diff --git a/ClassicalSharp/Entities/Components/HacksComponent.cs b/ClassicalSharp/Entities/Components/HacksComponent.cs
index 2446b1032..e9b4ce577 100644
--- a/ClassicalSharp/Entities/Components/HacksComponent.cs
+++ b/ClassicalSharp/Entities/Components/HacksComponent.cs
@@ -133,7 +133,6 @@ namespace ClassicalSharp.Entities {
/// Parses hack flags specified in the motd and/or name of the server.
/// Recognises +/-hax, +/-fly, +/-noclip, +/-speed, +/-respawn, +/-ophax, and horspeed=xyz
public void UpdateHacksState() {
- Console.WriteLine(HacksFlags + "- " + UserType);
SetAllHacks(true);
MaxSpeedMultiplier = 1;
// By default (this is also the case with WoM), we can use hacks.
@@ -152,4 +151,4 @@ namespace ClassicalSharp.Entities {
game.Events.RaiseHackPermissionsChanged();
}
}
-}
\ No newline at end of file
+}