iOS: Add app icons
Before Width: | Height: | Size: 23 KiB After Width: | Height: | Size: 23 KiB |
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ios/ClassiCube/Assets.xcassets/AppIcon.appiconset/CC_120.png
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After Width: | Height: | Size: 5.0 KiB |
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ios/ClassiCube/Assets.xcassets/AppIcon.appiconset/CC_152.png
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After Width: | Height: | Size: 5.4 KiB |
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ios/ClassiCube/Assets.xcassets/AppIcon.appiconset/CC_167.png
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After Width: | Height: | Size: 6.0 KiB |
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ios/ClassiCube/Assets.xcassets/AppIcon.appiconset/CC_180.png
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After Width: | Height: | Size: 7.1 KiB |
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ios/ClassiCube/Assets.xcassets/AppIcon.appiconset/CC_40.png
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After Width: | Height: | Size: 1.4 KiB |
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ios/ClassiCube/Assets.xcassets/AppIcon.appiconset/CC_76.png
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After Width: | Height: | Size: 2.7 KiB |
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ios/ClassiCube/Assets.xcassets/AppIcon.appiconset/CC_80.png
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@ -23,21 +23,25 @@
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{
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{
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"idiom" : "iphone",
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"idiom" : "iphone",
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"size" : "40x40",
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"size" : "40x40",
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"filename" : "CC_80.png",
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"scale" : "2x"
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"scale" : "2x"
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},
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},
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{
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{
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"idiom" : "iphone",
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"idiom" : "iphone",
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"size" : "40x40",
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"size" : "40x40",
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"filename" : "CC_120.png",
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"scale" : "3x"
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"scale" : "3x"
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},
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},
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{
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{
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"idiom" : "iphone",
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"idiom" : "iphone",
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"size" : "60x60",
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"size" : "60x60",
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"filename" : "CC_120.png",
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"scale" : "2x"
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"scale" : "2x"
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},
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},
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{
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{
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"idiom" : "iphone",
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"idiom" : "iphone",
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"size" : "60x60",
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"size" : "60x60",
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"filename" : "CC_180.png",
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"scale" : "3x"
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"scale" : "3x"
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},
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},
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{
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{
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@ -63,32 +67,37 @@
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{
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{
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"idiom" : "ipad",
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"idiom" : "ipad",
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"size" : "40x40",
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"size" : "40x40",
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"filename" : "CC_40.png",
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"scale" : "1x"
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"scale" : "1x"
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},
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},
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{
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{
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"idiom" : "ipad",
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"idiom" : "ipad",
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"size" : "40x40",
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"size" : "40x40",
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"filename" : "CC_80.png",
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"scale" : "2x"
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"scale" : "2x"
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},
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},
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{
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{
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"idiom" : "ipad",
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"idiom" : "ipad",
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"size" : "76x76",
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"size" : "76x76",
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"filename" : "CC_76.png",
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"scale" : "1x"
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"scale" : "1x"
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},
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},
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{
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{
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"idiom" : "ipad",
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"idiom" : "ipad",
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"size" : "76x76",
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"size" : "76x76",
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"filename" : "CC_152.png",
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"scale" : "2x"
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"scale" : "2x"
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},
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},
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{
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{
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"idiom" : "ipad",
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"idiom" : "ipad",
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"size" : "83.5x83.5",
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"size" : "83.5x83.5",
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"filename" : "CC_167.png",
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"scale" : "2x"
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"scale" : "2x"
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},
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},
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{
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{
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"size" : "1024x1024",
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"size" : "1024x1024",
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"idiom" : "ios-marketing",
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"idiom" : "ios-marketing",
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"filename" : "CC10242.png",
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"filename" : "CC_1024.png",
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"scale" : "1x"
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"scale" : "1x"
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}
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}
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],
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],
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BIN
misc/CC1024.png
Before Width: | Height: | Size: 7.9 KiB |
BIN
misc/CC10242.png
Before Width: | Height: | Size: 23 KiB |
@ -172,6 +172,7 @@ typedef void (*Directory_EnumCallback)(const cc_string* filename, void* obj);
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CC_API cc_result Directory_Enum(const cc_string* path, void* obj, Directory_EnumCallback callback);
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CC_API cc_result Directory_Enum(const cc_string* path, void* obj, Directory_EnumCallback callback);
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/* Returns non-zero if the given file exists. */
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/* Returns non-zero if the given file exists. */
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CC_API int File_Exists(const cc_string* path);
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CC_API int File_Exists(const cc_string* path);
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void Directory_GetCachePath(cc_string* path, const char* folder);
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/* Attempts to create a new (or overwrite) file for writing. */
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/* Attempts to create a new (or overwrite) file for writing. */
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/* NOTE: If the file already exists, its contents are discarded. */
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/* NOTE: If the file already exists, its contents are discarded. */
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@ -143,6 +143,10 @@ cc_uint64 Stopwatch_Measure(void) {
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/*########################################################################################################################*
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/*########################################################################################################################*
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*-----------------------------------------------------Directory/File------------------------------------------------------*
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*-----------------------------------------------------Directory/File------------------------------------------------------*
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*#########################################################################################################################*/
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*#########################################################################################################################*/
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void Directory_GetCachePath(cc_string* path, const char* folder) {
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String_AppendConst(path, folder);
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}
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cc_result Directory_Create(const cc_string* path) {
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cc_result Directory_Create(const cc_string* path) {
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char str[NATIVE_STR_LEN];
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char str[NATIVE_STR_LEN];
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Platform_EncodeUtf8(str, path);
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Platform_EncodeUtf8(str, path);
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@ -97,6 +97,10 @@ cc_uint64 Stopwatch_Measure(void) {
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/*########################################################################################################################*
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/*########################################################################################################################*
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*-----------------------------------------------------Directory/File------------------------------------------------------*
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*-----------------------------------------------------Directory/File------------------------------------------------------*
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*#########################################################################################################################*/
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*#########################################################################################################################*/
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void Directory_GetCachePath(cc_string* path, const char* folder) {
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String_AppendConst(path, folder);
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}
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extern void interop_InitFilesystem(void);
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extern void interop_InitFilesystem(void);
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cc_result Directory_Create(const cc_string* path) {
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cc_result Directory_Create(const cc_string* path) {
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/* Web filesystem doesn't need directories */
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/* Web filesystem doesn't need directories */
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@ -137,6 +137,10 @@ cc_uint64 Stopwatch_Measure(void) {
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/*########################################################################################################################*
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/*########################################################################################################################*
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*-----------------------------------------------------Directory/File------------------------------------------------------*
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*-----------------------------------------------------Directory/File------------------------------------------------------*
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*#########################################################################################################################*/
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*#########################################################################################################################*/
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void Directory_GetCachePath(cc_string* path, const char* folder) {
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String_AppendConst(path, folder);
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}
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cc_result Directory_Create(const cc_string* path) {
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cc_result Directory_Create(const cc_string* path) {
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WCHAR str[NATIVE_STR_LEN];
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WCHAR str[NATIVE_STR_LEN];
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cc_result res;
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cc_result res;
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@ -24,8 +24,8 @@ struct ResourceZipEntry {
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/* zip data */
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/* zip data */
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cc_uint32 type : 3;
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cc_uint32 type : 3;
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cc_uint32 size : 29;
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cc_uint32 size : 29;
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cc_uint32 offset, crc32;
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union ResourceValue value;
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union ResourceValue value;
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cc_uint32 offset, crc32;
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};
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};
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#define RESOURCE_TYPE_DATA 1
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#define RESOURCE_TYPE_DATA 1
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#define RESOURCE_TYPE_PNG 2
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#define RESOURCE_TYPE_PNG 2
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@ -413,7 +413,7 @@ static struct ResourceZipEntry defaultZipEntries[] = {
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/* other files */
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/* other files */
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{ "snow.png", RESOURCE_TYPE_DATA }, { "chicken.png", RESOURCE_TYPE_DATA },
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{ "snow.png", RESOURCE_TYPE_DATA }, { "chicken.png", RESOURCE_TYPE_DATA },
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{ "gui.png", RESOURCE_TYPE_DATA }, { "animations.png", RESOURCE_TYPE_PNG },
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{ "gui.png", RESOURCE_TYPE_DATA }, { "animations.png", RESOURCE_TYPE_PNG },
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{ "animations.txt", RESOURCE_TYPE_CONST, sizeof(ANIMS_TXT) - 1, 0,0, (const cc_uint8*)ANIMS_TXT },
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{ "animations.txt", RESOURCE_TYPE_CONST, sizeof(ANIMS_TXT) - 1, (const cc_uint8*)ANIMS_TXT },
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#ifdef CC_BUILD_MOBILE
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#ifdef CC_BUILD_MOBILE
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{ "touch.png", RESOURCE_TYPE_DATA }
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{ "touch.png", RESOURCE_TYPE_DATA }
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#endif
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#endif
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@ -186,7 +186,6 @@ static void HUDScreen_ContextRecreated(void* screen) {
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static const cc_string prefix = String_FromConst("Position: ");
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static const cc_string prefix = String_FromConst("Position: ");
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struct HUDScreen* s = (struct HUDScreen*)screen;
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struct HUDScreen* s = (struct HUDScreen*)screen;
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struct TextWidget* line1 = &s->line1;
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struct TextWidget* line2 = &s->line2;
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struct TextWidget* line2 = &s->line2;
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Font_Make(&s->font, 16, FONT_FLAGS_PADDING);
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Font_Make(&s->font, 16, FONT_FLAGS_PADDING);
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@ -342,8 +342,6 @@ static void MPConnection_Disconnect(void) {
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}
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}
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static void MPConnection_CheckDisconnection(void) {
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static void MPConnection_CheckDisconnection(void) {
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static const cc_string title = String_FromConst("Disconnected!");
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static const cc_string reason = String_FromConst("You've lost connection to the server");
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cc_result availRes, selectRes;
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cc_result availRes, selectRes;
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int pending = 0;
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int pending = 0;
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cc_bool poll_read;
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cc_bool poll_read;
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@ -197,7 +197,8 @@ CC_NOINLINE static void MakeCachePath(cc_string* path, const cc_string* url) {
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String_InitArray(key, keyBuffer);
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String_InitArray(key, keyBuffer);
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HashUrl(&key, url);
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HashUrl(&key, url);
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String_Format1(path, "texturecache/%s", &key);
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Directory_GetCachePath(path, "texturecache");
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String_Format1(path, "/%s", &key);
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}
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}
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/* Returns non-zero if given URL has been cached */
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/* Returns non-zero if given URL has been cached */
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@ -2581,7 +2581,7 @@ void SpecialInputWidget_Create(struct SpecialInputWidget* w, struct FontDesc* fo
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static void ThumbstickWidget_Rotate(void* widget, struct VertexTextured** vertices, int offset) {
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static void ThumbstickWidget_Rotate(void* widget, struct VertexTextured** vertices, int offset) {
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struct ThumbstickWidget* w = (struct ThumbstickWidget*)widget;
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struct ThumbstickWidget* w = (struct ThumbstickWidget*)widget;
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struct VertexTextured* ptr;
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struct VertexTextured* ptr;
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int i, x, y;
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int i;
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ptr = *vertices - 4;
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ptr = *vertices - 4;
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for (i = 0; i < 4; i++) {
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for (i = 0; i < 4; i++) {
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@ -135,7 +135,7 @@ typedef void (*OpenFileDialogCallback)(const cc_string* path);
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struct OpenFileDialogArgs {
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struct OpenFileDialogArgs {
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const char* description; /* Describes the types of files supported (e.g. "Texture packs") */
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const char* description; /* Describes the types of files supported (e.g. "Texture packs") */
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const char* const* filters;
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const char* const* filters; /* File extensions to limit dialog to showing (e.g. ".zip", NULL) */
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OpenFileDialogCallback Callback;
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OpenFileDialogCallback Callback;
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int uploadAction; /* Action webclient takes after invoking callback function */
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int uploadAction; /* Action webclient takes after invoking callback function */
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const char* uploadFolder; /* For webclient, folder to upload the file to */
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const char* uploadFolder; /* For webclient, folder to upload the file to */
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