mirror of
https://github.com/ClassiCube/ClassiCube.git
synced 2025-08-04 03:07:07 -04:00
GBA: Old non-working code
This commit is contained in:
parent
55cd5bc3a0
commit
57c5aa664a
2
Makefile
2
Makefile
@ -245,6 +245,8 @@ xbox360:
|
||||
$(MAKE) -f misc/xbox360/Makefile
|
||||
n64:
|
||||
$(MAKE) -f misc/n64/Makefile
|
||||
gba:
|
||||
$(MAKE) -f misc/gba/Makefile
|
||||
ds:
|
||||
$(MAKE) -f misc/ds/Makefile
|
||||
3ds:
|
||||
|
@ -1,7 +1,4 @@
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "32x.h"
|
||||
#include "hw_32x.h"
|
||||
#include <stdint.h>
|
||||
|
||||
int32_t fix16_sqrt(int32_t value)
|
||||
{
|
||||
|
138
misc/gba/Makefile
Normal file
138
misc/gba/Makefile
Normal file
@ -0,0 +1,138 @@
|
||||
#---------------------------------------------------------------------------------
|
||||
.SUFFIXES:
|
||||
#---------------------------------------------------------------------------------
|
||||
|
||||
ifeq ($(strip $(DEVKITARM)),)
|
||||
$(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM")
|
||||
endif
|
||||
|
||||
include $(DEVKITARM)/gba_rules
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# the LIBGBA path is defined in gba_rules, but we have to define LIBTONC ourselves
|
||||
#---------------------------------------------------------------------------------
|
||||
LIBTONC := $(DEVKITPRO)/libtonc
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# TARGET is the name of the output
|
||||
# BUILD is the directory where object files & intermediate files will be placed
|
||||
# SOURCES is a list of directories containing source code
|
||||
# INCLUDES is a list of directories containing extra header files
|
||||
# DATA is a list of directories containing binary data
|
||||
# GRAPHICS is a list of directories containing files to be processed by grit
|
||||
#
|
||||
# All directories are specified relative to the project directory where
|
||||
# the makefile is found
|
||||
#
|
||||
#---------------------------------------------------------------------------------
|
||||
TARGET := ClassiCube-gba
|
||||
BUILD := build-gba
|
||||
SOURCES := src
|
||||
INCLUDES := include
|
||||
DATA :=
|
||||
MUSIC :=
|
||||
GRAPHICS := graphics
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# options for code generation
|
||||
#---------------------------------------------------------------------------------
|
||||
ARCH := -mthumb -mthumb-interwork
|
||||
|
||||
CFLAGS := -g -Wall -O2 -DPLAT_GBA \
|
||||
-mcpu=arm7tdmi -mtune=arm7tdmi\
|
||||
$(ARCH)
|
||||
|
||||
CFLAGS += $(INCLUDE)
|
||||
|
||||
CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions
|
||||
|
||||
ASFLAGS := -g $(ARCH)
|
||||
LDFLAGS = -g $(ARCH) -Wl,-Map,$(notdir $*.map)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# any extra libraries we wish to link with the project
|
||||
#---------------------------------------------------------------------------------
|
||||
LIBS := -lmm -ltonc
|
||||
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# list of directories containing libraries, this must be the top level containing
|
||||
# include and lib.
|
||||
# the LIBGBA path should remain in this list if you want to use maxmod
|
||||
#---------------------------------------------------------------------------------
|
||||
LIBDIRS := $(LIBGBA) $(LIBTONC)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# no real need to edit anything past this point unless you need to add additional
|
||||
# rules for different file extensions
|
||||
#---------------------------------------------------------------------------------
|
||||
|
||||
|
||||
ifneq ($(BUILD),$(notdir $(CURDIR)))
|
||||
#---------------------------------------------------------------------------------
|
||||
|
||||
export OUTPUT := $(CURDIR)/$(TARGET)
|
||||
|
||||
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
|
||||
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
|
||||
|
||||
export DEPSDIR := $(CURDIR)/$(BUILD)
|
||||
|
||||
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
|
||||
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
|
||||
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
|
||||
|
||||
export LD := $(CC)
|
||||
|
||||
export OFILES_BIN := $(addsuffix .o,$(BINFILES))
|
||||
|
||||
export OFILES_SOURCES := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
|
||||
|
||||
export OFILES_GRAPHICS := $(PNGFILES:.png=.o)
|
||||
|
||||
export OFILES := $(OFILES_BIN) $(OFILES_SOURCES) $(OFILES_GRAPHICS)
|
||||
|
||||
export HFILES := $(addsuffix .h,$(subst .,_,$(BINFILES))) $(PNGFILES:.png=.h)
|
||||
|
||||
export INCLUDE := $(foreach dir,$(INCLUDES),-iquote $(CURDIR)/$(dir)) \
|
||||
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
|
||||
-I$(CURDIR)/$(BUILD)
|
||||
|
||||
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib)
|
||||
|
||||
.PHONY: $(BUILD) clean
|
||||
|
||||
all: $(BUILD)
|
||||
$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/misc/gba/Makefile
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
$(BUILD):
|
||||
mkdir -p $@
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
clean:
|
||||
echo clean ...
|
||||
rm -fr $(BUILD) $(TARGET).elf $(TARGET).gba
|
||||
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
else
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# main targets
|
||||
#---------------------------------------------------------------------------------
|
||||
|
||||
$(OUTPUT).gba : $(OUTPUT).elf
|
||||
|
||||
$(OUTPUT).elf : $(OFILES)
|
||||
|
||||
$(OFILES_SOURCES) : $(HFILES)
|
||||
|
||||
# make likes to delete intermediate files. This prevents it from deleting the
|
||||
# files generated by grit after building the GBA ROM.
|
||||
.SECONDARY:
|
||||
|
||||
-include $(DEPSDIR)/*.d
|
||||
#---------------------------------------------------------------------------------------
|
||||
endif
|
||||
#---------------------------------------------------------------------------------------
|
@ -23,7 +23,7 @@ struct Stream;
|
||||
#define BITMAPCOLOR_G_SHIFT 5
|
||||
#define BITMAPCOLOR_R_SHIFT 10
|
||||
#define BITMAPCOLOR_A_SHIFT 15
|
||||
#elif defined CC_BUILD_PS1 || defined CC_BUILD_SATURN || defined CC_BUILD_NDS || defined CC_BUILD_32X
|
||||
#elif defined CC_BUILD_PS1 || defined CC_BUILD_SATURN || defined CC_BUILD_NDS || defined CC_BUILD_32X || defined CC_BUILD_GBA
|
||||
#define BITMAPCOLOR_R_SHIFT 0
|
||||
#define BITMAPCOLOR_G_SHIFT 5
|
||||
#define BITMAPCOLOR_B_SHIFT 10
|
||||
|
18
src/Core.h
18
src/Core.h
@ -426,6 +426,24 @@ typedef cc_uint8 cc_bool;
|
||||
#define DEFAULT_NET_BACKEND CC_NET_BACKEND_BUILTIN
|
||||
#define DEFAULT_SSL_BACKEND CC_SSL_BACKEND_BEARSSL
|
||||
#define DEFAULT_AUD_BACKEND CC_AUD_BACKEND_OPENAL
|
||||
#elif defined PLAT_GBA
|
||||
#define CC_BUILD_GBA
|
||||
#define CC_BUILD_CONSOLE
|
||||
#define CC_BUILD_LOWMEM
|
||||
#define CC_BUILD_TINYMEM
|
||||
#define CC_BUILD_COOPTHREADED
|
||||
#define CC_BUILD_NOMUSIC
|
||||
#define CC_BUILD_NOSOUNDS
|
||||
#define CC_BUILD_SMALLSTACK
|
||||
#define CC_BUILD_NOFPU
|
||||
#define DEFAULT_NET_BACKEND CC_NET_BACKEND_BUILTIN
|
||||
#define CC_DISABLE_ANIMATIONS /* Very costly in FPU less system */
|
||||
#define CC_DISABLE_HELDBLOCK /* Very costly in FPU less system */
|
||||
#undef CC_BUILD_ADVLIGHTING
|
||||
#undef CC_BUILD_FILESYSTEM
|
||||
#define CC_GFX_BACKEND CC_GFX_BACKEND_SOFTGPU
|
||||
#define CC_DISABLE_EXTRA_MODELS
|
||||
#define SOFTGPU_DISABLE_ZBUFFER
|
||||
#elif defined PLAT_NDS
|
||||
#define CC_BUILD_NDS
|
||||
#define CC_BUILD_CONSOLE
|
||||
|
246
src/Platform_GBA.c
Normal file
246
src/Platform_GBA.c
Normal file
@ -0,0 +1,246 @@
|
||||
#include "Core.h"
|
||||
#if defined CC_BUILD_GBA
|
||||
#include "_PlatformBase.h"
|
||||
#include "Stream.h"
|
||||
#include "ExtMath.h"
|
||||
#include "Funcs.h"
|
||||
#include "Window.h"
|
||||
#include "Utils.h"
|
||||
#include "Errors.h"
|
||||
#include "Options.h"
|
||||
#include "Animations.h"
|
||||
|
||||
#include <errno.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <fcntl.h>
|
||||
#include <string.h>
|
||||
#include <unistd.h>
|
||||
#include <time.h>
|
||||
#include "_PlatformConsole.h"
|
||||
extern int nocash_puts(const char *str);
|
||||
|
||||
const cc_result ReturnCode_FileShareViolation = 1000000000; // not used
|
||||
const cc_result ReturnCode_FileNotFound = ENOENT;
|
||||
const cc_result ReturnCode_DirectoryExists = EEXIST;
|
||||
const cc_result ReturnCode_SocketInProgess = EINPROGRESS;
|
||||
const cc_result ReturnCode_SocketWouldBlock = EWOULDBLOCK;
|
||||
const cc_result ReturnCode_SocketDropped = EPIPE;
|
||||
|
||||
const char* Platform_AppNameSuffix = " GBA";
|
||||
cc_bool Platform_ReadonlyFilesystem;
|
||||
|
||||
|
||||
/*########################################################################################################################*
|
||||
*------------------------------------------------------Logging/Time-------------------------------------------------------*
|
||||
*#########################################################################################################################*/
|
||||
cc_uint64 Stopwatch_ElapsedMicroseconds(cc_uint64 beg, cc_uint64 end) {
|
||||
if (end < beg) return 0;
|
||||
|
||||
return end - beg;
|
||||
}
|
||||
|
||||
cc_uint64 Stopwatch_Measure(void) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
void Platform_Log(const char* msg, int len) {
|
||||
// Can only be up to 120 bytes total
|
||||
char buffer[120];
|
||||
len = min(len, 118);
|
||||
|
||||
Mem_Copy(buffer, msg, len);
|
||||
buffer[len + 0] = '\n';
|
||||
buffer[len + 1] = '\0';
|
||||
nocash_puts(buffer);
|
||||
}
|
||||
|
||||
TimeMS DateTime_CurrentUTC(void) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
void DateTime_CurrentLocal(struct cc_datetime* t) {
|
||||
memset(t, 0, sizeof(*t));
|
||||
}
|
||||
|
||||
|
||||
/*########################################################################################################################*
|
||||
*-------------------------------------------------------Crash handling----------------------------------------------------*
|
||||
*#########################################################################################################################*/
|
||||
void CrashHandler_Install(void) {
|
||||
}
|
||||
|
||||
void Process_Abort2(cc_result result, const char* raw_msg) {
|
||||
Platform_LogConst(raw_msg);
|
||||
_exit(0);
|
||||
}
|
||||
|
||||
|
||||
/*########################################################################################################################*
|
||||
*-----------------------------------------------------Directory/File------------------------------------------------------*
|
||||
*#########################################################################################################################*/
|
||||
void Platform_EncodePath(cc_filepath* dst, const cc_string* path) {
|
||||
char* str = dst->buffer;
|
||||
String_EncodeUtf8(str, path);
|
||||
}
|
||||
|
||||
cc_result Directory_Create(const cc_filepath* path) {
|
||||
return ERR_NOT_SUPPORTED;
|
||||
}
|
||||
|
||||
int File_Exists(const cc_filepath* path) {
|
||||
return false;
|
||||
}
|
||||
|
||||
cc_result Directory_Enum(const cc_string* dirPath, void* obj, Directory_EnumCallback callback) {
|
||||
return ERR_NOT_SUPPORTED;
|
||||
}
|
||||
|
||||
cc_result File_Open(cc_file* file, const cc_filepath* path) {
|
||||
return ERR_NOT_SUPPORTED;
|
||||
}
|
||||
|
||||
cc_result File_Create(cc_file* file, const cc_filepath* path) {
|
||||
return ERR_NOT_SUPPORTED;
|
||||
}
|
||||
|
||||
cc_result File_OpenOrCreate(cc_file* file, const cc_filepath* path) {
|
||||
return ERR_NOT_SUPPORTED;
|
||||
}
|
||||
|
||||
cc_result File_Read(cc_file file, void* data, cc_uint32 count, cc_uint32* bytesRead) {
|
||||
return ERR_NOT_SUPPORTED;
|
||||
}
|
||||
|
||||
cc_result File_Write(cc_file file, const void* data, cc_uint32 count, cc_uint32* bytesWrote) {
|
||||
return ERR_NOT_SUPPORTED;
|
||||
}
|
||||
|
||||
cc_result File_Close(cc_file file) {
|
||||
return ERR_NOT_SUPPORTED;
|
||||
}
|
||||
|
||||
cc_result File_Seek(cc_file file, int offset, int seekType) {
|
||||
return ERR_NOT_SUPPORTED;
|
||||
}
|
||||
|
||||
cc_result File_Position(cc_file file, cc_uint32* pos) {
|
||||
return ERR_NOT_SUPPORTED;
|
||||
}
|
||||
|
||||
cc_result File_Length(cc_file file, cc_uint32* len) {
|
||||
return ERR_NOT_SUPPORTED;
|
||||
}
|
||||
|
||||
|
||||
/*########################################################################################################################*
|
||||
*--------------------------------------------------------Threading--------------------------------------------------------*
|
||||
*#########################################################################################################################*/
|
||||
// !!! NOTE: PSP uses cooperative multithreading (not preemptive multithreading) !!!
|
||||
void Thread_Sleep(cc_uint32 milliseconds) {
|
||||
//swiDelay(8378 * milliseconds); // TODO probably wrong
|
||||
}
|
||||
|
||||
void Thread_Run(void** handle, Thread_StartFunc func, int stackSize, const char* name) {
|
||||
*handle = NULL;
|
||||
}
|
||||
|
||||
void Thread_Detach(void* handle) {
|
||||
}
|
||||
|
||||
void Thread_Join(void* handle) {
|
||||
}
|
||||
|
||||
void* Mutex_Create(const char* name) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void Mutex_Free(void* handle) {
|
||||
}
|
||||
|
||||
void Mutex_Lock(void* handle) {
|
||||
}
|
||||
|
||||
void Mutex_Unlock(void* handle) {
|
||||
}
|
||||
|
||||
void* Waitable_Create(const char* name) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void Waitable_Free(void* handle) {
|
||||
}
|
||||
|
||||
void Waitable_Signal(void* handle) {
|
||||
}
|
||||
|
||||
void Waitable_Wait(void* handle) {
|
||||
}
|
||||
|
||||
void Waitable_WaitFor(void* handle, cc_uint32 milliseconds) {
|
||||
}
|
||||
|
||||
|
||||
/*########################################################################################################################*
|
||||
*---------------------------------------------------------Socket----------------------------------------------------------*
|
||||
*#########################################################################################################################*/
|
||||
cc_result Socket_ParseAddress(const cc_string* address, int port, cc_sockaddr* addrs, int* numValidAddrs) {
|
||||
return ERR_NOT_SUPPORTED;
|
||||
}
|
||||
|
||||
cc_result Socket_Create(cc_socket* s, cc_sockaddr* addr, cc_bool nonblocking) {
|
||||
return ERR_NOT_SUPPORTED;
|
||||
}
|
||||
|
||||
cc_result Socket_Connect(cc_socket s, cc_sockaddr* addr) {
|
||||
return ERR_NOT_SUPPORTED;
|
||||
}
|
||||
|
||||
cc_result Socket_Read(cc_socket s, cc_uint8* data, cc_uint32 count, cc_uint32* modified) {
|
||||
return ERR_NOT_SUPPORTED;
|
||||
}
|
||||
|
||||
cc_result Socket_Write(cc_socket s, const cc_uint8* data, cc_uint32 count, cc_uint32* modified) {
|
||||
return ERR_NOT_SUPPORTED;
|
||||
}
|
||||
|
||||
void Socket_Close(cc_socket s) {
|
||||
}
|
||||
|
||||
cc_result Socket_CheckReadable(cc_socket s, cc_bool* readable) {
|
||||
return ERR_NOT_SUPPORTED;
|
||||
}
|
||||
|
||||
cc_result Socket_CheckWritable(cc_socket s, cc_bool* writable) {
|
||||
return ERR_NOT_SUPPORTED;
|
||||
}
|
||||
|
||||
|
||||
/*########################################################################################################################*
|
||||
*--------------------------------------------------------Platform---------------------------------------------------------*
|
||||
*#########################################################################################################################*/
|
||||
void Platform_Init(void) {
|
||||
|
||||
}
|
||||
void Platform_Free(void) { }
|
||||
|
||||
cc_bool Platform_DescribeError(cc_result res, cc_string* dst) {
|
||||
return false;
|
||||
}
|
||||
|
||||
cc_bool Process_OpenSupported = false;
|
||||
cc_result Process_StartOpen(const cc_string* args) {
|
||||
return ERR_NOT_SUPPORTED;
|
||||
}
|
||||
|
||||
|
||||
/*########################################################################################################################*
|
||||
*-------------------------------------------------------Encryption--------------------------------------------------------*
|
||||
*#########################################################################################################################*/
|
||||
#define MACHINE_KEY "GBA_GBA_GBA_GBA_"
|
||||
|
||||
static cc_result GetMachineID(cc_uint32* key) {
|
||||
Mem_Copy(key, MACHINE_KEY, sizeof(MACHINE_KEY) - 1);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
168
src/Window_GBA.c
Normal file
168
src/Window_GBA.c
Normal file
@ -0,0 +1,168 @@
|
||||
#include "Core.h"
|
||||
#if defined CC_BUILD_GBA
|
||||
#include "Window.h"
|
||||
#include "Platform.h"
|
||||
#include "Input.h"
|
||||
#include "Event.h"
|
||||
#include "Graphics.h"
|
||||
#include "String.h"
|
||||
#include "Funcs.h"
|
||||
#include "Bitmap.h"
|
||||
#include "Errors.h"
|
||||
#include "ExtMath.h"
|
||||
#include "Camera.h"
|
||||
#include <stdint.h>
|
||||
|
||||
typedef volatile uint8_t vu8;
|
||||
typedef volatile uint16_t vu16;
|
||||
typedef volatile uint32_t vu32;
|
||||
|
||||
#define SCREEN_WIDTH 240
|
||||
#define SCREEN_HEIGHT 160
|
||||
|
||||
#define DCNT_MODE3 0x0003
|
||||
#define DCNT_BG2 0x0400
|
||||
|
||||
#define MEM_IO 0x04000000
|
||||
|
||||
#define REG_DISPCNT *(vu32*)(MEM_IO+0x0000)
|
||||
|
||||
|
||||
/*########################################################################################################################*
|
||||
*------------------------------------------------------General data-------------------------------------------------------*
|
||||
*#########################################################################################################################*/
|
||||
struct _DisplayData DisplayInfo;
|
||||
struct cc_window WindowInfo;
|
||||
|
||||
void Window_PreInit(void) {
|
||||
REG_DISPCNT = DCNT_MODE3 | DCNT_BG2;
|
||||
}
|
||||
|
||||
void Window_Init(void) {
|
||||
DisplayInfo.Width = SCREEN_WIDTH;
|
||||
DisplayInfo.Height = SCREEN_HEIGHT;
|
||||
DisplayInfo.ScaleX = 0.5f;
|
||||
DisplayInfo.ScaleY = 0.5f;
|
||||
|
||||
Window_Main.Width = DisplayInfo.Width;
|
||||
Window_Main.Height = DisplayInfo.Height;
|
||||
Window_Main.Focused = true;
|
||||
|
||||
Window_Main.Exists = true;
|
||||
Window_Main.UIScaleX = DEFAULT_UI_SCALE_X;
|
||||
Window_Main.UIScaleY = DEFAULT_UI_SCALE_Y;
|
||||
}
|
||||
|
||||
void Window_Free(void) { }
|
||||
|
||||
void Window_Create2D(int width, int height) {
|
||||
}
|
||||
|
||||
void Window_Create3D(int width, int height) {
|
||||
}
|
||||
|
||||
void Window_Destroy(void) { }
|
||||
|
||||
void Window_SetTitle(const cc_string* title) { }
|
||||
void Clipboard_GetText(cc_string* value) { }
|
||||
void Clipboard_SetText(const cc_string* value) { }
|
||||
|
||||
int Window_GetWindowState(void) { return WINDOW_STATE_FULLSCREEN; }
|
||||
cc_result Window_EnterFullscreen(void) { return 0; }
|
||||
cc_result Window_ExitFullscreen(void) { return 0; }
|
||||
int Window_IsObscured(void) { return 0; }
|
||||
|
||||
void Window_Show(void) { }
|
||||
void Window_SetSize(int width, int height) { }
|
||||
|
||||
void Window_RequestClose(void) {
|
||||
Event_RaiseVoid(&WindowEvents.Closing);
|
||||
}
|
||||
|
||||
|
||||
/*########################################################################################################################*
|
||||
*----------------------------------------------------Input processing-----------------------------------------------------*
|
||||
*#########################################################################################################################*/
|
||||
void Window_ProcessEvents(float delta) {
|
||||
|
||||
}
|
||||
|
||||
void Cursor_SetPosition(int x, int y) { } // Makes no sense for PSP
|
||||
void Window_EnableRawMouse(void) { Input.RawMode = true; }
|
||||
void Window_DisableRawMouse(void) { Input.RawMode = false; }
|
||||
|
||||
void Window_UpdateRawMouse(void) { }
|
||||
|
||||
|
||||
/*########################################################################################################################*
|
||||
*-------------------------------------------------------Gamepads----------------------------------------------------------*
|
||||
*#########################################################################################################################*/
|
||||
void Gamepads_Init(void) {
|
||||
Input.Sources |= INPUT_SOURCE_GAMEPAD;
|
||||
}
|
||||
|
||||
void Gamepads_Process(float delta) {
|
||||
int port = Gamepad_Connect(0x5BA, PadBind_Defaults);
|
||||
}
|
||||
|
||||
|
||||
/*########################################################################################################################*
|
||||
*------------------------------------------------------Framebuffer--------------------------------------------------------*
|
||||
*#########################################################################################################################*/
|
||||
void Window_AllocFramebuffer(struct Bitmap* bmp, int width, int height) {
|
||||
bmp->scan0 = (BitmapCol*)Mem_Alloc(width * height, BITMAPCOLOR_SIZE, "window pixels");
|
||||
bmp->width = width;
|
||||
bmp->height = height;
|
||||
}
|
||||
|
||||
#define MEM_VRAM 0x06000000
|
||||
|
||||
void Window_DrawFramebuffer(Rect2D r, struct Bitmap* bmp) {
|
||||
vu16* base = (vu16*)MEM_VRAM;
|
||||
|
||||
for (int y = r.y; y < r.y + r.height; y++)
|
||||
{
|
||||
BitmapCol* src = Bitmap_GetRow(bmp, y);
|
||||
vu16* dst = base + SCREEN_WIDTH * y;
|
||||
|
||||
for (int x = r.x; x < r.x + r.width; x++)
|
||||
{
|
||||
dst[x] = src[x];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Window_FreeFramebuffer(struct Bitmap* bmp) {
|
||||
Mem_Free(bmp->scan0);
|
||||
}
|
||||
|
||||
|
||||
/*########################################################################################################################*
|
||||
*------------------------------------------------------Soft keyboard------------------------------------------------------*
|
||||
*#########################################################################################################################*/
|
||||
void OnscreenKeyboard_Open(struct OpenKeyboardArgs* args) {
|
||||
}
|
||||
|
||||
void OnscreenKeyboard_SetText(const cc_string* text) { }
|
||||
|
||||
void OnscreenKeyboard_Close(void) {
|
||||
}
|
||||
|
||||
|
||||
/*########################################################################################################################*
|
||||
*-------------------------------------------------------Misc/Other--------------------------------------------------------*
|
||||
*#########################################################################################################################*/
|
||||
void Window_ShowDialog(const char* title, const char* msg) {
|
||||
/* TODO implement */
|
||||
Platform_LogConst(title);
|
||||
Platform_LogConst(msg);
|
||||
}
|
||||
|
||||
cc_result Window_OpenFileDialog(const struct OpenFileDialogArgs* args) {
|
||||
return ERR_NOT_SUPPORTED;
|
||||
}
|
||||
|
||||
cc_result Window_SaveFileDialog(const struct SaveFileDialogArgs* args) {
|
||||
return ERR_NOT_SUPPORTED;
|
||||
}
|
||||
#endif
|
Loading…
x
Reference in New Issue
Block a user