Failing to download a sound isn't a critical error, should hopefully address #421.

This commit is contained in:
UnknownShadow200 2017-05-02 00:16:53 +10:00
parent 1df15cb617
commit 2a88a33379

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@ -43,9 +43,9 @@ namespace Launcher.Patcher {
Console.WriteLine("got sound " + identifiers[i]);
if (item.Data == null) {
setStatus("&cFailed to download " + identifiers[i]);
return false;
} else {
DecodeSound(files[i].Substring(1), (byte[])item.Data);
}
DecodeSound(files[i].Substring(1), (byte[])item.Data);
// TODO: setStatus(next);
if (i == identifiers.Length - 1) {