mirror of
https://github.com/ClassiCube/ClassiCube.git
synced 2025-09-08 23:10:52 -04:00
Start rewriting sockets backends to supporting resolving a hostname to multiple IP addresses
This commit is contained in:
parent
0d24afb9b8
commit
39d582a88c
@ -516,6 +516,8 @@ static cc_result HttpConnection_Open(struct HttpConnection* conn, const struct H
|
||||
cc_string host, port;
|
||||
cc_uint16 portNum;
|
||||
cc_result res;
|
||||
cc_sockaddr addrs[SOCKET_MAX_ADDRS];
|
||||
int numAddrs;
|
||||
|
||||
/* address can be either "host" or "host:port" */
|
||||
String_UNSAFE_Separate(&url->address, ':', &host, &port);
|
||||
@ -523,9 +525,12 @@ static cc_result HttpConnection_Open(struct HttpConnection* conn, const struct H
|
||||
portNum = url->https ? 443 : 80;
|
||||
}
|
||||
|
||||
conn->socket = 0;
|
||||
conn->socket = -1;
|
||||
conn->sslCtx = NULL;
|
||||
if ((res = Socket_Connect(&conn->socket, &host, portNum, false))) return res;
|
||||
if ((res = Socket_ParseAddress(&host, portNum, addrs, &numAddrs))) return res;
|
||||
|
||||
/* TODO multi addresses support */
|
||||
if ((res = Socket_Connect(&conn->socket, &addrs[0], false))) return res;
|
||||
|
||||
conn->valid = true;
|
||||
if (!url->https) return 0;
|
||||
@ -550,9 +555,9 @@ static void HttpConnection_Close(struct HttpConnection* conn) {
|
||||
conn->sslCtx = NULL;
|
||||
}
|
||||
|
||||
if (conn->socket) { /* Closing socket 0 will crash on GC/Wii */
|
||||
if (conn->socket != -1) {
|
||||
Socket_Close(conn->socket);
|
||||
conn->socket = 0;
|
||||
conn->socket = -1;
|
||||
}
|
||||
conn->valid = false;
|
||||
}
|
||||
|
@ -494,6 +494,8 @@ static void DirectConnectScreen_StartClient(void* w) {
|
||||
|
||||
cc_string ip, port;
|
||||
cc_uint16 raw_port;
|
||||
cc_sockaddr addrs[SOCKET_MAX_ADDRS];
|
||||
int numAddrs;
|
||||
|
||||
int index = String_LastIndexOf(addr, ':');
|
||||
if (index == 0 || index == addr->length - 1) {
|
||||
@ -512,7 +514,7 @@ static void DirectConnectScreen_StartClient(void* w) {
|
||||
if (!user->length) {
|
||||
LLabel_SetConst(status, "&cUsername required"); return;
|
||||
}
|
||||
if (!Socket_ValidAddress(&ip)) {
|
||||
if (Socket_ParseAddress(&ip, 0, addrs, &numAddrs)) {
|
||||
LLabel_SetConst(status, "&cInvalid ip"); return;
|
||||
}
|
||||
if (!Convert_ParseUInt16(&port, &raw_port)) {
|
||||
|
@ -242,22 +242,31 @@ CC_API void Waitable_WaitFor(void* handle, cc_uint32 milliseconds);
|
||||
/* Calls SysFonts_Register on each font that is available on this platform. */
|
||||
void Platform_LoadSysFonts(void);
|
||||
|
||||
#define CC_SOCKETADDR_MAXSIZE 512
|
||||
#define SOCKET_MAX_ADDRS 5
|
||||
|
||||
typedef struct cc_sockaddr_ {
|
||||
int size; /* Actual size of the raw socket address */
|
||||
cc_uint8 data[CC_SOCKETADDR_MAXSIZE]; /* Raw socket address (e.g. sockaddr_in) */
|
||||
} cc_sockaddr;
|
||||
|
||||
/* Checks if the given socket is currently readable (i.e. has data available to read) */
|
||||
/* NOTE: A closed socket is also considered readable */
|
||||
cc_result Socket_CheckReadable(cc_socket s, cc_bool* readable);
|
||||
/* Checks if the given socket is currently writable (i.e. has finished connecting) */
|
||||
cc_result Socket_CheckWritable(cc_socket s, cc_bool* writable);
|
||||
/* Returns non-zero if the given address is valid for a socket to connect to */
|
||||
int Socket_ValidAddress(const cc_string* address);
|
||||
/* If the input represents an IP address, then parses the input into a single IP address */
|
||||
/* Otherwise, attempts to resolve the input via DNS into one or more IP addresses */
|
||||
cc_result Socket_ParseAddress(const cc_string* address, int port, cc_sockaddr* addrs, int* numAddrs);
|
||||
|
||||
/* Allocates a new socket and then begins connecting to the given address:port. */
|
||||
cc_result Socket_Connect(cc_socket* s, const cc_string* address, int port, cc_bool nonblocking);
|
||||
/* Attempts to read data from the given socket. */
|
||||
/* Allocates a new socket and then begins connecting to the given address */
|
||||
cc_result Socket_Connect(cc_socket* s, cc_sockaddr* addr, cc_bool nonblocking);
|
||||
/* Attempts to read data from the given socket */
|
||||
/* NOTE: A closed socket may set modified to 0, but still return 'success' (i.e. 0) */
|
||||
cc_result Socket_Read(cc_socket s, cc_uint8* data, cc_uint32 count, cc_uint32* modified);
|
||||
/* Attempts to write data to the given socket. */
|
||||
/* Attempts to write data to the given socket */
|
||||
cc_result Socket_Write(cc_socket s, const cc_uint8* data, cc_uint32 count, cc_uint32* modified);
|
||||
/* Attempts to close the given socket. */
|
||||
/* Attempts to close the given socket */
|
||||
void Socket_Close(cc_socket s);
|
||||
|
||||
#ifdef CC_BUILD_MOBILE
|
||||
|
@ -250,18 +250,26 @@ void Platform_LoadSysFonts(void) { }
|
||||
*---------------------------------------------------------Socket----------------------------------------------------------*
|
||||
*#########################################################################################################################*/
|
||||
extern void interop_InitSockets(void);
|
||||
int Socket_ValidAddress(const cc_string* address) { return true; }
|
||||
|
||||
cc_result Socket_ParseAddress(const cc_string* address, int port, cc_sockaddr* addrs, int* numAddrs) {
|
||||
int len = String_EncodeUtf8(addrs[0].data, address);
|
||||
/* TODO can this ever happen */
|
||||
if (len >= CC_SOCKETADDR_MAXSIZE) Logger_Abort("Overrun in Socket_ParseAddress");
|
||||
|
||||
addrs[0].size = port;
|
||||
*numAddrs = 1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
extern int interop_SocketCreate(void);
|
||||
extern int interop_SocketConnect(int sock, const char* addr, int port);
|
||||
cc_result Socket_Connect(cc_socket* s, const cc_string* address, int port, cc_bool nonblocking) {
|
||||
char addr[NATIVE_STR_LEN];
|
||||
extern int interop_SocketConnect(int sock, const cc_uint8* host, int port);
|
||||
cc_result Socket_Connect(cc_socket* s, cc_sockaddr* addr, cc_bool nonblocking) {
|
||||
int res;
|
||||
String_EncodeUtf8(addr, address);
|
||||
|
||||
*s = interop_SocketCreate();
|
||||
/* size is used to store port number instead */
|
||||
/* returned result is negative for error */
|
||||
res = -interop_SocketConnect(*s, addr, port);
|
||||
res = -interop_SocketConnect(*s, addr->data, addr->size);
|
||||
|
||||
/* error returned when invalid address provided */
|
||||
if (res == _EHOSTUNREACH) return ERR_INVALID_ARGUMENT;
|
||||
|
@ -395,6 +395,9 @@ void Platform_LoadSysFonts(void) {
|
||||
/*########################################################################################################################*
|
||||
*---------------------------------------------------------Socket----------------------------------------------------------*
|
||||
*#########################################################################################################################*/
|
||||
/* Sanity check to ensure cc_sockaddr struct is large enough to contain all socket addresses supported by this platform */
|
||||
static char sockaddr_size_check[sizeof(SOCKADDR_STORAGE) < CC_SOCKETADDR_MAXSIZE ? 1 : -1];
|
||||
|
||||
static int (WSAAPI *_WSAStartup)(WORD versionRequested, LPWSADATA wsaData);
|
||||
static int (WSAAPI *_WSACleanup)(void);
|
||||
static int (WSAAPI *_WSAGetLastError)(void);
|
||||
@ -456,12 +459,16 @@ static void LoadWinsockFuncs(void) {
|
||||
if (!_WSAStringToAddressW) _WSAStringToAddressW = FallbackParseAddress;
|
||||
}
|
||||
|
||||
static int ParseHost(void* dst, char* host, int port) {
|
||||
SOCKADDR_IN* addr4 = (SOCKADDR_IN*)dst;
|
||||
static cc_result ParseHost(char* host, int port, cc_sockaddr* addrs, int* numAddrs) {
|
||||
struct hostent* res;
|
||||
cc_result wsa_res;
|
||||
cc_sockaddr* dst_addr;
|
||||
SOCKADDR_IN* addr4;
|
||||
char* src_addr;
|
||||
int i;
|
||||
|
||||
res = _gethostbyname(host);
|
||||
|
||||
if (!res) {
|
||||
wsa_res = _WSAGetLastError();
|
||||
|
||||
@ -472,53 +479,60 @@ static int ParseHost(void* dst, char* host, int port) {
|
||||
/* per MSDN, should only be getting AF_INET returned from this */
|
||||
if (res->h_addrtype != AF_INET) return ERR_INVALID_ARGUMENT;
|
||||
|
||||
for (i = 0; i < SOCKET_MAX_ADDRS; i++)
|
||||
{
|
||||
src_addr = res->h_addr_list[i];
|
||||
if (!src_addr) break;
|
||||
|
||||
dst_addr = &addrs[i];
|
||||
dst_addr->size = sizeof(SOCKADDR_IN);
|
||||
|
||||
addr4 = (SOCKADDR_IN*)dst_addr->data;
|
||||
addr4->sin_family = AF_INET;
|
||||
addr4->sin_port = _htons(port);
|
||||
addr4->sin_addr = *(IN_ADDR*)src_addr;
|
||||
}
|
||||
|
||||
*numAddrs = i;
|
||||
/* Must have at least one IPv4 address */
|
||||
if (!res->h_addr_list[0]) return ERR_INVALID_ARGUMENT;
|
||||
|
||||
addr4->sin_family = AF_INET;
|
||||
addr4->sin_port = _htons(port);
|
||||
addr4->sin_addr = *(IN_ADDR*)res->h_addr_list[0];
|
||||
return 0;
|
||||
return i == 0 ? ERR_INVALID_ARGUMENT : 0;
|
||||
}
|
||||
|
||||
static int Socket_ParseAddress(void* dst, INT* size, const cc_string* address, int port) {
|
||||
SOCKADDR_IN* addr4 = (SOCKADDR_IN*)dst;
|
||||
SOCKADDR_IN6* addr6 = (SOCKADDR_IN6*)dst;
|
||||
cc_winstring addr;
|
||||
Platform_EncodeString(&addr, address);
|
||||
cc_result Socket_ParseAddress(const cc_string* address, int port, cc_sockaddr* addrs, int* numAddrs) {
|
||||
SOCKADDR_IN* addr4 = (SOCKADDR_IN* )addrs[0].data;
|
||||
SOCKADDR_IN6* addr6 = (SOCKADDR_IN6*)addrs[0].data;
|
||||
cc_winstring str;
|
||||
INT size;
|
||||
|
||||
*size = sizeof(*addr4);
|
||||
if (!_WSAStringToAddressW(addr.uni, AF_INET, NULL, addr4, size)) {
|
||||
*numAddrs = 0;
|
||||
Platform_EncodeString(&str, address);
|
||||
|
||||
size = sizeof(*addr4);
|
||||
if (!_WSAStringToAddressW(str.uni, AF_INET, NULL, addr4, &size)) {
|
||||
addr4->sin_port = _htons(port);
|
||||
|
||||
addrs[0].size = size;
|
||||
*numAddrs = 1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
*size = sizeof(*addr6);
|
||||
if (!_WSAStringToAddressW(addr.uni, AF_INET6, NULL, addr6, size)) {
|
||||
size = sizeof(*addr6);
|
||||
if (!_WSAStringToAddressW(str.uni, AF_INET6, NULL, addr6, &size)) {
|
||||
addr6->sin6_port = _htons(port);
|
||||
|
||||
addrs[0].size = size;
|
||||
*numAddrs = 1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
*size = sizeof(*addr4);
|
||||
return ParseHost(dst, addr.ansi, port);
|
||||
return ParseHost(str.ansi, port, addrs, numAddrs);
|
||||
}
|
||||
|
||||
int Socket_ValidAddress(const cc_string* address) {
|
||||
SOCKADDR_STORAGE addr;
|
||||
INT addrSize;
|
||||
return Socket_ParseAddress(&addr, &addrSize, address, 0) == 0;
|
||||
}
|
||||
|
||||
cc_result Socket_Connect(cc_socket* s, const cc_string* address, int port, cc_bool nonblocking) {
|
||||
SOCKADDR_STORAGE addr;
|
||||
cc_result Socket_Connect(cc_socket* s, cc_sockaddr* addr, cc_bool nonblocking) {
|
||||
SOCKADDR* raw_addr = (SOCKADDR*)addr->data;
|
||||
cc_result res;
|
||||
INT addrSize;
|
||||
|
||||
*s = -1;
|
||||
res = Socket_ParseAddress(&addr, &addrSize, address, port);
|
||||
if (res) return res;
|
||||
|
||||
*s = _socket(addr.ss_family, SOCK_STREAM, IPPROTO_TCP);
|
||||
*s = _socket(raw_addr->sa_family, SOCK_STREAM, IPPROTO_TCP);
|
||||
if (*s == -1) return _WSAGetLastError();
|
||||
|
||||
if (nonblocking) {
|
||||
@ -526,7 +540,7 @@ cc_result Socket_Connect(cc_socket* s, const cc_string* address, int port, cc_bo
|
||||
_ioctlsocket(*s, FIONBIO, &blockingMode);
|
||||
}
|
||||
|
||||
res = _connect(*s, (SOCKADDR*)&addr, addrSize);
|
||||
res = _connect(*s, raw_addr, addr->size);
|
||||
return res == -1 ? _WSAGetLastError() : 0;
|
||||
}
|
||||
|
||||
|
15
src/Server.c
15
src/Server.c
@ -277,7 +277,10 @@ static void MPConnection_TickConnect(void) {
|
||||
}
|
||||
|
||||
static void MPConnection_BeginConnect(void) {
|
||||
static const cc_string invalid_reason = String_FromConst("Invalid IP address");
|
||||
cc_string title; char titleBuffer[STRING_SIZE];
|
||||
cc_sockaddr addrs[SOCKET_MAX_ADDRS];
|
||||
int numAddrs;
|
||||
cc_result res;
|
||||
String_InitArray(title, titleBuffer);
|
||||
|
||||
@ -289,10 +292,16 @@ static void MPConnection_BeginConnect(void) {
|
||||
Blocks.CanPlace[BLOCK_STILL_WATER] = false; Blocks.CanDelete[BLOCK_STILL_WATER] = false;
|
||||
Blocks.CanPlace[BLOCK_BEDROCK] = false; Blocks.CanDelete[BLOCK_BEDROCK] = false;
|
||||
|
||||
res = Socket_Connect(&net_socket, &Server.Address, Server.Port, true);
|
||||
res = Socket_ParseAddress(&Server.Address, Server.Port, addrs, &numAddrs);
|
||||
if (res == ERR_INVALID_ARGUMENT) {
|
||||
static const cc_string reason = String_FromConst("Invalid IP address");
|
||||
MPConnection_Fail(&reason);
|
||||
MPConnection_Fail(&invalid_reason); return;
|
||||
} else if (res) {
|
||||
MPConnection_FailConnect(res); return;
|
||||
}
|
||||
|
||||
res = Socket_Connect(&net_socket, &addrs[0], true);
|
||||
if (res == ERR_INVALID_ARGUMENT) {
|
||||
MPConnection_Fail(&invalid_reason);
|
||||
} else if (res && res != ReturnCode_SocketInProgess && res != ReturnCode_SocketWouldBlock) {
|
||||
MPConnection_FailConnect(res);
|
||||
} else {
|
||||
|
Loading…
x
Reference in New Issue
Block a user