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Fix last commit
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ca195d161f
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34
src/Entity.c
34
src/Entity.c
@ -786,15 +786,21 @@ void LocalPlayer_ResetJumpVelocity(struct LocalPlayer* p) {
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p->Physics.ServerJumpVel = p->Physics.JumpVel;
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}
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static void LocalPlayer_Reset(void) {
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struct LocalPlayer* p = &LocalPlayer_Instances[0];
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static void LocalPlayer_Reset(struct LocalPlayer* p) {
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p->ReachDistance = 5.0f;
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Vec3_Set(p->Base.Velocity, 0,0,0);
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LocalPlayer_ResetJumpVelocity(p);
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}
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static void LocalPlayer_OnNewMap(void) {
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struct LocalPlayer* p = &LocalPlayer_Instances[0];
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static void LocalPlayers_Reset(void) {
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int i;
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for (i = 0; i < MAX_LOCAL_PLAYERS; i++)
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{
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LocalPlayer_Reset(&LocalPlayer_Instances[i]);
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}
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}
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static void LocalPlayer_OnNewMap(struct LocalPlayer* p) {
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Vec3_Set(p->Base.Velocity, 0,0,0);
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Vec3_Set(p->OldVelocity, 0,0,0);
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@ -804,6 +810,14 @@ static void LocalPlayer_OnNewMap(void) {
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p->_warnedZoom = false;
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}
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static void LocalPlayers_OnNewMap(void) {
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int i;
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for (i = 0; i < MAX_LOCAL_PLAYERS; i++)
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{
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LocalPlayer_OnNewMap(&LocalPlayer_Instances[i]);
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}
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}
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static cc_bool LocalPlayer_IsSolidCollide(BlockID b) { return Blocks.Collide[b] == COLLIDE_SOLID; }
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static void LocalPlayer_DoRespawn(struct LocalPlayer* p) {
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struct LocationUpdate update;
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@ -1008,6 +1022,7 @@ void NetPlayer_Init(struct NetPlayer* p) {
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*---------------------------------------------------Entities component----------------------------------------------------*
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*#########################################################################################################################*/
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static void Entities_Init(void) {
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int i;
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Event_Register_(&GfxEvents.ContextLost, NULL, Entities_ContextLost);
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Event_Register_(&InputEvents.Down, NULL, LocalPlayer_InputDown);
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Event_Register_(&InputEvents.Up, NULL, LocalPlayer_InputUp);
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@ -1020,9 +1035,12 @@ static void Entities_Init(void) {
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ShadowMode_Names, Array_Elems(ShadowMode_Names));
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if (Game_ClassicMode) Entities.ShadowsMode = SHADOW_MODE_NONE;
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Entities.List[ENTITIES_SELF_ID] = &LocalPlayer_Instances[0].Base;
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for (i = 0; i < MAX_LOCAL_PLAYERS; i++)
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{
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LocalPlayer_Init(&LocalPlayer_Instances[i]);
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Entities.List[ENTITIES_SELF_ID] = &LocalPlayer_Instances[i].Base;
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}
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Entities.CurPlayer = &LocalPlayer_Instances[0];
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LocalPlayer_Init(&LocalPlayer_Instances[0]);
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}
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static void Entities_Free(void) {
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@ -1036,6 +1054,6 @@ static void Entities_Free(void) {
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struct IGameComponent Entities_Component = {
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Entities_Init, /* Init */
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Entities_Free, /* Free */
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LocalPlayer_Reset, /* Reset */
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LocalPlayer_OnNewMap, /* OnNewMap */
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LocalPlayers_Reset, /* Reset */
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LocalPlayers_OnNewMap, /* OnNewMap */
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};
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@ -2272,13 +2272,13 @@ static void TouchScreen_BindClick(void* screen, void* widget) {
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static const struct TouchButtonDesc onscreenDescs[ONSCREEN_MAX_BTNS] = {
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{ "Chat", 0,0,0, TouchScreen_ChatClick },
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{ "Tablist", 0,0,0, TouchScreen_TabClick },
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{ "Respawn", 0,0,0, TouchScreen_RespawnClick, &Entities.CurPlayer->Hacks.CanRespawn },
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{ "Set spawn", 0,0,0, TouchScreen_SetSpawnClick, &Entities.CurPlayer->Hacks.CanRespawn },
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{ "Fly", 0,0,0, TouchScreen_FlyClick, &Entities.CurPlayer->Hacks.CanFly },
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{ "Noclip", 0,0,0, TouchScreen_NoclipClick, &Entities.CurPlayer->Hacks.CanNoclip },
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{ "Speed", 0,0,0, TouchScreen_SpeedClick, &Entities.CurPlayer->Hacks.CanSpeed },
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{ "\xabSpeed", 0,0,0, TouchScreen_HalfClick, &Entities.CurPlayer->Hacks.CanSpeed },
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{ "Camera", 0,0,0, TouchScreen_CameraClick, &Entities.CurPlayer->Hacks.CanUseThirdPerson },
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{ "Respawn", 0,0,0, TouchScreen_RespawnClick, &LocalPlayer_Instances[0].Hacks.CanRespawn },
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{ "Set spawn", 0,0,0, TouchScreen_SetSpawnClick, &LocalPlayer_Instances[0].Hacks.CanRespawn },
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{ "Fly", 0,0,0, TouchScreen_FlyClick, &LocalPlayer_Instances[0].Hacks.CanFly },
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{ "Noclip", 0,0,0, TouchScreen_NoclipClick, &LocalPlayer_Instances[0].Hacks.CanNoclip },
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{ "Speed", 0,0,0, TouchScreen_SpeedClick, &LocalPlayer_Instances[0].Hacks.CanSpeed },
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{ "\xabSpeed", 0,0,0, TouchScreen_HalfClick, &LocalPlayer_Instances[0].Hacks.CanSpeed },
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{ "Camera", 0,0,0, TouchScreen_CameraClick, &LocalPlayer_Instances[0].Hacks.CanUseThirdPerson },
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{ "Delete", 0,0,0, TouchScreen_DeleteClick },
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{ "Pick", 0,0,0, TouchScreen_PickClick },
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{ "Place", 0,0,0, TouchScreen_PlaceClick },
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