diff --git a/ClassicalSharp/Entities/Components/HacksComponent.cs b/ClassicalSharp/Entities/Components/HacksComponent.cs index 2446b1032..e9b4ce577 100644 --- a/ClassicalSharp/Entities/Components/HacksComponent.cs +++ b/ClassicalSharp/Entities/Components/HacksComponent.cs @@ -133,7 +133,6 @@ namespace ClassicalSharp.Entities { /// Parses hack flags specified in the motd and/or name of the server. /// Recognises +/-hax, +/-fly, +/-noclip, +/-speed, +/-respawn, +/-ophax, and horspeed=xyz public void UpdateHacksState() { - Console.WriteLine(HacksFlags + "- " + UserType); SetAllHacks(true); MaxSpeedMultiplier = 1; // By default (this is also the case with WoM), we can use hacks. @@ -152,4 +151,4 @@ namespace ClassicalSharp.Entities { game.Events.RaiseHackPermissionsChanged(); } } -} \ No newline at end of file +}