If server supports BlockPermissions, disable block perm behaviour of map MOTD

This commit is contained in:
UnknownShadow200 2018-03-24 20:17:09 +11:00
parent 8ba0d4203f
commit 59b2f22687
5 changed files with 129 additions and 125 deletions

View File

@ -127,17 +127,18 @@ namespace ClassicalSharp.Entities {
/// <summary> Sets the user type of this user. This is used to control permissions for grass,
/// bedrock, water and lava blocks on servers that don't support CPE block permissions. </summary>
public void SetUserType(byte value) {
public void SetUserType(byte value, bool setBlockPerms) {
bool isOp = value >= 100 && value <= 127;
UserType = value;
CanSeeAllNames = isOp;
if (!setBlockPerms) return;
BlockInfo.CanPlace[Block.Bedrock] = isOp;
BlockInfo.CanDelete[Block.Bedrock] = isOp;
BlockInfo.CanPlace[Block.Water] = isOp;
BlockInfo.CanPlace[Block.StillWater] = isOp;
BlockInfo.CanPlace[Block.Lava] = isOp;
BlockInfo.CanPlace[Block.StillLava] = isOp;
CanSeeAllNames = isOp;
}
/// <summary> Disables any hacks if their respective CanHackX value is set to false. </summary>

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@ -14,7 +14,7 @@ namespace ClassicalSharp.Network {
internal int ServerExtensionsCount;
internal bool sendHeldBlock, useMessageTypes;
internal int envMapVer = 2, blockDefsExtVer = 2;
internal bool needD3Fix, extEntityPos, twoWayPing;
internal bool needD3Fix, extEntityPos, twoWayPing, blockPerms;
public void Reset(Game game) {
ServerExtensionsCount = 0;
@ -38,6 +38,8 @@ namespace ClassicalSharp.Network {
useMessageTypes = true;
} else if (ext == "ExtPlayerList") {
net.UsingExtPlayerList = true;
} else if (ext == "BlockPermissions") {
blockPerms = true;
} else if (ext == "PlayerClick") {
net.UsingPlayerClick = true;
} else if (ext == "EnvMapAppearance") {

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@ -59,7 +59,7 @@ namespace ClassicalSharp.Network.Protocols {
net.ServerMotd = reader.ReadString();
game.Chat.SetLogName(net.ServerName);
game.LocalPlayer.Hacks.SetUserType(reader.ReadUInt8());
game.LocalPlayer.Hacks.SetUserType(reader.ReadUInt8(), !net.cpeData.blockPerms);
game.LocalPlayer.Hacks.HacksFlags = net.ServerName + net.ServerMotd;
game.LocalPlayer.Hacks.UpdateHacksState();
}
@ -264,7 +264,7 @@ namespace ClassicalSharp.Network.Protocols {
}
void HandleSetPermission() {
game.LocalPlayer.Hacks.SetUserType(reader.ReadUInt8());
game.LocalPlayer.Hacks.SetUserType(reader.ReadUInt8(), !net.cpeData.blockPerms);
game.LocalPlayer.Hacks.UpdateHacksState();
}

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@ -221,10 +221,11 @@ void HacksComp_ParseAllFlag(HacksComp* hacks, const UInt8* incFlag, const UInt8*
}
}
void HacksComp_SetUserType(HacksComp* hacks, UInt8 value) {
void HacksComp_SetUserType(HacksComp* hacks, UInt8 value, bool setBlockPerms) {
bool isOp = value >= 100 && value <= 127;
hacks->UserType = value;
hacks->CanSeeAllNames = isOp;
if (!setBlockPerms) return;
Block_CanPlace[BLOCK_BEDROCK] = isOp;
Block_CanDelete[BLOCK_BEDROCK] = isOp;