fix spelling (thanks SpiralP)

This commit is contained in:
UnknownShadow200 2020-06-01 20:37:20 +10:00
parent 17cd3c9ea1
commit 45c9a9236e
10 changed files with 20 additions and 21 deletions

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@ -10,7 +10,6 @@
#include "Utils.h"
#include "Game.h"
#include "Logger.h"
#include "Stream.h"
#include "Block.h"
#include "Event.h"
#include "TexturePack.h"

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@ -12,7 +12,7 @@ static struct VertexTextured* iso_vertices;
static struct VertexTextured* iso_vertices_base;
static GfxResourceID iso_vb;
static cc_bool iso_cacheInitalised;
static cc_bool iso_cacheInited;
static PackedCol iso_col = PACKEDCOL_WHITE;
static PackedCol iso_colXSide, iso_colZSide, iso_colYBottom;
@ -39,9 +39,9 @@ static void IsometricDrawer_RotateY(float cosA, float sinA) {
static void IsometricDrawer_InitCache(void) {
struct Matrix rotY, rotX;
if (iso_cacheInitalised) return;
if (iso_cacheInited) return;
iso_cacheInitalised = true;
iso_cacheInited = true;
PackedCol_GetShaded(iso_col, &iso_colXSide, &iso_colZSide, &iso_colYBottom);
Matrix_RotateY(&rotY, 45.0f * MATH_DEG2RAD);

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@ -386,9 +386,9 @@ static void MakeModel(struct Model* model) {
Models.Active = model;
model->MakeParts();
model->initalised = true;
model->index = 0;
Models.Active = active;
model->inited = true;
model->index = 0;
Models.Active = active;
}
struct Model* Model_Get(const String* name) {
@ -397,7 +397,7 @@ struct Model* Model_Get(const String* name) {
for (model = models_head; model; model = model->next) {
if (!String_CaselessEqualsConst(name, model->name)) continue;
if (!model->initalised) MakeModel(model);
if (!model->inited) MakeModel(model);
return model;
}
return NULL;

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@ -66,7 +66,7 @@ struct Model {
int index;
cc_uint8 armX, armY; /* these translate arm model part back to (0, 0) */
cc_bool initalised;
cc_bool inited;
/* Whether the model should be slightly bobbed up and down when rendering. */
/* e.g. for HumanoidModel, when legs are at the peak of their swing, whole model is moved slightly down */
cc_bool bobbing;

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@ -35,7 +35,7 @@ extern const cc_result ReturnCode_SocketWouldBlock;
/* Returns the number of bytes written, excluding trailing NULL terminator. */
CC_API int Platform_ConvertString(void* data, const String* src);
/* Initalises the platform specific state. */
/* Initialises the platform specific state. */
void Platform_Init(void);
/* Frees the platform specific state. */
void Platform_Free(void);
@ -207,7 +207,7 @@ CC_API cc_result Socket_SetBlocking(SocketHandle socket, cc_bool blocking);
/* Returns (and resets) the last error generated by the given socket. */
CC_API cc_result Socket_GetError(SocketHandle socket, cc_result* result);
/* Attempts to initalise a connection to the given IP address:port. */
/* Attempts to open a connection to the given IP address:port. */
CC_API cc_result Socket_Connect(SocketHandle socket, const String* ip, int port);
/* Attempts to read data from the given socket. */
CC_API cc_result Socket_Read(SocketHandle socket, cc_uint8* data, cc_uint32 count, cc_uint32* modified);

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@ -43,7 +43,7 @@ struct Stream {
CC_API cc_result Stream_Read(struct Stream* s, cc_uint8* buffer, cc_uint32 count);
/* Attempts to fully write up to count bytes from the stream. */
CC_API cc_result Stream_Write(struct Stream* s, const cc_uint8* buffer, cc_uint32 count);
/* Initalises default function pointers for a stream. (all read, write, seeks return an error) */
/* Initialises default function pointers for a stream. (all read, write, seeks return an error) */
void Stream_Init(struct Stream* s);
/* Slow way of reading a U8 integer through stream->Read(stream, 1, tmp). */
cc_result Stream_DefaultReadU8(struct Stream* s, cc_uint8* data);

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@ -777,7 +777,7 @@ String StringsBuffer_UNSAFE_Get(struct StringsBuffer* buffer, int i) {
void StringsBuffer_Add(struct StringsBuffer* buffer, const String* str) {
int textOffset;
/* StringsBuffer hasn't been initalised yet, do it here */
/* StringsBuffer hasn't been initialised yet, do it here */
if (!buffer->_flagsCapacity) StringsBuffer_Init(buffer);
if (buffer->count == buffer->_flagsCapacity) {

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@ -35,16 +35,16 @@ static float L_soupHeat[LIQUID_ANIM_MAX * LIQUID_ANIM_MAX];
static float L_potHeat[LIQUID_ANIM_MAX * LIQUID_ANIM_MAX];
static float L_flameHeat[LIQUID_ANIM_MAX * LIQUID_ANIM_MAX];
static RNGState L_rnd;
static cc_bool L_rndInitalised;
static cc_bool L_rndInited;
static void LavaAnimation_Tick(BitmapCol* ptr, int size) {
int mask = size - 1, shift = Math_Log2(size);
float soupHeat, potHeat, col;
int x, y, i = 0;
if (!L_rndInitalised) {
if (!L_rndInited) {
Random_SeedFromCurrentTime(&L_rnd);
L_rndInitalised = true;
L_rndInited = true;
}
for (y = 0; y < size; y++) {
@ -106,16 +106,16 @@ static float W_soupHeat[LIQUID_ANIM_MAX * LIQUID_ANIM_MAX];
static float W_potHeat[LIQUID_ANIM_MAX * LIQUID_ANIM_MAX];
static float W_flameHeat[LIQUID_ANIM_MAX * LIQUID_ANIM_MAX];
static RNGState W_rnd;
static cc_bool W_rndInitalised;
static cc_bool W_rndInited;
static void WaterAnimation_Tick(BitmapCol* ptr, int size) {
int mask = size - 1, shift = Math_Log2(size);
float soupHeat, col;
int x, y, i = 0;
if (!W_rndInitalised) {
if (!W_rndInited) {
Random_SeedFromCurrentTime(&W_rnd);
W_rndInitalised = true;
W_rndInited = true;
}
for (y = 0; y < size; y++) {

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@ -125,7 +125,7 @@ const cc_uint32 Utils_Crc32Table[256] = {
};
void Utils_Resize(void** buffer, int* capacity, cc_uint32 elemSize, int defCapacity, int expandElems) {
/* We use a statically allocated buffer initally, so can't realloc first time */
/* We use a statically allocated buffer initially, so can't realloc first time */
int curCapacity = *capacity, newCapacity = curCapacity + expandElems;
*capacity = newCapacity;

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@ -71,7 +71,7 @@ CC_VAR extern struct _WinData {
cc_bool SoftKeyboard;
} WindowInfo;
/* Initalises state for window. Also sets Display_ members. */
/* Initialises state for window. Also sets Display_ members. */
void Window_Init(void);
/* Creates the window as the given size at centre of the screen. */
void Window_Create(int width, int height);