; }
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if (IsTag(tag, "R")) { cw_colR = NbtTag_U16(tag); return true; }
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if (IsTag(tag, "G")) { cw_colG = NbtTag_U16(tag); return true; }
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if (IsTag(tag, "B")) { cw_colB = NbtTag_U16(tag); return true; }
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}
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if (IsTag(tag->Parent->Parent, "BlockDefinitions") && Game_AllowCustomBlocks) {
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@ -608,7 +612,7 @@ struct JFieldDesc {
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struct JClassDesc {
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char ClassName[JNAME_SIZE];
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uint16_t FieldsCount;
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int FieldsCount;
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struct JFieldDesc Fields[22];
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};
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@ -659,7 +663,7 @@ static ReturnCode Dat_ReadClassDesc(struct Stream* stream, struct JClassDesc* de
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desc->FieldsCount = Stream_GetU16_BE(tmp);
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if (desc->FieldsCount > Array_Elems(desc->Fields)) return DAT_ERR_JCLASS_FIELDS;
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Int32 i;
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int i;
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for (i = 0; i < desc->FieldsCount; i++) {
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if ((res = Dat_ReadFieldDesc(stream, &desc->Fields[i]))) return res;
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}
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@ -758,7 +762,7 @@ ReturnCode Dat_Load(struct Stream* stream) {
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struct JClassDesc obj;
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if ((res = Dat_ReadClassDesc(&compStream, &obj))) return res;
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Int32 i;
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int i;
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Vector3* spawn = &LocalPlayer_Instance.Spawn;
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for (i = 0; i < obj.FieldsCount; i++) {
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struct JFieldDesc* field = &obj.Fields[i];
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@ -110,7 +110,7 @@ struct TextAtlas {
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struct Texture Tex;
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int Offset, CurX, FontSize;
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float uScale;
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Int32 Widths[TEXTATLAS_MAX_WIDTHS];
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int16_t Widths[TEXTATLAS_MAX_WIDTHS];
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};
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void TextAtlas_Make(struct TextAtlas* atlas, const String* chars, FontDesc* font, const String* prefix);
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void TextAtlas_Free(struct TextAtlas* atlas);
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10
src/Menus.c
10
src/Menus.c
@ -1913,7 +1913,7 @@ static void MenuOptionsScreen_GetFPS(String* raw) {
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String_AppendConst(raw, FpsLimit_Names[Game_FpsLimit]);
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}
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static void MenuOptionsScreen_SetFPS(const String* raw) {
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UInt32 method = Utils_ParseEnum(raw, FpsLimit_VSync, FpsLimit_Names, Array_Elems(FpsLimit_Names));
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int method = Utils_ParseEnum(raw, FpsLimit_VSync, FpsLimit_Names, Array_Elems(FpsLimit_Names));
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Game_SetFpsLimit(method);
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String value = String_FromReadonly(FpsLimit_Names[method]);
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@ -2125,13 +2125,13 @@ static void MenuOptionsScreen_Enum(void* screen, void* widget) {
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struct MenuInputValidator* v = &s->Validators[index];
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const char** names = v->Meta_Enum.Names;
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UInt32 count = v->Meta_Enum.Count;
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int count = v->Meta_Enum.Count;
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char valueBuffer[STRING_SIZE];
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String value = String_FromArray(valueBuffer);
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btn->GetValue(&value);
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UInt32 raw = (Utils_ParseEnum(&value, 0, names, count) + 1) % count;
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int raw = (Utils_ParseEnum(&value, 0, names, count) + 1) % count;
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String newValue = String_FromReadonly(names[raw]);
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MenuOptionsScreen_Set(s, index, &newValue);
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}
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@ -2221,7 +2221,7 @@ static void ClassicOptionsScreen_GetViewDist(String* v) {
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}
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}
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static void ClassicOptionsScreen_SetViewDist(const String* v) {
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UInt32 raw = Utils_ParseEnum(v, 0, ViewDist_Names, ViewDist_Count);
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int raw = Utils_ParseEnum(v, 0, ViewDist_Names, ViewDist_Count);
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int dist = raw == ViewDist_Far ? 512 : (raw == ViewDist_Normal ? 128 : (raw == ViewDist_Short ? 32 : 8));
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Game_UserSetViewDistance(dist);
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}
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@ -2322,7 +2322,7 @@ static void EnvSettingsScreen_SetShadowCol(const String* v) { Env_SetShadowCol(M
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static void EnvSettingsScreen_GetWeather(String* v) { String_AppendConst(v, Weather_Names[Env_Weather]); }
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static void EnvSettingsScreen_SetWeather(const String* v) {
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UInt32 raw = Utils_ParseEnum(v, 0, Weather_Names, Array_Elems(Weather_Names));
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int raw = Utils_ParseEnum(v, 0, Weather_Names, Array_Elems(Weather_Names));
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Env_SetWeather(raw);
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}
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@ -100,7 +100,7 @@ float Options_GetFloat(const char* key, float min, float max, float defValue) {
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return value;
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}
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UInt32 Options_GetEnum(const char* key, UInt32 defValue, const char** names, UInt32 namesCount) {
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int Options_GetEnum(const char* key, int defValue, const char** names, int namesCount) {
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String str;
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if (!Options_TryGetValue(key, &str)) return defValue;
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return Utils_ParseEnum(&str, defValue, names, namesCount);
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@ -76,11 +76,11 @@ StringsBuffer Options_Values;
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NOINLINE_ bool Options_HasAnyChanged(void);
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NOINLINE_ void Options_Free(void);
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NOINLINE_ void Options_Get(const char* key, String* value, const char* defValue);
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NOINLINE_ int Options_GetInt(const char* key, int min, int max, int defValue);
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NOINLINE_ bool Options_GetBool(const char* key, bool defValue);
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NOINLINE_ float Options_GetFloat(const char* key, float min, float max, float defValue);
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NOINLINE_ UInt32 Options_GetEnum(const char* key, UInt32 defValue, const char** names, UInt32 namesCount);
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NOINLINE_ void Options_Get(const char* key, String* value, const char* defValue);
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NOINLINE_ int Options_GetInt(const char* key, int min, int max, int defValue);
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NOINLINE_ bool Options_GetBool(const char* key, bool defValue);
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NOINLINE_ float Options_GetFloat(const char* key, float min, float max, float defValue);
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NOINLINE_ int Options_GetEnum(const char* key, int defValue, const char** names, int namesCount);
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NOINLINE_ void Options_SetBool(const char* keyRaw, bool value);
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NOINLINE_ void Options_SetInt(const char* keyRaw, int value);
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@ -726,7 +726,7 @@ void Font_GetNames(StringsBuffer* buffer) {
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}
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}
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void Font_Make(FontDesc* desc, const String* fontName, uint16_t size, uint16_t style) {
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void Font_Make(FontDesc* desc, const String* fontName, int size, int style) {
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desc->Size = size;
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desc->Style = style;
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if (!norm_fonts.Count) Font_Init();
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@ -87,7 +87,7 @@ void Waitable_Wait(void* handle);
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void Waitable_WaitFor(void* handle, UInt32 milliseconds);
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NOINLINE_ void Font_GetNames(StringsBuffer* buffer);
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NOINLINE_ void Font_Make(FontDesc* desc, const String* fontName, uint16_t size, uint16_t style);
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NOINLINE_ void Font_Make(FontDesc* desc, const String* fontName, int size, int style);
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NOINLINE_ void Font_Free(FontDesc* desc);
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NOINLINE_ Size2D Platform_TextMeasure(struct DrawTextArgs* args);
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NOINLINE_ Size2D Platform_TextDraw(struct DrawTextArgs* args, Bitmap* bmp, int x, int y, PackedCol col);
|
||||
|
@ -1268,7 +1268,7 @@ static bool HUDScreen_MouseDown(void* screen, int x, int y, MouseButton btn) {
|
||||
|
||||
static void HUDScreen_Init(void* screen) {
|
||||
struct HUDScreen* s = screen;
|
||||
uint16_t size = Drawer2D_BitmappedText ? 16 : 11;
|
||||
int size = Drawer2D_BitmappedText ? 16 : 11;
|
||||
Drawer2D_MakeFont(&s->PlayerFont, size, FONT_STYLE_NORMAL);
|
||||
|
||||
ChatScreen_MakeInstance();
|
||||
|
@ -459,7 +459,7 @@ static void MPConnection_Tick(struct ScheduledTask* task) {
|
||||
net_ticks++;
|
||||
}
|
||||
|
||||
void Net_Set(uint8_t opcode, Net_Handler handler, uint16_t packetSize) {
|
||||
void Net_Set(uint8_t opcode, Net_Handler handler, int packetSize) {
|
||||
Net_Handlers[opcode] = handler;
|
||||
Net_PacketSizes[opcode] = packetSize;
|
||||
}
|
||||
|
@ -72,6 +72,6 @@ void ServerConnection_MakeComponent(struct IGameComponent* comp);
|
||||
typedef void (*Net_Handler)(uint8_t* data);
|
||||
uint16_t Net_PacketSizes[OPCODE_COUNT];
|
||||
Net_Handler Net_Handlers[OPCODE_COUNT];
|
||||
void Net_Set(uint8_t opcode, Net_Handler handler, uint16_t size);
|
||||
void Net_Set(uint8_t opcode, Net_Handler handler, int size);
|
||||
void Net_SendPacket(void);
|
||||
#endif
|
||||
|
@ -98,8 +98,8 @@ void DateTime_HttpDate(TimeMS ms, String* str) {
|
||||
String_Format3(str, " %p2:%p2:%p2 GMT", &hour, &min, &sec);
|
||||
}
|
||||
|
||||
UInt32 Utils_ParseEnum(const String* text, UInt32 defValue, const char** names, UInt32 namesCount) {
|
||||
UInt32 i;
|
||||
int Utils_ParseEnum(const String* text, int defValue, const char** names, int namesCount) {
|
||||
int i;
|
||||
for (i = 0; i < namesCount; i++) {
|
||||
if (String_CaselessEqualsConst(text, names[i])) return i;
|
||||
}
|
||||
|
@ -22,7 +22,7 @@ TimeMS DateTime_TotalMs(DateTime* time);
|
||||
void DateTime_FromTotalMs(DateTime* time, TimeMS ms);
|
||||
void DateTime_HttpDate(TimeMS ms, String* str);
|
||||
|
||||
UInt32 Utils_ParseEnum(const String* text, UInt32 defValue, const char** names, UInt32 namesCount);
|
||||
NOINLINE_ int Utils_ParseEnum(const String* text, int defValue, const char** names, int namesCount);
|
||||
bool Utils_IsValidInputChar(char c, bool supportsCP437);
|
||||
bool Utils_IsUrlPrefix(const String* value, int index);
|
||||
|
||||
|
@ -1399,7 +1399,7 @@ struct MenuInputValidator MenuInputValidator_Path(void) {
|
||||
return v;
|
||||
}
|
||||
|
||||
struct MenuInputValidator MenuInputValidator_Enum(const char** names, UInt32 namesCount) {
|
||||
struct MenuInputValidator MenuInputValidator_Enum(const char** names, int namesCount) {
|
||||
struct MenuInputValidator v;
|
||||
v.VTABLE = NULL;
|
||||
v.Meta_Enum.Names = names;
|
||||
@ -1934,7 +1934,7 @@ static void PlayerListWidget_DeleteGroup(struct PlayerListWidget* w, int* i) {
|
||||
(*i)--;
|
||||
}
|
||||
|
||||
static void PlayerListWidget_AddGroup(struct PlayerListWidget* w, uint16_t id, int* index) {
|
||||
static void PlayerListWidget_AddGroup(struct PlayerListWidget* w, int id, int* index) {
|
||||
int i;
|
||||
for (i = Array_Elems(w->IDs) - 1; i > (*index); i--) {
|
||||
w->IDs[i] = w->IDs[i - 1];
|
||||
@ -1949,7 +1949,7 @@ static void PlayerListWidget_AddGroup(struct PlayerListWidget* w, uint16_t id, i
|
||||
w->NamesCount++;
|
||||
}
|
||||
|
||||
static int PlayerListWidget_GetGroupCount(struct PlayerListWidget* w, uint16_t id, int idx) {
|
||||
static int PlayerListWidget_GetGroupCount(struct PlayerListWidget* w, int id, int idx) {
|
||||
String group = TabList_UNSAFE_GetGroup(id);
|
||||
int count = 0;
|
||||
|
||||
@ -2029,7 +2029,7 @@ static void PlayerListWidget_SortEntries(struct PlayerListWidget* w) {
|
||||
i = 0;
|
||||
List_SortCompare = PlayerListWidget_PlayerCompare;
|
||||
while (i < w->NamesCount) {
|
||||
uint16_t id = w->IDs[i];
|
||||
int id = w->IDs[i];
|
||||
PlayerListWidget_AddGroup(w, id, &i);
|
||||
int count = PlayerListWidget_GetGroupCount(w, id, i);
|
||||
PlayerListWidget_QuickSort(i, i + (count - 1));
|
||||
|
@ -25,7 +25,7 @@ typedef void (*Button_Set)(const String* raw);
|
||||
struct ButtonWidget {
|
||||
Widget_Layout
|
||||
struct Texture Texture;
|
||||
uint16_t MinWidth;
|
||||
int MinWidth;
|
||||
|
||||
const char* OptName;
|
||||
Button_Get GetValue;
|
||||
@ -93,12 +93,12 @@ struct InputWidget {
|
||||
Size2D LineSizes[INPUTWIDGET_MAX_LINES]; /* size of each line in pixels */
|
||||
struct Texture InputTex;
|
||||
String Prefix;
|
||||
uint16_t PrefixWidth, PrefixHeight;
|
||||
int PrefixWidth, PrefixHeight;
|
||||
bool ConvertPercents;
|
||||
|
||||
uint8_t Padding;
|
||||
bool ShowCaret;
|
||||
uint16_t CaretWidth;
|
||||
int CaretWidth;
|
||||
int CaretX, CaretY; /* Coordinates of caret in lines */
|
||||
int CaretPos; /* Position of caret, -1 for at end of string */
|
||||
PackedCol CaretCol;
|
||||
@ -122,7 +122,7 @@ struct MenuInputValidatorVTABLE {
|
||||
struct MenuInputValidator {
|
||||
struct MenuInputValidatorVTABLE* VTABLE;
|
||||
union {
|
||||
struct { const char** Names; UInt32 Count; } Meta_Enum;
|
||||
struct { const char** Names; int Count; } Meta_Enum;
|
||||
struct { int Min, Max; } Meta_Int;
|
||||
struct { float Min, Max; } Meta_Float;
|
||||
};
|
||||
@ -133,7 +133,7 @@ struct MenuInputValidator MenuInputValidator_Int(int min, int max);
|
||||
struct MenuInputValidator MenuInputValidator_Seed(void);
|
||||
struct MenuInputValidator MenuInputValidator_Float(float min, float max);
|
||||
struct MenuInputValidator MenuInputValidator_Path(void);
|
||||
struct MenuInputValidator MenuInputValidator_Enum(const char** names, UInt32 namesCount);
|
||||
struct MenuInputValidator MenuInputValidator_Enum(const char** names, int namesCount);
|
||||
struct MenuInputValidator MenuInputValidator_String(void);
|
||||
|
||||
struct MenuInputWidget {
|
||||
|
Loading…
x
Reference in New Issue
Block a user