From 2ea9349a050c99a1925793bbe3787ed805e09cef Mon Sep 17 00:00:00 2001 From: UnknownShadow200 Date: Wed, 7 Oct 2015 20:24:25 +1100 Subject: [PATCH] Cleanup readme. --- readme.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/readme.md b/readme.md index 240ecc605..88d3778b0 100644 --- a/readme.md +++ b/readme.md @@ -2,18 +2,20 @@ ClassicalSharp is a custom Minecraft Classic client written in C# that works on **It is not affiliated with (or supported by) Mojang AB, Minecraft, or Microsoft in any way.** You can grab the latest stable binaries [here](https://github.com/UnknownShadow200/ClassicalSharp/releases). + You can grab the very latest OpenGL build [here](http://cs.classicube.net/latest.zip) and the latest Direct3D 9 build [here](http://cs.classicube.net/latest.DirectX.zip). #### What ClassicalSharp is * Works with both minecraft.net and classicube.net accounts. * Lightweight, minimal memory usage compared to the standard client. * Works with effectively all graphics cards that support OpenGL or Direct3D 9. -* Provides single-player support. (only flatgrass generator, but can load .dat and .fcm maps) +* Provides single-player support. (only flatgrass generator, but can load .dat, .cw and .fcm maps) It **does not** work with 'modern/premium' Minecraft servers. #### Requirements * Windows: .NET framework 2.0 or Mono. (Vista and later have .NET framework 2.0 built in) +ClassicalSharp has been verified to work on Windows 2000, unsure about ME and 98. * Linux: Mono. * Mac OS X: Mono. (Not tested at all yet - likely just crashes)