add a list of known classicalsharp bugs

these aren't ever going to get fixed though
This commit is contained in:
UnknownShadow200 2019-02-22 21:54:49 +11:00
parent d961824f89
commit 41b4faa6a1
2 changed files with 5 additions and 1 deletions

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@ -0,0 +1,4 @@
* Blocks over 256 are not saved or loaded at all.
* Custom block information for blocks over 256 is not saved or loaded at all.
* /hold 0 prevents you deleting blocks until you change to another.
* Sometimes when holding air and your own model is a block model, you crash.

View File

@ -620,7 +620,7 @@ static void Launcher_ApplyUpdate(void) {
String_Format2(&str, UPDATE_SCRIPT, &exe, &exe);
/* Can't use WriteLine, want \n as actual newline not code page 437 */
res = Stream_WriteAllTo(&scriptPath, str.buffer, str.length);
res = Stream_WriteAllTo(&scriptPath, (const uint8_t*)str.buffer, str.length);
if (res) { Logger_Warn(res, "saving update script"); return; }
res = Platform_MarkExecutable(&scriptPath);