From 61745c33c5a1a9cbe6fd2954fc683601bc95b8a4 Mon Sep 17 00:00:00 2001 From: UnknownShadow200 Date: Sun, 1 Nov 2015 14:33:27 +1100 Subject: [PATCH] Very temp debug - slow cursor checks to 1/10 second. --- ClassicalSharp/Game/Game.cs | 2 +- ClassicalSharp/Utils/Camera.cs | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/ClassicalSharp/Game/Game.cs b/ClassicalSharp/Game/Game.cs index 963426b5b..f293c8255 100644 --- a/ClassicalSharp/Game/Game.cs +++ b/ClassicalSharp/Game/Game.cs @@ -182,7 +182,7 @@ namespace ClassicalSharp { const int ticksFrequency = 20; const double ticksPeriod = 1.0 / ticksFrequency; const double imageCheckPeriod = 30.0; - const double cameraPeriod = 1.0 / 120.0; + const double cameraPeriod = 1.0 / 10.0; double ticksAccumulator = 0, imageCheckAccumulator = 0, cameraAccumulator = 0; protected override void OnRenderFrame( FrameEventArgs e ) { diff --git a/ClassicalSharp/Utils/Camera.cs b/ClassicalSharp/Utils/Camera.cs index 37432797d..e340688e4 100644 --- a/ClassicalSharp/Utils/Camera.cs +++ b/ClassicalSharp/Utils/Camera.cs @@ -167,8 +167,8 @@ namespace ClassicalSharp { get { return false; } } - public override Vector3 GetCameraPos( Vector3 eyePos ) { - return eyePos; + public override Vector3 GetCameraPos( Vector3 eyePos ) { + return eyePos; } } }