Zombies should have same hitbox as humans.

This commit is contained in:
UnknownShadow200 2016-03-27 00:55:17 +11:00
parent c38718b3ba
commit 5a5fab381a

View File

@ -37,7 +37,7 @@ namespace ClassicalSharp.Model {
public override float GetEyeY( Entity entity ) { return 26/16f; } public override float GetEyeY( Entity entity ) { return 26/16f; }
public override Vector3 CollisionSize { public override Vector3 CollisionSize {
get { return new Vector3( 8/16f, 30/16f, 8/16f ); } get { return new Vector3( 8/16f + 0.6f/16f, 28.1f/16f, 8/16f + 0.6f/16f ); }
} }
public override BoundingBox PickingBounds { public override BoundingBox PickingBounds {