mirror of
https://github.com/ClassiCube/ClassiCube.git
synced 2025-09-16 11:06:06 -04:00
3DS: launcher now renders
This commit is contained in:
parent
421bfcabcd
commit
574790d360
@ -246,6 +246,12 @@ typedef cc_uint8 cc_bool;
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#define CC_BUILD_PSP
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#undef CC_BUILD_FREETYPE
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#undef EXTENDED_BLOCKS
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#elif defined __3DS__
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#define CC_BUILD_CURL
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#define CC_BUILD_OPENAL
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#define CC_BUILD_3DS
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#undef CC_BUILD_FREETYPE
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#undef EXTENDED_BLOCKS
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#endif
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#endif
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524
src/Platform_3DS.c
Normal file
524
src/Platform_3DS.c
Normal file
@ -0,0 +1,524 @@
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#include "Core.h"
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#if defined CC_BUILD_3DS
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#include "_PlatformBase.h"
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#include "Stream.h"
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#include "ExtMath.h"
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#include "Drawer2D.h"
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#include "Funcs.h"
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#include "Window.h"
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#include "Utils.h"
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#include "Errors.h"
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#include "PackedCol.h"
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#include <errno.h>
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#include <time.h>
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#include <stdlib.h>
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#include <string.h>
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#include <unistd.h>
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#include <dirent.h>
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#include <fcntl.h>
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#include <arpa/inet.h>
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#include <netinet/in.h>
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#include <sys/socket.h>
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#include <sys/ioctl.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <poll.h>
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#include <stdio.h>
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#include <netdb.h>
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#include <3ds.h>
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#define US_PER_SEC 1000000LL
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#define NS_PER_MS 1000000LL
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const cc_result ReturnCode_FileShareViolation = 1000000000; /* TODO: not used apparently */
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const cc_result ReturnCode_FileNotFound = ENOENT;
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const cc_result ReturnCode_SocketInProgess = EINPROGRESS;
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const cc_result ReturnCode_SocketWouldBlock = EWOULDBLOCK;
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const cc_result ReturnCode_DirectoryExists = EEXIST;
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/*########################################################################################################################*
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*---------------------------------------------------------Memory----------------------------------------------------------*
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*#########################################################################################################################*/
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void Mem_Set(void* dst, cc_uint8 value, cc_uint32 numBytes) { memset(dst, value, numBytes); }
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void Mem_Copy(void* dst, const void* src, cc_uint32 numBytes) { memcpy(dst, src, numBytes); }
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void* Mem_TryAlloc(cc_uint32 numElems, cc_uint32 elemsSize) {
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cc_uint32 size = CalcMemSize(numElems, elemsSize);
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return size ? malloc(size) : NULL;
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}
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void* Mem_TryAllocCleared(cc_uint32 numElems, cc_uint32 elemsSize) {
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return calloc(numElems, elemsSize);
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}
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void* Mem_TryRealloc(void* mem, cc_uint32 numElems, cc_uint32 elemsSize) {
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cc_uint32 size = CalcMemSize(numElems, elemsSize);
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return size ? realloc(mem, size) : NULL;
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}
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void Mem_Free(void* mem) {
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if (mem) free(mem);
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}
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/*########################################################################################################################*
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*------------------------------------------------------Logging/Time-------------------------------------------------------*
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*#########################################################################################################################*/
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void Platform_Log(const char* msg, int len) {
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//cc_file fd = -1;
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// CITRA LOGGING
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//cc_string path = String_Init(msg, len, len);
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//File_Open(&fd, &path);
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//if (fd > 0) File_Close(fd);
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write(STDOUT_FILENO, msg, len);
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write(STDOUT_FILENO, "\n", 1);
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}
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#define UnixTime_TotalMS(time) ((cc_uint64)time.tv_sec * 1000 + UNIX_EPOCH + (time.tv_usec / 1000))
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TimeMS DateTime_CurrentUTC_MS(void) {
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struct timeval cur;
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gettimeofday(&cur, NULL);
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return UnixTime_TotalMS(cur);
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}
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void DateTime_CurrentLocal(struct DateTime* t) {
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struct timeval cur;
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struct tm loc_time;
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gettimeofday(&cur, NULL);
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localtime_r(&cur.tv_sec, &loc_time);
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t->year = loc_time.tm_year + 1900;
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t->month = loc_time.tm_mon + 1;
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t->day = loc_time.tm_mday;
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t->hour = loc_time.tm_hour;
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t->minute = loc_time.tm_min;
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t->second = loc_time.tm_sec;
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}
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cc_uint64 Stopwatch_Measure(void) {
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return svcGetSystemTick();
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}
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cc_uint64 Stopwatch_ElapsedMicroseconds(cc_uint64 beg, cc_uint64 end) {
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if (end < beg) return 0;
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return (end - beg) * US_PER_SEC / SYSCLOCK_ARM11;
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}
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/*########################################################################################################################*
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*-----------------------------------------------------Directory/File------------------------------------------------------*
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*#########################################################################################################################*/
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void Directory_GetCachePath(cc_string* path) { }
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cc_result Directory_Create(const cc_string* path) {
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char str[NATIVE_STR_LEN];
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String_EncodeUtf8(str, path);
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/* read/write/search permissions for owner and group, and with read/search permissions for others. */
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/* TODO: Is the default mode in all cases */
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return mkdir(str, S_IRWXU | S_IRWXG | S_IROTH | S_IXOTH) == -1 ? errno : 0;
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}
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int File_Exists(const cc_string* path) {
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cc_uint64 beg = Stopwatch_Measure();
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Thread_Sleep(10);
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cc_uint64 end = Stopwatch_Measure();
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int delta = Stopwatch_ElapsedMicroseconds(beg, end);
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Platform_Log1("DELTA: %i", &delta);
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char str[NATIVE_STR_LEN];
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struct stat sb;
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String_EncodeUtf8(str, path);
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return stat(str, &sb) == 0 && S_ISREG(sb.st_mode);
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}
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cc_result Directory_Enum(const cc_string* dirPath, void* obj, Directory_EnumCallback callback) {
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cc_string path; char pathBuffer[FILENAME_SIZE];
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char str[NATIVE_STR_LEN];
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DIR* dirPtr;
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struct dirent* entry;
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char* src;
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int len, res, is_dir;
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String_EncodeUtf8(str, dirPath);
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dirPtr = opendir(str);
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if (!dirPtr) return errno;
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/* POSIX docs: "When the end of the directory is encountered, a null pointer is returned and errno is not changed." */
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/* errno is sometimes leftover from previous calls, so always reset it before readdir gets called */
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errno = 0;
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String_InitArray(path, pathBuffer);
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while ((entry = readdir(dirPtr))) {
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path.length = 0;
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String_Format1(&path, "%s/", dirPath);
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/* ignore . and .. entry */
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src = entry->d_name;
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if (src[0] == '.' && src[1] == '\0') continue;
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if (src[0] == '.' && src[1] == '.' && src[2] == '\0') continue;
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len = String_Length(src);
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String_AppendUtf8(&path, src, len);
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is_dir = entry->d_type == DT_DIR;
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/* TODO: fallback to stat when this fails */
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if (is_dir) {
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res = Directory_Enum(&path, obj, callback);
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if (res) { closedir(dirPtr); return res; }
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} else {
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callback(&path, obj);
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}
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errno = 0;
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}
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res = errno; /* return code from readdir */
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closedir(dirPtr);
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return res;
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}
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static cc_result File_Do(cc_file* file, const cc_string* path, int mode) {
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char str[NATIVE_STR_LEN];
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String_EncodeUtf8(str, path);
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*file = open(str, mode, S_IRUSR | S_IWUSR | S_IRGRP | S_IROTH);
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return *file == -1 ? errno : 0;
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}
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cc_result File_Open(cc_file* file, const cc_string* path) {
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return File_Do(file, path, O_RDONLY);
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}
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cc_result File_Create(cc_file* file, const cc_string* path) {
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return File_Do(file, path, O_RDWR | O_CREAT | O_TRUNC);
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}
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cc_result File_OpenOrCreate(cc_file* file, const cc_string* path) {
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return File_Do(file, path, O_RDWR | O_CREAT);
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}
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cc_result File_Read(cc_file file, void* data, cc_uint32 count, cc_uint32* bytesRead) {
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*bytesRead = read(file, data, count);
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return *bytesRead == -1 ? errno : 0;
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}
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cc_result File_Write(cc_file file, const void* data, cc_uint32 count, cc_uint32* bytesWrote) {
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*bytesWrote = write(file, data, count);
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return *bytesWrote == -1 ? errno : 0;
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}
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cc_result File_Close(cc_file file) {
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return close(file) == -1 ? errno : 0;
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}
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cc_result File_Seek(cc_file file, int offset, int seekType) {
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static cc_uint8 modes[3] = { SEEK_SET, SEEK_CUR, SEEK_END };
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return lseek(file, offset, modes[seekType]) == -1 ? errno : 0;
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}
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cc_result File_Position(cc_file file, cc_uint32* pos) {
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*pos = lseek(file, 0, SEEK_CUR);
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return *pos == -1 ? errno : 0;
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}
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cc_result File_Length(cc_file file, cc_uint32* len) {
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struct stat st;
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if (fstat(file, &st) == -1) { *len = -1; return errno; }
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*len = st.st_size; return 0;
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}
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/*########################################################################################################################*
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*--------------------------------------------------------Threading--------------------------------------------------------*
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*#########################################################################################################################*/
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void Thread_Sleep(cc_uint32 milliseconds) {
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svcSleepThread(milliseconds * NS_PER_MS);
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}
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static void Exec3DSThread(void* param) {
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((Thread_StartFunc)param)();
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}
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void* Thread_Create(Thread_StartFunc func) {
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return NULL;
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// TODO: Not quite correct, but eh
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//return threadCreate(Exec3DSThread, (void*)func, 512 * 1024, 0x3f, -2, false);
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}
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void Thread_Start2(void* handle, Thread_StartFunc func) {
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}
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void Thread_Detach(void* handle) {
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//Thread thread = (Thread)handle;
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//threadDetach(thread);
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}
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void Thread_Join(void* handle) {
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//Thread thread = (Thread)handle;
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//threadJoin(thread, U64_MAX);
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//threadFree(thread);
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}
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void* Mutex_Create(void) {
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LightLock* lock = (LightLock*)Mem_Alloc(1, sizeof(LightLock), "mutex");
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LightLock_Init(lock);
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return lock;
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}
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void Mutex_Free(void* handle) {
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Mem_Free(handle);
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}
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void Mutex_Lock(void* handle) {
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LightLock_Lock((LightLock*)handle);
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}
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void Mutex_Unlock(void* handle) {
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LightLock_Unlock((LightLock*)handle);
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}
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void* Waitable_Create(void) {
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LightEvent* event = (LightEvent*)Mem_Alloc(1, sizeof(LightEvent), "waitable");
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LightEvent_Init(event, RESET_ONESHOT);
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return RESET_ONESHOT;
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}
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void Waitable_Free(void* handle) {
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}
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void Waitable_Signal(void* handle) {
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LightEvent_Signal((LightEvent*)handle);
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}
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void Waitable_Wait(void* handle) {
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LightEvent_Wait((LightEvent*)handle);
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}
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void Waitable_WaitFor(void* handle, cc_uint32 milliseconds) {
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s64 timeout_ns = milliseconds * (1000 * 1000); // milliseconds to nanoseconds
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int res = LightEvent_WaitTimeout((LightEvent*)handle, timeout_ns);
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if (res) Logger_Abort2(res, "Waiting timed event");
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}
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/*########################################################################################################################*
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*--------------------------------------------------------Font/Text--------------------------------------------------------*
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*#########################################################################################################################*/
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void Platform_LoadSysFonts(void) {
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}
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/*########################################################################################################################*
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*---------------------------------------------------------Socket----------------------------------------------------------*
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*#########################################################################################################################*/
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union SocketAddress {
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struct sockaddr raw;
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struct sockaddr_in v4;
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};
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static int ParseHost(union SocketAddress* addr, const char* host) {
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struct addrinfo hints = { 0 };
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struct addrinfo* result;
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struct addrinfo* cur;
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int family = 0, res;
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hints.ai_family = AF_INET;
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hints.ai_socktype = SOCK_STREAM;
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hints.ai_protocol = IPPROTO_TCP;
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res = getaddrinfo(host, NULL, &hints, &result);
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if (res) return 0;
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for (cur = result; cur; cur = cur->ai_next) {
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if (cur->ai_family != AF_INET) continue;
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family = AF_INET;
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Mem_Copy(addr, cur->ai_addr, cur->ai_addrlen);
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break;
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}
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freeaddrinfo(result);
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return family;
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}
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static int ParseAddress(union SocketAddress* addr, const cc_string* address) {
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char str[NATIVE_STR_LEN];
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String_EncodeUtf8(str, address);
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if (inet_pton(AF_INET, str, &addr->v4.sin_addr) > 0) return AF_INET;
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return ParseHost(addr, str);
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}
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int Socket_ValidAddress(const cc_string* address) {
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union SocketAddress addr;
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return ParseAddress(&addr, address);
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}
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cc_result Socket_Connect(cc_socket* s, const cc_string* address, int port) {
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int family, addrSize = 0, blocking_raw = -1; /* non-blocking mode */
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union SocketAddress addr;
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cc_result res;
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*s = -1;
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if (!(family = ParseAddress(&addr, address)))
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return ERR_INVALID_ARGUMENT;
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*s = socket(family, SOCK_STREAM, IPPROTO_TCP);
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if (*s == -1) return errno;
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ioctl(*s, FIONBIO, &blocking_raw);
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if (family == AF_INET) {
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addr.v4.sin_family = AF_INET;
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addr.v4.sin_port = htons(port);
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addrSize = sizeof(addr.v4);
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}
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res = connect(*s, &addr.raw, addrSize);
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return res == -1 ? errno : 0;
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}
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cc_result Socket_Read(cc_socket s, cc_uint8* data, cc_uint32 count, cc_uint32* modified) {
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int recvCount = recv(s, data, count, 0);
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if (recvCount != -1) { *modified = recvCount; return 0; }
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*modified = 0; return errno;
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}
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cc_result Socket_Write(cc_socket s, const cc_uint8* data, cc_uint32 count, cc_uint32* modified) {
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int sentCount = send(s, data, count, 0);
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if (sentCount != -1) { *modified = sentCount; return 0; }
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*modified = 0; return errno;
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}
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void Socket_Close(cc_socket s) {
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shutdown(s, SHUT_RDWR);
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close(s);
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}
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static cc_result Socket_Poll(cc_socket s, int mode, cc_bool* success) {
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struct pollfd pfd;
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int flags;
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pfd.fd = s;
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pfd.events = mode == SOCKET_POLL_READ ? POLLIN : POLLOUT;
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if (poll(&pfd, 1, 0) == -1) { *success = false; return errno; }
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/* to match select, closed socket still counts as readable */
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flags = mode == SOCKET_POLL_READ ? (POLLIN | POLLHUP) : POLLOUT;
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*success = (pfd.revents & flags) != 0;
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return 0;
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}
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cc_result Socket_CheckReadable(cc_socket s, cc_bool* readable) {
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return Socket_Poll(s, SOCKET_POLL_READ, readable);
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}
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cc_result Socket_CheckWritable(cc_socket s, cc_bool* writable) {
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socklen_t resultSize;
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cc_result res = Socket_Poll(s, SOCKET_POLL_WRITE, writable);
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if (res || *writable) return res;
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/* https://stackoverflow.com/questions/29479953/so-error-value-after-successful-socket-operation */
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getsockopt(s, SOL_SOCKET, SO_ERROR, &res, &resultSize);
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return res;
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}
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/*########################################################################################################################*
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*-----------------------------------------------------Process/Module------------------------------------------------------*
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*#########################################################################################################################*/
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cc_result Process_StartGame2(const cc_string* args, int numArgs) {
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return ERR_NOT_SUPPORTED;
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}
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void Process_Exit(cc_result code) { exit(code); }
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cc_result Process_StartOpen(const cc_string* args) {
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return ERR_NOT_SUPPORTED;
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}
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/*########################################################################################################################*
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*--------------------------------------------------------Updater----------------------------------------------------------*
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*#########################################################################################################################*/
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const char* const Updater_D3D9 = NULL;
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cc_bool Updater_Clean(void) { return true; }
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const struct UpdaterInfo Updater_Info = { "&eCompile latest source code to update", 0 };
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cc_result Updater_Start(const char** action) { *action = "Starting"; return ERR_NOT_SUPPORTED; }
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cc_result Updater_GetBuildTime(cc_uint64* timestamp) { return ERR_NOT_SUPPORTED; }
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|
||||
cc_result Updater_MarkExecutable(void) { return ERR_NOT_SUPPORTED; }
|
||||
|
||||
cc_result Updater_SetNewBuildTime(cc_uint64 timestamp) { return ERR_NOT_SUPPORTED; }
|
||||
|
||||
|
||||
/*########################################################################################################################*
|
||||
*-------------------------------------------------------Dynamic lib-------------------------------------------------------*
|
||||
*#########################################################################################################################*/
|
||||
|
||||
const cc_string DynamicLib_Ext = String_FromConst(".so");
|
||||
|
||||
void* DynamicLib_Load2(const cc_string* path) { return NULL; }
|
||||
|
||||
void* DynamicLib_Get2(void* lib, const char* name) { return NULL; }
|
||||
|
||||
cc_bool DynamicLib_DescribeError(cc_string* dst) {
|
||||
String_AppendConst(dst, "Dynamic linking unsupported");
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
/*########################################################################################################################*
|
||||
*--------------------------------------------------------Platform---------------------------------------------------------*
|
||||
*#########################################################################################################################*/
|
||||
void Platform_Init(void) { }
|
||||
void Platform_Free(void) { }
|
||||
|
||||
cc_bool Platform_DescribeError(cc_result res, cc_string* dst) {
|
||||
char chars[NATIVE_STR_LEN];
|
||||
int len;
|
||||
|
||||
/* For unrecognised error codes, strerror_r might return messages */
|
||||
/* such as 'No error information', which is not very useful */
|
||||
/* (could check errno here but quicker just to skip entirely) */
|
||||
if (res >= 1000) return false;
|
||||
|
||||
len = strerror_r(res, chars, NATIVE_STR_LEN);
|
||||
if (len == -1) return false;
|
||||
|
||||
len = String_CalcLen(chars, NATIVE_STR_LEN);
|
||||
String_AppendUtf8(dst, chars, len);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
/*########################################################################################################################*
|
||||
*-------------------------------------------------------Encryption--------------------------------------------------------*
|
||||
*#########################################################################################################################*/
|
||||
cc_result Platform_Encrypt(const void* data, int len, cc_string* dst) {
|
||||
return ERR_NOT_SUPPORTED;
|
||||
}
|
||||
cc_result Platform_Decrypt(const void* data, int len, cc_string* dst) {
|
||||
return ERR_NOT_SUPPORTED;
|
||||
}
|
||||
|
||||
|
||||
/*########################################################################################################################*
|
||||
*-----------------------------------------------------Configuration-------------------------------------------------------*
|
||||
*#########################################################################################################################*/
|
||||
int Platform_GetCommandLineArgs(int argc, STRING_REF char** argv, cc_string* args) {
|
||||
int i, count;
|
||||
// Unlike other plaforms, 3DS doesn't use argv[0] for program name
|
||||
|
||||
count = min(argc, GAME_MAX_CMDARGS);
|
||||
for (i = 0; i < count; i++) {
|
||||
args[i] = String_FromReadonly(argv[i]);
|
||||
}
|
||||
return count;
|
||||
}
|
||||
|
||||
cc_result Platform_SetDefaultCurrentDirectory(int argc, char **argv) {
|
||||
return 0;
|
||||
}
|
||||
#endif
|
128
src/Window_3DS.c
Normal file
128
src/Window_3DS.c
Normal file
@ -0,0 +1,128 @@
|
||||
#include "Core.h"
|
||||
#if defined CC_BUILD_3DS
|
||||
#include "Graphics.h"
|
||||
#include "String.h"
|
||||
#include "Funcs.h"
|
||||
#include "Bitmap.h"
|
||||
#include "Errors.h"
|
||||
#include "Window.h"
|
||||
#include <3ds.h>
|
||||
|
||||
struct _DisplayData DisplayInfo;
|
||||
struct _WinData WindowInfo;
|
||||
|
||||
// Note from https://github.com/devkitPro/libctru/blob/master/libctru/include/3ds/gfx.h
|
||||
// * Please note that the 3DS uses *portrait* screens rotated 90 degrees counterclockwise.
|
||||
// * Width/height refer to the physical dimensions of the screen; that is, the top screen
|
||||
// * is 240 pixels wide and 400 pixels tall; while the bottom screen is 240x320.
|
||||
|
||||
void Window_Init(void) {
|
||||
//gfxInit(GSP_BGR8_OES,GSP_BGR8_OES,false);
|
||||
//gfxInit(GSP_BGR8_OES,GSP_RGBA8_OES,false);
|
||||
//gfxInit(GSP_RGBA8_OES, GSP_BGR8_OES, false);
|
||||
gfxInit(GSP_BGR8_OES,GSP_BGR8_OES,false);
|
||||
|
||||
//gfxInit(GSP_RGBA8_OES,GSP_RGBA8_OES,false);
|
||||
consoleInit(GFX_BOTTOM, NULL);
|
||||
|
||||
u16 width, height;
|
||||
u8* fb = gfxGetFramebuffer(GFX_TOP, GFX_LEFT, &width, &height);
|
||||
|
||||
DisplayInfo.Width = height; // deliberately swapped
|
||||
DisplayInfo.Height = width; // deliberately swapped
|
||||
DisplayInfo.Depth = 4; // 32 bit
|
||||
DisplayInfo.ScaleX = 1;
|
||||
DisplayInfo.ScaleY = 1;
|
||||
|
||||
WindowInfo.Width = height; // deliberately swapped
|
||||
WindowInfo.Height = width; // deliberately swapped
|
||||
}
|
||||
|
||||
static void DoCreateWindow(int _3d) {
|
||||
WindowInfo.Exists = true;
|
||||
}
|
||||
void Window_Create2D(int width, int height) { DoCreateWindow(0); }
|
||||
void Window_Create3D(int width, int height) { DoCreateWindow(1); }
|
||||
|
||||
void Window_SetTitle(const cc_string* title) { }
|
||||
void Clipboard_GetText(cc_string* value) { }
|
||||
void Clipboard_SetText(const cc_string* value) { }
|
||||
|
||||
int Window_GetWindowState(void) { return WINDOW_STATE_FULLSCREEN; }
|
||||
cc_result Window_EnterFullscreen(void) { return 0; }
|
||||
cc_result Window_ExitFullscreen(void) { return 0; }
|
||||
int Window_IsObscured(void) { return 0; }
|
||||
|
||||
void Window_Show(void) { }
|
||||
void Window_SetSize(int width, int height) { }
|
||||
|
||||
void Window_Close(void) {
|
||||
/* TODO implement */
|
||||
}
|
||||
|
||||
void Window_ProcessEvents(void) {
|
||||
/* TODO implement */
|
||||
}
|
||||
|
||||
void Cursor_SetPosition(int x, int y) {
|
||||
/* TODO implement */
|
||||
}
|
||||
|
||||
void Window_ShowDialog(const char* title, const char* msg) {
|
||||
/* TODO implement */
|
||||
}
|
||||
|
||||
cc_result Window_OpenFileDialog(const struct OpenFileDialogArgs* args) {
|
||||
return ERR_NOT_SUPPORTED;
|
||||
}
|
||||
|
||||
cc_result Window_SaveFileDialog(const struct SaveFileDialogArgs* args) {
|
||||
return ERR_NOT_SUPPORTED;
|
||||
}
|
||||
|
||||
static struct Bitmap fb_bmp;
|
||||
void Window_AllocFramebuffer(struct Bitmap* bmp) {
|
||||
bmp->scan0 = (BitmapCol*)Mem_Alloc(bmp->width * bmp->height, 4, "window pixels");
|
||||
fb_bmp = *bmp;
|
||||
}
|
||||
|
||||
void Window_DrawFramebuffer(Rect2D r) {
|
||||
u16 width, height;
|
||||
u8* fb = gfxGetFramebuffer(GFX_TOP, GFX_LEFT, &width, &height);
|
||||
//Platform_Log4("SRC: %i,%i (%i,%i)", &r.X, &r.Y, &r.Width, &r.Height);
|
||||
|
||||
int width_ = width, height_ = height;
|
||||
//Platform_Log2("DST: %i, %i", &width_, &height_);
|
||||
|
||||
// SRC y = 0 to 240
|
||||
// SRC x = 0 to 400
|
||||
// DST X = 0 to 240
|
||||
// DST Y = 0 to 400
|
||||
|
||||
for (int y = r.Y; y < r.Y + r.Height; y++)
|
||||
for (int x = r.X; x < r.X + r.Width; x++)
|
||||
{
|
||||
BitmapCol color = Bitmap_GetPixel(&fb_bmp, x, y);
|
||||
int addr = (width - 1 - y + x * width) * 3; // TODO -1 or not
|
||||
fb[addr+0] = BitmapCol_B(color);
|
||||
fb[addr+1] = BitmapCol_G(color);
|
||||
fb[addr+2] = BitmapCol_R(color);
|
||||
}
|
||||
/* TODO implement */
|
||||
Platform_LogConst("DRAW FB!!!");
|
||||
gfxFlushBuffers();
|
||||
gfxSwapBuffers();
|
||||
}
|
||||
|
||||
void Window_FreeFramebuffer(struct Bitmap* bmp) {
|
||||
/* TODO implement */
|
||||
}
|
||||
|
||||
void Window_OpenKeyboard(struct OpenKeyboardArgs* args) { /* TODO implement */ }
|
||||
void Window_SetKeyboardText(const cc_string* text) { }
|
||||
void Window_CloseKeyboard(void) { /* TODO implement */ }
|
||||
|
||||
void Window_EnableRawMouse(void) { }
|
||||
void Window_UpdateRawMouse(void) { }
|
||||
void Window_DisableRawMouse(void) { }
|
||||
#endif
|
Loading…
x
Reference in New Issue
Block a user