From 561000eb0cf3edd02bd8b79af1fa8b2c02bd3ece Mon Sep 17 00:00:00 2001 From: Big Titted Goth Neko Date: Thu, 5 Sep 2024 15:30:43 +0100 Subject: [PATCH] Don't save camera's pitch axis when making a checkpoint --- src/Entity.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Entity.c b/src/Entity.c index f25e57666..cca901dee 100644 --- a/src/Entity.c +++ b/src/Entity.c @@ -883,7 +883,7 @@ static cc_bool LocalPlayer_HandleSetSpawn(int key, struct InputDevice* device) { } p->SpawnYaw = p->Base.Yaw; - p->SpawnPitch = p->Base.Pitch; + if (!Game_ClassicMode) p->SpawnPitch = p->Base.Pitch; } return LocalPlayer_HandleRespawn(key, device); }