how did that even compile

This commit is contained in:
UnknownShadow200 2019-03-05 10:27:34 +11:00
parent c404d3c460
commit 5ab20920a2
2 changed files with 4 additions and 6 deletions

View File

@ -2169,7 +2169,7 @@ ReturnCode Platform_Decrypt(const uint8_t* data, int len, uint8_t** dec, int* de
void Platform_Init(void) { void Platform_Init(void) {
Platform_InitCommon(); Platform_InitCommon();
/* stopwatch always in nanoseconds */ /* stopwatch always in nanoseconds */
sw_freqDiv = 1000; i sw_freqDiv = 1000;
} }
#endif #endif
#ifdef CC_BUILD_OSX #ifdef CC_BUILD_OSX

View File

@ -42,7 +42,6 @@ int main_imdct() {
static void Program_RunGame(void) { static void Program_RunGame(void) {
const static String defPath = String_FromConst("texpacks/default.zip"); const static String defPath = String_FromConst("texpacks/default.zip");
String title; char titleBuffer[STRING_SIZE]; String title; char titleBuffer[STRING_SIZE];
struct DisplayDevice device;
int width, height; int width, height;
if (!File_Exists(&defPath)) { if (!File_Exists(&defPath)) {
@ -50,14 +49,13 @@ static void Program_RunGame(void) {
"default.zip is missing, try downloading resources first.\n\nThe game will still run, but without any textures"); "default.zip is missing, try downloading resources first.\n\nThe game will still run, but without any textures");
} }
device = DisplayDevice_Default; width = Options_GetInt(OPT_WINDOW_WIDTH, 0, Display_Bounds.Width, 0);
width = Options_GetInt(OPT_WINDOW_WIDTH, 0, device.Bounds.Width, 0); height = Options_GetInt(OPT_WINDOW_HEIGHT, 0, Display_Bounds.Height, 0);
height = Options_GetInt(OPT_WINDOW_HEIGHT, 0, device.Bounds.Height, 0);
/* No custom resolution has been set */ /* No custom resolution has been set */
if (width == 0 || height == 0) { if (width == 0 || height == 0) {
width = 854; height = 480; width = 854; height = 480;
if (device.Bounds.Width < 854) width = 640; if (Display_Bounds.Width < 854) width = 640;
} }
String_InitArray(title, titleBuffer); String_InitArray(title, titleBuffer);