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Made mushroom generation account for depth
Made mushroom generation account for depth, makes mushrooms much more common , and closer to vanilla. Partially addresses #84
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@ -263,7 +263,7 @@ namespace ClassicalSharp.Generator {
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}
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void PlantMushrooms() {
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int numPatches = width * length / 2000;
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int numPatches = width * length * height / 2000;
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CurrentState = "Planting mushrooms";
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for (int i = 0; i < numPatches; i++) {
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@ -389,4 +389,4 @@ namespace ClassicalSharp.Generator {
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}
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}
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}
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}
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}
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