Implement Audio_Pause for null audio backend

This commit is contained in:
UnknownShadow200 2025-06-06 07:08:12 +10:00
parent 926a286277
commit 4405515c73
2 changed files with 65 additions and 0 deletions

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@ -60,6 +60,67 @@
<file name="SYSTEM.CNF" type="data" source="system.cnf" />
<file name="CCUBEPS1.EXE" type="data" source="../../ClassiCube-ps1.exe" />
<dir name="audio">
<file name="DCLOTH1.SND" type="data" source="audio/dig_cloth1.snd" />
<file name="DCLOTH2.SND" type="data" source="audio/dig_cloth2.snd" />
<file name="DCLOTH3.SND" type="data" source="audio/dig_cloth3.snd" />
<file name="DCLOTH4.SND" type="data" source="audio/dig_cloth4.snd" />
<file name="DGLASS1.SND" type="data" source="audio/dig_glass1.snd" />
<file name="DGLASS2.SND" type="data" source="audio/dig_glass2.snd" />
<file name="DGLASS3.SND" type="data" source="audio/dig_glass3.snd" />
<file name="DGRASS1.SND" type="data" source="audio/dig_grass1.snd" />
<file name="DGRASS2.SND" type="data" source="audio/dig_grass2.snd" />
<file name="DGRASS3.SND" type="data" source="audio/dig_grass3.snd" />
<file name="DGRASS4.SND" type="data" source="audio/dig_grass4.snd" />
<file name="DGRAVEL1.SND" type="data" source="audio/dig_gravel1.snd" />
<file name="DGRAVEL2.SND" type="data" source="audio/dig_gravel2.snd" />
<file name="DGRAVEL3.SND" type="data" source="audio/dig_gravel3.snd" />
<file name="DGRAVEL4.SND" type="data" source="audio/dig_gravel4.snd" />
<file name="DSAND1.SND" type="data" source="audio/dig_sand1.snd" />
<file name="DSAND2.SND" type="data" source="audio/dig_sand2.snd" />
<file name="DSAND3.SND" type="data" source="audio/dig_sand3.snd" />
<file name="DSAND4.SND" type="data" source="audio/dig_sand4.snd" />
<file name="DSNOW1.SND" type="data" source="audio/dig_snow1.snd" />
<file name="DSNOW2.SND" type="data" source="audio/dig_snow2.snd" />
<file name="DSNOW3.SND" type="data" source="audio/dig_snow3.snd" />
<file name="DSNOW4.SND" type="data" source="audio/dig_snow4.snd" />
<file name="DSTONE1.SND" type="data" source="audio/dig_stone1.snd" />
<file name="DSTONE2.SND" type="data" source="audio/dig_stone2.snd" />
<file name="DSTONE3.SND" type="data" source="audio/dig_stone3.snd" />
<file name="DSTONE4.SND" type="data" source="audio/dig_stone4.snd" />
<file name="DWOOD1.SND" type="data" source="audio/dig_wood1.snd" />
<file name="DWOOD2.SND" type="data" source="audio/dig_wood2.snd" />
<file name="DWOOD3.SND" type="data" source="audio/dig_wood3.snd" />
<file name="DWOOD4.SND" type="data" source="audio/dig_wood4.snd" />
<file name="SCLOTH1.SND" type="data" source="audio/step_cloth1.snd" />
<file name="SCLOTH2.SND" type="data" source="audio/step_cloth2.snd" />
<file name="SCLOTH3.SND" type="data" source="audio/step_cloth3.snd" />
<file name="SCLOTH4.SND" type="data" source="audio/step_cloth4.snd" />
<file name="SGRASS1.SND" type="data" source="audio/step_grass1.snd" />
<file name="SGRASS2.SND" type="data" source="audio/step_grass2.snd" />
<file name="SGRASS3.SND" type="data" source="audio/step_grass3.snd" />
<file name="SGRASS4.SND" type="data" source="audio/step_grass4.snd" />
<file name="SGRAVEL1.SND" type="data" source="audio/step_gravel1.snd" />
<file name="SGRAVEL2.SND" type="data" source="audio/step_gravel2.snd" />
<file name="SGRAVEL3.SND" type="data" source="audio/step_gravel3.snd" />
<file name="SGRAVEL4.SND" type="data" source="audio/step_gravel4.snd" />
<file name="SSAND1.SND" type="data" source="audio/step_sand1.snd" />
<file name="SSAND2.SND" type="data" source="audio/step_sand2.snd" />
<file name="SSAND3.SND" type="data" source="audio/step_sand3.snd" />
<file name="SSAND4.SND" type="data" source="audio/step_sand4.snd" />
<file name="SSNOW1.SND" type="data" source="audio/step_snow1.snd" />
<file name="SSNOW2.SND" type="data" source="audio/step_snow2.snd" />
<file name="SSNOW3.SND" type="data" source="audio/step_snow3.snd" />
<file name="SSNOW4.SND" type="data" source="audio/step_snow4.snd" />
<file name="SSTONE1.SND" type="data" source="audio/step_stone1.snd" />
<file name="SSTONE2.SND" type="data" source="audio/step_stone2.snd" />
<file name="SSTONE3.SND" type="data" source="audio/step_stone3.snd" />
<file name="SSTONE4.SND" type="data" source="audio/step_stone4.snd" />
<file name="SWOOD1.SND" type="data" source="audio/step_wood1.snd" />
<file name="SWOOD2.SND" type="data" source="audio/step_wood2.snd" />
<file name="SWOOD3.SND" type="data" source="audio/step_wood3.snd" />
<file name="SWOOD4.SND" type="data" source="audio/step_wood4.snd" />
</dir>
<dir name="texpacks">
<file name="default.zip" type="data" source="classicube.zip" />
</dir>

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@ -31,6 +31,10 @@ cc_result Audio_Play(struct AudioContext* ctx) {
return ERR_NOT_SUPPORTED;
}
cc_result Audio_Pause(struct AudioContext* ctx) {
return ERR_NOT_SUPPORTED;
}
cc_result Audio_Poll(struct AudioContext* ctx, int* inUse) {
return ERR_NOT_SUPPORTED;
}