From 550f201795c4e1c8c4bf7698e8a229e08ac823c0 Mon Sep 17 00:00:00 2001 From: UnknownShadow200 Date: Thu, 2 Mar 2017 16:50:11 +1100 Subject: [PATCH] Fix u and v scale not being reset to 1 on non-power of two invalid skin, e.g. http://i.imgur.com/0cC4RXV.png (Thanks CyberToon) --- ClassicalSharp/Entities/Player.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/ClassicalSharp/Entities/Player.cs b/ClassicalSharp/Entities/Player.cs index fd1f77cc8..a4b7431f5 100644 --- a/ClassicalSharp/Entities/Player.cs +++ b/ClassicalSharp/Entities/Player.cs @@ -134,6 +134,7 @@ namespace ClassicalSharp.Entities { } void ResetSkin() { + uScale = 1; vScale = 1; MobTextureId = -1; TextureId = -1; SkinType = game.DefaultPlayerSkinType;