diff --git a/ClassicalSharp/Entities/Model/HumanModels.cs b/ClassicalSharp/Entities/Model/HumanModels.cs index c1d5e1416..5f1da478f 100644 --- a/ClassicalSharp/Entities/Model/HumanModels.cs +++ b/ClassicalSharp/Entities/Model/HumanModels.cs @@ -140,7 +140,11 @@ namespace ClassicalSharp.Model { game.Graphics.PushMatrix(); game.Graphics.MultiplyMatrix(ref m); - DrawRotate(0, 0, 0 * Utils.Deg2Rad, model.RightArm, false); + ModelPart part = model.RightArm; + part.RotX += 1 / 16.0f; + part.RotY -= 4 / 16.0f; + DrawRotate(0, 0, 120 * Utils.Deg2Rad, part, false); + UpdateVB(); game.Graphics.PopMatrix(); }