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Change Drawer2D_UNSAFE_NextPart to return color code instead of color
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@ -316,16 +316,18 @@ cc_bool Drawer2D_ValidColorCodeAt(const cc_string* text, int i) {
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return BitmapCol_A(Drawer2D_GetColor(text->buffer[i])) != 0;
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}
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cc_bool Drawer2D_UNSAFE_NextPart(cc_string* left, cc_string* part, BitmapCol* color) {
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BitmapCol c;
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cc_bool Drawer2D_UNSAFE_NextPart(cc_string* left, cc_string* part, char* colorCode) {
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BitmapCol color;
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char cur;
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int i;
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/* check if current part starts with a colour code */
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if (left->length >= 2 && left->buffer[0] == '&') {
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c = Drawer2D_GetColor(left->buffer[1]);
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cur = left->buffer[1];
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color = Drawer2D_GetColor(cur);
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if (BitmapCol_A(c)) {
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*color = c;
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if (BitmapCol_A(color)) {
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*colorCode = cur;
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left->buffer += 2;
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left->length -= 2;
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}
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@ -347,9 +349,9 @@ cc_bool Drawer2D_UNSAFE_NextPart(cc_string* left, cc_string* part, BitmapCol* co
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cc_bool Drawer2D_IsEmptyText(const cc_string* text) {
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cc_string left = *text, part;
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BitmapCol color;
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char colorCode;
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while (Drawer2D_UNSAFE_NextPart(&left, &part, &color))
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while (Drawer2D_UNSAFE_NextPart(&left, &part, &colorCode))
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{
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if (part.length) return false;
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}
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@ -358,9 +360,9 @@ cc_bool Drawer2D_IsEmptyText(const cc_string* text) {
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void Drawer2D_WithoutColors(cc_string* str, const cc_string* src) {
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cc_string left = *src, part;
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BitmapCol color;
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char colorCode;
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while (Drawer2D_UNSAFE_NextPart(&left, &part, &color))
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while (Drawer2D_UNSAFE_NextPart(&left, &part, &colorCode))
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{
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String_AppendString(str, &part);
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}
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@ -1287,10 +1289,10 @@ static int Font_SysTextWidth(struct DrawTextArgs* args) {
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struct FontDesc* font = args->font;
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cc_string left = args->text, part;
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double width = 0;
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BitmapCol color;
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char colorCode;
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interop_SetFont(font->handle, font->size, font->flags);
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while (Drawer2D_UNSAFE_NextPart(&left, &part, &color))
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while (Drawer2D_UNSAFE_NextPart(&left, &part, &colorCode))
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{
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char buffer[NATIVE_STR_LEN];
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int len = Platform_EncodeUtf8(buffer, &part);
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@ -1302,7 +1304,8 @@ static int Font_SysTextWidth(struct DrawTextArgs* args) {
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static void Font_SysTextDraw(struct DrawTextArgs* args, struct Bitmap* bmp, int x, int y, cc_bool shadow) {
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struct FontDesc* font = args->font;
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cc_string left = args->text, part;
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BitmapCol color = Drawer2D.Colors['f'];
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BitmapCol color;
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char colorCode = 'f';
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double xOffset = 0;
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char hexBuffer[7];
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cc_string hex;
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@ -1311,10 +1314,12 @@ static void Font_SysTextDraw(struct DrawTextArgs* args, struct Bitmap* bmp, int
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y += (args->font->height - args->font->size) / 2;
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interop_SetFont(font->handle, font->size, font->flags);
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while (Drawer2D_UNSAFE_NextPart(&left, &part, &color))
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while (Drawer2D_UNSAFE_NextPart(&left, &part, &colorCode))
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{
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char buffer[NATIVE_STR_LEN];
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int len = Platform_EncodeUtf8(buffer, &part);
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color = Drawer2D_GetColor(colorCode);
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if (shadow) color = GetShadowColor(color);
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String_InitArray(hex, hexBuffer);
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@ -91,7 +91,7 @@ void Drawer2D_WithoutColors(cc_string* str, const cc_string* src);
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char Drawer2D_LastColor(const cc_string* text, int start);
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/* Returns whether the color code is f, F or \0 */
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cc_bool Drawer2D_IsWhiteColor(char c);
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cc_bool Drawer2D_UNSAFE_NextPart(cc_string* left, cc_string* part, BitmapCol* color);
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cc_bool Drawer2D_UNSAFE_NextPart(cc_string* left, cc_string* part, char* colorCode);
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/* Allocates a new instance of the default font using the given size and flags */
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/* Uses Font_MakeBitmapped or SysFont_MakeDefault depending on Drawer2D_BitmappedText */
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@ -250,13 +250,14 @@ static NSString* ToNSString(const cc_string* text) {
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}
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static NSMutableAttributedString* ToAttributedString(const cc_string* text) {
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cc_string left = *text, part;
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BitmapCol color = Drawer2D.Colors['f'];
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cc_string left = *text, part;
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char colorCode = 'f';
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NSMutableAttributedString* str = [[NSMutableAttributedString alloc] init];
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while (Drawer2D_UNSAFE_NextPart(&left, &part, &color))
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while (Drawer2D_UNSAFE_NextPart(&left, &part, &colorCode))
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{
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NSString* bit = ToNSString(&part);
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BitmapCol color = Drawer2D_GetColor(colorCode);
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NSString* bit = ToNSString(&part);
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NSDictionary* attrs =
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@{
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//NSFontAttributeName : font,
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@ -766,14 +767,15 @@ void interop_SysFontFree(void* handle) {
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}
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int interop_SysTextWidth(struct DrawTextArgs* args) {
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UIFont* font = (__bridge UIFont*)args->font->handle;
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cc_string left = args->text, part;
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BitmapCol color = Drawer2D.Colors['f'];
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UIFont* font = (__bridge UIFont*)args->font->handle;
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cc_string left = args->text, part;
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char colorCode = 'f';
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NSMutableAttributedString* str = [[NSMutableAttributedString alloc] init];
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while (Drawer2D_UNSAFE_NextPart(&left, &part, &color))
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while (Drawer2D_UNSAFE_NextPart(&left, &part, &colorCode))
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{
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NSString* bit = ToNSString(&part);
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BitmapCol color = Drawer2D_GetColor(colorCode);
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NSString* bit = ToNSString(&part);
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NSDictionary* attrs =
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@{
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NSFontAttributeName : font,
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@ -792,14 +794,15 @@ int interop_SysTextWidth(struct DrawTextArgs* args) {
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}
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void interop_SysTextDraw(struct DrawTextArgs* args, struct Context2D* ctx, int x, int y, cc_bool shadow) {
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UIFont* font = (__bridge UIFont*)args->font->handle;
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cc_string left = args->text, part;
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BitmapCol color = Drawer2D.Colors['f'];
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UIFont* font = (__bridge UIFont*)args->font->handle;
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cc_string left = args->text, part;
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char colorCode = 'f';
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NSMutableAttributedString* str = [[NSMutableAttributedString alloc] init];
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while (Drawer2D_UNSAFE_NextPart(&left, &part, &color))
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while (Drawer2D_UNSAFE_NextPart(&left, &part, &colorCode))
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{
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NSString* bit = ToNSString(&part);
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BitmapCol color = Drawer2D_GetColor(colorCode);
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NSString* bit = ToNSString(&part);
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NSDictionary* attrs =
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@{
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NSFontAttributeName : font,
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